TOTPP: Allocating 232433 bytes for events (growable)

Chose "Events.txt" as events file
@INITFLAG found
New event structure created


 Debugging filename: EVENTS

@IF found - creating new event structure
New event structure created

@IF SCENARIOLOADED
@THEN found

@THEN DONTPLAYWONDERS found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NOSCHISM found
looking for whom=
found defender=ANYBODY (king id=-2)
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NEGOTIATION found
looking for talker=,talkertype=,listener=,listenertype=
found talker=ANYBODY (king id=-2)
found talkertype=HumanOrComputer
found listener=ANYBODY (king id=-2)
found listenertype=HumanOrComputer
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=North Koreans (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kochang
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kyongju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=31 (turn number 31)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=32 (turn number 32)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC 1st Provisional Marine Bde. (unit id=99)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Infantry Division (unit id=90)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Infantry Division (unit id=94)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK Capital Division (unit id=0)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 107, 79, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 1st Division (unit id=82)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 99, 77, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 2nd Division (unit id=83)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 99, 91, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 7th Division (unit id=87)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 111, 77, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 9th Division (unit id=89)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 81, 0 (map=0)
found location 1: 111, 79, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Infantry (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Infantry (unit id=12)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Infantry (unit id=13)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN New Zealand 25-pdr Field gun (unit id=70)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Philipino Battalion (unit id=54)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Thai Battalion (unit id=55)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Cavalry Div Inf. (unit id=97)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 24th Infantry Division (unit id=93)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC 1st Marine Division (unit id=7)
found count=5 (integer 5)
found homecity=none
found randomize
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Engineers (unit id=100)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Infantry Division (unit id=90)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Infantry Division (unit id=94)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC 1st Marine Division (unit id=7)
found count=4 (integer 4)
found homecity=none
found randomize
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Royal Marines (unit id=10)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centaur Mark IV (unit id=110)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Engineers (unit id=100)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 110, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 111, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 187th Airborne RCT (unit id=8)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Dutch Battalion (unit id=49)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Turkish Battalion (unit id=53)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN French Battalion (unit id=51)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 3rd Infantry Division (unit id=91)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Infantry (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British 25-pdr Field gun (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK Constabulary (unit id=125)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 88, 72, 0 (map=0)
found location 2: 76, 80, 0 (map=0)
found location 3: 99, 81, 0 (map=0)
found location 4: 109, 87, 0 (map=0)
found location 5: 72, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Greek Battalion (unit id=52)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 8th Division (unit id=88)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Belgian Battalion (unit id=50)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 5th Division (unit id=85)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 3rd Division (unit id=84)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Infantry (unit id=9)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Infantry (unit id=13)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN New Zealand 25-pdr Field gun (unit id=70)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Infantry (unit id=12)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian M4A3E8 (unit id=11)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British 25-pdr Field gun (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 45th Infantry Division (unit id=96)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 40th Infantry Division (unit id=95)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-51 Mustang (F) (unit id=15)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-80 Shooting Star (unit id=30)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-82 Twin Mustang (unit id=17)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8 inch M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK F-51 Mustang (B) (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN 5.5in Howitzer (unit id=62)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK F-51 Mustang (B) (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8 inch M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Comet (unit id=105)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Kangaroo (unit id=104)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M18 Hellcat (unit id=58)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M36 Jackson (unit id=59)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Carrier (unit id=71)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F2H Banshee (unit id=32)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F9F Panther (unit id=33)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF AD4 Skyraider (unit id=18)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M7 Priest SP Howitzer (unit id=60)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN M10 Achilles (unit id=111)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Daimler Armoured Car (unit id=109)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Universal Carrier (unit id=108)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Meteor F-8 (unit id=35)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN South African F-86 Sabre (unit id=34)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Naval Support (unit id=114)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Transport Ship (unit id=126)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-50 Superfortress (unit id=21)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill AVRE (unit id=106)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill Crocodile (unit id=107)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=39 (technology id=39)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=37 (technology id=37)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US H-19 Chickasaw (unit id=29)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Airlift (unit id=78)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=8 (integer 8)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Transport Ship (id=126)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Transport Ship (unit id=126)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Army Engineers (id=1)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC 1st Marine Division (id=7)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC 1st Marine Division (unit id=7)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 187th Airborne RCT (id=8)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 187th Airborne RCT (unit id=8)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Infantry (id=9)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Infantry (unit id=9)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Royal Marines (id=10)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Royal Marines (unit id=10)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian M4A3E8 (id=11)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian M4A3E8 (unit id=11)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian Infantry (id=12)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian Infantry (unit id=12)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Australian Infantry (id=13)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Australian Infantry (unit id=13)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F4U Corsair (id=16)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF AD4 Skyraider (id=18)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F7F Tigercat (id=19)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F7F Tigercat (unit id=19)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF B-26 Invader (id=20)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF B-26 Invader (unit id=20)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF B-50 Superfortress (id=21)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF B-50 Superfortress (unit id=21)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-250 (integer -250)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Firefly (id=22)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Firefly (unit id=22)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Sea Fury (id=23)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Sea Fury (unit id=23)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US H-19 Chickasaw (unit id=29)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Airlift (unit id=78)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF F-86 Sabre (id=31)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-86 Sabre (unit id=31)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F2H Banshee (id=32)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F9F Panther (id=33)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN South African F-86 Sabre (id=34)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN South African F-86 Sabre (unit id=34)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Meteor F-8 (id=35)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Meteor F-8 (unit id=35)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK M8 Armored Car (id=38)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-25 (integer -25)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M26 Pershing (id=39)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M4A3E8 (id=40)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M46 Patton (id=41)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M46 Patton (unit id=41)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Cromwell (id=42)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Cromwell (unit id=42)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Centurion III (id=43)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Centurion III (unit id=43)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Churchill (id=44)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Churchill (unit id=44)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Dutch Battalion (id=49)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Dutch Battalion (unit id=49)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Belgian Battalion (id=50)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Belgian Battalion (unit id=50)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN French Battalion (id=51)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN French Battalion (unit id=51)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Greek Battalion (id=52)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Greek Battalion (unit id=52)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Turkish Battalion (id=53)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Turkish Battalion (unit id=53)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Philipino Battalion (id=54)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Philipino Battalion (unit id=54)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Thai Battalion (id=55)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Thai Battalion (unit id=55)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Ethiopian Battalion (id=56)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Ethiopian Battalion (unit id=56)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Colombian Battalion (id=57)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Colombian Battalion (unit id=57)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M18 Hellcat (id=58)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M36 Jackson (id=59)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M7 Priest SP Howitzer (id=60)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M7 Priest SP Howitzer (unit id=60)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 105mm Howitzer (id=61)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 105mm Howitzer (unit id=61)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN 5.5in Howitzer (id=62)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN 5.5in Howitzer (unit id=62)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF F-84E Thunderjet (id=68)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-84E Thunderjet (unit id=68)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN New Zealand 25-pdr Field gun (id=70)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN New Zealand 25-pdr Field gun (unit id=70)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Carrier (id=71)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 105mm Howitzer (id=75)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 155mm Howitzer (id=76)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 8 inch M1 Howitzer (id=77)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8 inch M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British 25-pdr Field gun (id=80)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British 25-pdr Field gun (unit id=80)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK Capital Division (id=0)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK Capital Division (unit id=0)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 1st Division (id=82)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 1st Division (unit id=82)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 103, 65, 0 (map=0)
found location 2: 111, 79, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 2nd Division (id=83)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 2nd Division (unit id=83)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 80, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 3rd Division (id=84)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 3rd Division (unit id=84)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 5th Division (id=85)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 5th Division (unit id=85)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 52, 64, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 76, 80, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 6th Division (id=86)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 6th Division (unit id=86)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 88, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 7th Division (id=87)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 7th Division (unit id=87)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 80, 68, 0 (map=0)
found location 2: 92, 78, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 8th Division (id=88)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 8th Division (unit id=88)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 9th Division (id=89)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 9th Division (unit id=89)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 2nd Infantry Division (id=90)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 2nd Infantry Division (unit id=90)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Infantry Division (id=91)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Infantry Division (unit id=91)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Infantry Div Mot. (id=124)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Infantry Div Mot. (unit id=124)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 7th Infantry Division (id=92)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Infantry Division (unit id=92)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 24th Infantry Division (id=93)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 24th Infantry Division (unit id=93)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 25th Infantry Division (id=94)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 25th Infantry Division (unit id=94)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 40th Infantry Division (id=95)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 40th Infantry Division (unit id=95)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 45th Infantry Division (id=96)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 45th Infantry Division (unit id=96)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Div Inf. (id=97)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Div Inf. (unit id=97)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Div Mot. (id=98)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Div Mot. (unit id=98)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC Combat Engineers (id=100)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC Combat Engineers (unit id=100)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Kangaroo (id=104)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Kangaroo (unit id=104)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Comet (id=105)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Comet (unit id=105)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Universal Carrier (id=108)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Universal Carrier (unit id=108)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Daimler Armoured Car (id=109)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Daimler Armoured Car (unit id=109)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN M10 Achilles (id=111)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN M10 Achilles (unit id=111)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M16 SPAA (id=112)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Naval Support (id=114)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Naval Support (unit id=114)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Carrier (id=115)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Carrier (unit id=115)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=Naval Shells (unit id=66)
found owner=United Nations (king id=4)
found homecity=NONE
found randomize
found locations
found location 0: 114, 114, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Infantry Division (unit id=92)
found count=9 (integer 9)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8 inch M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M24 Chaffee (unit id=6)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-51 Mustang (F) (unit id=15)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-80 Shooting Star (unit id=30)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK T-6 Mosquito (unit id=14)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK F-51 Mustang (B) (unit id=37)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Infantry Div Mot. (unit id=124)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M7 Priest SP Howitzer (unit id=60)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Battalion (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC 1st Marine Division (unit id=7)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=None
found locations
found location 0: 76, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN ENDGAME found
looking for endscreens=
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found locations
found location 0: 72, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ulsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found homecity=SEOUL
found locations
found location 0: 111, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 74, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hongchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 90, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 81, 75, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=4 (integer 4)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=20 (integer 20)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 102, 66, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chinju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=7 (integer 7)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=9 (integer 9)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 69, 95, 0 (map=0)
found location 1: 78, 92, 0 (map=0)
found location 2: 84, 94, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=1

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=0 (flag=0)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=1 (flag=1)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=2 (flag=2)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=3 (flag=3)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=4 (flag=4)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=5 (flag=5)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=6 (flag=6)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=7 (flag=7)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=8 (flag=8)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=9 (flag=9)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wa) (unit id=121)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 39, 43, 0 (map=0)
found endlocations

@THEN MAKEAGGRESSION found
looking for who=,whom=
found who=Chinese (king id=5)
found whom=United Nations (king id=4)

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=11 (integer 11)
found receiver=Chinese (king id=5)

@THEN DESTROYACIVILIZATION found
looking for whom=
found whom=Chinese Border (king id=6)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wb) (unit id=5)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 49, 23, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 33, 41, 0 (map=0)
found location 1: 40, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ca) (unit id=117)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Cb) (unit id=119)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 82, 26, 0 (map=0)
found location 1: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ea) (unit id=4)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Eb) (unit id=67)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 119, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 119, 17, 0 (map=0)
found location 1: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 116, 14, 0 (map=0)
found location 1: 92, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 49, 39, 0 (map=0)
found location 1: 55, 37, 0 (map=0)
found location 2: 59, 33, 0 (map=0)
found location 3: 65, 35, 0 (map=0)
found location 4: 67, 39, 0 (map=0)
found location 5: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 69, 33, 0 (map=0)
found location 1: 72, 36, 0 (map=0)
found location 2: 81, 37, 0 (map=0)
found location 3: 84, 40, 0 (map=0)
found location 4: 77, 35, 0 (map=0)
found location 5: 68, 34, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 88, 30, 0 (map=0)
found location 1: 96, 36, 0 (map=0)
found location 2: 95, 27, 0 (map=0)
found location 3: 100, 30, 0 (map=0)
found location 4: 112, 26, 0 (map=0)
found location 5: 118, 24, 0 (map=0)
found location 6: 125, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=60 (integer 60)
found homecity=none
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 63, 55, 0 (map=0)
found location 2: 60, 56, 0 (map=0)
found location 3: 55, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=26 (integer 26)
found homecity=none
found locations
found location 0: 73, 45, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 57, 59, 0 (map=0)
found location 3: 59, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 61, 37, 0 (map=0)
found location 2: 57, 41, 0 (map=0)
found location 3: 63, 35, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found location 1: 75, 41, 0 (map=0)
found location 2: 73, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 71, 47, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 75, 49, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found location 1: 84, 42, 0 (map=0)
found location 2: 82, 48, 0 (map=0)
found location 3: 78, 50, 0 (map=0)
found location 4: 75, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found location 1: 89, 35, 0 (map=0)
found location 2: 88, 40, 0 (map=0)
found location 3: 94, 38, 0 (map=0)
found location 4: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found location 1: 117, 27, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found location 1: 122, 22, 0 (map=0)
found location 2: 109, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found location 1: 100, 42, 0 (map=0)
found location 2: 97, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found location 1: 88, 44, 0 (map=0)
found location 2: 85, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 84, 56, 0 (map=0)
found location 2: 91, 55, 0 (map=0)
found location 3: 89, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 97, 59, 0 (map=0)
found location 2: 96, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found location 1: 58, 52, 0 (map=0)
found location 2: 55, 53, 0 (map=0)
found location 3: 60, 50, 0 (map=0)
found location 4: 57, 55, 0 (map=0)
found location 5: 59, 57, 0 (map=0)
found location 6: 56, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found location 1: 65, 59, 0 (map=0)
found location 2: 64, 54, 0 (map=0)
found location 3: 61, 59, 0 (map=0)
found location 4: 67, 61, 0 (map=0)
found location 5: 64, 62, 0 (map=0)
found location 6: 59, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found location 1: 52, 62, 0 (map=0)
found location 2: 54, 64, 0 (map=0)
found location 3: 66, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 78, 66, 0 (map=0)
found location 2: 80, 62, 0 (map=0)
found location 3: 74, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 80, 64, 0 (map=0)
found location 2: 78, 66, 0 (map=0)
found location 3: 81, 65, 0 (map=0)
found location 4: 79, 63, 0 (map=0)
found location 5: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 79, 73, 0 (map=0)
found location 2: 86, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 77, 75, 0 (map=0)
found location 2: 81, 73, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 87, 69, 0 (map=0)
found location 2: 89, 67, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found location 1: 66, 46, 0 (map=0)
found location 2: 68, 48, 0 (map=0)
found location 3: 62, 48, 0 (map=0)
found location 4: 65, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found location 1: 78, 52, 0 (map=0)
found location 2: 75, 55, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 82, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=42 (integer 42)
found homecity=none
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 84, 48, 0 (map=0)
found location 2: 87, 49, 0 (map=0)
found location 3: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 80, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found location 1: 83, 61, 0 (map=0)
found location 2: 85, 61, 0 (map=0)
found location 3: 87, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found location 1: 88, 64, 0 (map=0)
found location 2: 90, 62, 0 (map=0)
found location 3: 89, 65, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found location 1: 92, 44, 0 (map=0)
found location 2: 93, 41, 0 (map=0)
found location 3: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 57, 45, 0 (map=0)
found location 1: 55, 47, 0 (map=0)
found location 2: 60, 46, 0 (map=0)
found location 3: 56, 40, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kanggye
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 40, 0 (map=0)
found location 1: 82, 40, 0 (map=0)
found location 2: 78, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 47, 45, 0 (map=0)
found location 1: 50, 46, 0 (map=0)
found location 2: 52, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 53, 45, 0 (map=0)
found location 1: 50, 48, 0 (map=0)
found location 2: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 108, 38, 0 (map=0)
found location 1: 98, 42, 0 (map=0)
found location 2: 90, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=28 (integer 28)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 48, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 113, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wa) (id=121)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wa) (unit id=121)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 72, 90, 0 (map=0)
found location 1: 76, 80, 0 (map=0)
found location 2: 74, 72, 0 (map=0)
found location 3: 73, 63, 0 (map=0)
found location 4: 58, 62, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 52, 48, 0 (map=0)
found location 7: 48, 46, 0 (map=0)
found location 8: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wb) (id=5)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wb) (unit id=5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 85, 83, 0 (map=0)
found location 1: 76, 76, 0 (map=0)
found location 2: 80, 68, 0 (map=0)
found location 3: 76, 68, 0 (map=0)
found location 4: 72, 60, 0 (map=0)
found location 5: 57, 57, 0 (map=0)
found location 6: 58, 48, 0 (map=0)
found location 7: 52, 32, 0 (map=0)
found location 8: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ca) (id=117)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ca) (unit id=117)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 92, 90, 0 (map=0)
found location 1: 91, 83, 0 (map=0)
found location 2: 85, 75, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 78, 54, 0 (map=0)
found location 5: 73, 47, 0 (map=0)
found location 6: 61, 39, 0 (map=0)
found location 7: 61, 25, 0 (map=0)
found location 8: 63, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Cb) (id=119)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Cb) (unit id=119)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 88, 72, 0 (map=0)
found location 3: 86, 64, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found location 6: 79, 41, 0 (map=0)
found location 7: 74, 32, 0 (map=0)
found location 8: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ea) (id=4)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ea) (unit id=4)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 108, 76, 0 (map=0)
found location 1: 101, 73, 0 (map=0)
found location 2: 91, 65, 0 (map=0)
found location 3: 88, 60, 0 (map=0)
found location 4: 87, 53, 0 (map=0)
found location 5: 87, 45, 0 (map=0)
found location 6: 92, 30, 0 (map=0)
found location 7: 107, 21, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Eb) (id=67)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Eb) (unit id=67)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 111, 79, 0 (map=0)
found location 1: 109, 71, 0 (map=0)
found location 2: 103, 65, 0 (map=0)
found location 3: 98, 60, 0 (map=0)
found location 4: 93, 55, 0 (map=0)
found location 5: 90, 46, 0 (map=0)
found location 6: 107, 39, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA 122mm A-19 Howitzer (id=120)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 73, 47, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 69, 3, 0 (map=0)
found location 4: 116, 14, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF MiG-15 Bis (id=36)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF MiG-15 Bis (unit id=36)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF Tu-2 Medium Bomber (id=28)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=32 (integer 32)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=18 (integer 18)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=5 (integer 5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA IS-2 (unit id=47)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 80, 56, 0 (map=0)
found location 3: 84, 56, 0 (map=0)
found location 4: 86, 54, 0 (map=0)
found location 5: 81, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 58, 0 (map=0)
found location 1: 75, 57, 0 (map=0)
found location 2: 79, 55, 0 (map=0)
found location 3: 80, 56, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found randomize
found locations
found location 0: 78, 50, 0 (map=0)
found location 1: 75, 55, 0 (map=0)
found location 2: 76, 52, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 74, 48, 0 (map=0)
found location 5: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=9
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA-Lead Guerillas (unit id=65)
found count=15 (integer 15)
found homecity=none
found randomize
found locations
found location 0: 89, 67, 0 (map=0)
found location 1: 97, 67, 0 (map=0)
found location 2: 97, 71, 0 (map=0)
found location 3: 101, 69, 0 (map=0)
found location 4: 94, 74, 0 (map=0)
found location 5: 103, 79, 0 (map=0)
found location 6: 104, 74, 0 (map=0)
found location 7: 89, 79, 0 (map=0)
found location 8: 86, 88, 0 (map=0)
found location 9: 80, 84, 0 (map=0)

@THEN JUSTONCE found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
@ENDEVENTS found

Used heap space: 232148 bytes
TOTPP: Allocating 232433 bytes for events (growable)

Chose "Events.txt" as events file
@INITFLAG found
New event structure created


 Debugging filename: EVENTS

@IF found - creating new event structure
New event structure created

@IF SCENARIOLOADED
@THEN found

@THEN DONTPLAYWONDERS found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NOSCHISM found
looking for whom=
found defender=ANYBODY (king id=-2)
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NEGOTIATION found
looking for talker=,talkertype=,listener=,listenertype=
found talker=ANYBODY (king id=-2)
found talkertype=HumanOrComputer
found listener=ANYBODY (king id=-2)
found listenertype=HumanOrComputer
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=North Koreans (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kochang
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kyongju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=31 (turn number 31)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=32 (turn number 32)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC 1st Provisional Marine Bde. (unit id=99)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Infantry Division (unit id=90)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Infantry Division (unit id=94)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK Capital Division (unit id=0)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 107, 79, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 1st Division (unit id=82)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 99, 77, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 2nd Division (unit id=83)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 99, 91, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 7th Division (unit id=87)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 111, 77, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 9th Division (unit id=89)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 81, 0 (map=0)
found location 1: 111, 79, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Infantry (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Infantry (unit id=12)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Infantry (unit id=13)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN New Zealand 25-pdr Field gun (unit id=70)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Philipino Battalion (unit id=54)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Thai Battalion (unit id=55)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Cavalry Div Inf. (unit id=97)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 24th Infantry Division (unit id=93)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC 1st Marine Division (unit id=7)
found count=5 (integer 5)
found homecity=none
found randomize
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Engineers (unit id=100)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Infantry Division (unit id=90)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Infantry Division (unit id=94)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC 1st Marine Division (unit id=7)
found count=4 (integer 4)
found homecity=none
found randomize
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Royal Marines (unit id=10)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centaur Mark IV (unit id=110)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Engineers (unit id=100)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 110, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 111, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 187th Airborne RCT (unit id=8)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Dutch Battalion (unit id=49)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Turkish Battalion (unit id=53)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN French Battalion (unit id=51)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 3rd Infantry Division (unit id=91)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Infantry (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British 25-pdr Field gun (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK Constabulary (unit id=125)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 88, 72, 0 (map=0)
found location 2: 76, 80, 0 (map=0)
found location 3: 99, 81, 0 (map=0)
found location 4: 109, 87, 0 (map=0)
found location 5: 72, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Greek Battalion (unit id=52)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 8th Division (unit id=88)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Belgian Battalion (unit id=50)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 5th Division (unit id=85)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 3rd Division (unit id=84)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Infantry (unit id=9)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Infantry (unit id=13)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN New Zealand 25-pdr Field gun (unit id=70)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Infantry (unit id=12)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian M4A3E8 (unit id=11)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British 25-pdr Field gun (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 45th Infantry Division (unit id=96)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 40th Infantry Division (unit id=95)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-51 Mustang (F) (unit id=15)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-80 Shooting Star (unit id=30)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-82 Twin Mustang (unit id=17)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8 inch M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK F-51 Mustang (B) (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN 5.5in Howitzer (unit id=62)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK F-51 Mustang (B) (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8 inch M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Comet (unit id=105)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Kangaroo (unit id=104)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M18 Hellcat (unit id=58)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M36 Jackson (unit id=59)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Carrier (unit id=71)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F2H Banshee (unit id=32)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F9F Panther (unit id=33)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF AD4 Skyraider (unit id=18)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M7 Priest SP Howitzer (unit id=60)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN M10 Achilles (unit id=111)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Daimler Armoured Car (unit id=109)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Universal Carrier (unit id=108)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Meteor F-8 (unit id=35)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN South African F-86 Sabre (unit id=34)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Naval Support (unit id=114)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Transport Ship (unit id=126)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-50 Superfortress (unit id=21)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill AVRE (unit id=106)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill Crocodile (unit id=107)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=39 (technology id=39)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=37 (technology id=37)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US H-19 Chickasaw (unit id=29)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Airlift (unit id=78)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=8 (integer 8)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Transport Ship (id=126)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Transport Ship (unit id=126)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Army Engineers (id=1)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC 1st Marine Division (id=7)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC 1st Marine Division (unit id=7)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 187th Airborne RCT (id=8)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 187th Airborne RCT (unit id=8)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Infantry (id=9)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Infantry (unit id=9)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Royal Marines (id=10)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Royal Marines (unit id=10)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian M4A3E8 (id=11)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian M4A3E8 (unit id=11)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian Infantry (id=12)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian Infantry (unit id=12)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Australian Infantry (id=13)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Australian Infantry (unit id=13)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F4U Corsair (id=16)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF AD4 Skyraider (id=18)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F7F Tigercat (id=19)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F7F Tigercat (unit id=19)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF B-26 Invader (id=20)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF B-26 Invader (unit id=20)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF B-50 Superfortress (id=21)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF B-50 Superfortress (unit id=21)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-250 (integer -250)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Firefly (id=22)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Firefly (unit id=22)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Sea Fury (id=23)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Sea Fury (unit id=23)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US H-19 Chickasaw (unit id=29)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Airlift (unit id=78)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF F-86 Sabre (id=31)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-86 Sabre (unit id=31)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F2H Banshee (id=32)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F9F Panther (id=33)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN South African F-86 Sabre (id=34)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN South African F-86 Sabre (unit id=34)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Meteor F-8 (id=35)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Meteor F-8 (unit id=35)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK M8 Armored Car (id=38)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-25 (integer -25)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M26 Pershing (id=39)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M4A3E8 (id=40)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M46 Patton (id=41)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M46 Patton (unit id=41)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Cromwell (id=42)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Cromwell (unit id=42)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Centurion III (id=43)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Centurion III (unit id=43)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Churchill (id=44)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Churchill (unit id=44)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Dutch Battalion (id=49)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Dutch Battalion (unit id=49)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Belgian Battalion (id=50)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Belgian Battalion (unit id=50)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN French Battalion (id=51)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN French Battalion (unit id=51)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Greek Battalion (id=52)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Greek Battalion (unit id=52)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Turkish Battalion (id=53)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Turkish Battalion (unit id=53)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Philipino Battalion (id=54)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Philipino Battalion (unit id=54)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Thai Battalion (id=55)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Thai Battalion (unit id=55)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Ethiopian Battalion (id=56)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Ethiopian Battalion (unit id=56)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Colombian Battalion (id=57)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Colombian Battalion (unit id=57)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M18 Hellcat (id=58)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M36 Jackson (id=59)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M7 Priest SP Howitzer (id=60)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M7 Priest SP Howitzer (unit id=60)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 105mm Howitzer (id=61)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 105mm Howitzer (unit id=61)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN 5.5in Howitzer (id=62)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN 5.5in Howitzer (unit id=62)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF F-84E Thunderjet (id=68)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-84E Thunderjet (unit id=68)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN New Zealand 25-pdr Field gun (id=70)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN New Zealand 25-pdr Field gun (unit id=70)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Carrier (id=71)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 105mm Howitzer (id=75)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 155mm Howitzer (id=76)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 8 inch M1 Howitzer (id=77)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8 inch M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British 25-pdr Field gun (id=80)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British 25-pdr Field gun (unit id=80)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK Capital Division (id=0)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK Capital Division (unit id=0)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 1st Division (id=82)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 1st Division (unit id=82)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 103, 65, 0 (map=0)
found location 2: 111, 79, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 2nd Division (id=83)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 2nd Division (unit id=83)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 80, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 3rd Division (id=84)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 3rd Division (unit id=84)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 5th Division (id=85)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 5th Division (unit id=85)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 52, 64, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 76, 80, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 6th Division (id=86)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 6th Division (unit id=86)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 88, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 7th Division (id=87)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 7th Division (unit id=87)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 80, 68, 0 (map=0)
found location 2: 92, 78, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 8th Division (id=88)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 8th Division (unit id=88)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 9th Division (id=89)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 9th Division (unit id=89)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 2nd Infantry Division (id=90)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 2nd Infantry Division (unit id=90)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Infantry Division (id=91)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Infantry Division (unit id=91)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Infantry Div Mot. (id=124)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Infantry Div Mot. (unit id=124)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 7th Infantry Division (id=92)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Infantry Division (unit id=92)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 24th Infantry Division (id=93)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 24th Infantry Division (unit id=93)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 25th Infantry Division (id=94)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 25th Infantry Division (unit id=94)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 40th Infantry Division (id=95)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 40th Infantry Division (unit id=95)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 45th Infantry Division (id=96)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 45th Infantry Division (unit id=96)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Div Inf. (id=97)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Div Inf. (unit id=97)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Div Mot. (id=98)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Div Mot. (unit id=98)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC Combat Engineers (id=100)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC Combat Engineers (unit id=100)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Kangaroo (id=104)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Kangaroo (unit id=104)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Comet (id=105)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Comet (unit id=105)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Universal Carrier (id=108)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Universal Carrier (unit id=108)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Daimler Armoured Car (id=109)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Daimler Armoured Car (unit id=109)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN M10 Achilles (id=111)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN M10 Achilles (unit id=111)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M16 SPAA (id=112)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Naval Support (id=114)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Naval Support (unit id=114)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Carrier (id=115)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Carrier (unit id=115)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=Naval Shells (unit id=66)
found owner=United Nations (king id=4)
found homecity=NONE
found randomize
found locations
found location 0: 114, 114, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Infantry Division (unit id=92)
found count=9 (integer 9)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8 inch M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M24 Chaffee (unit id=6)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-51 Mustang (F) (unit id=15)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-80 Shooting Star (unit id=30)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK T-6 Mosquito (unit id=14)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK F-51 Mustang (B) (unit id=37)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Infantry Div Mot. (unit id=124)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M7 Priest SP Howitzer (unit id=60)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Battalion (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC 1st Marine Division (unit id=7)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=None
found locations
found location 0: 76, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN ENDGAME found
looking for endscreens=
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found locations
found location 0: 72, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ulsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found homecity=SEOUL
found locations
found location 0: 111, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 74, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hongchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 90, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 81, 75, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=4 (integer 4)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=20 (integer 20)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 102, 66, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chinju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=7 (integer 7)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=9 (integer 9)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 69, 95, 0 (map=0)
found location 1: 78, 92, 0 (map=0)
found location 2: 84, 94, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=1

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=0 (flag=0)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=1 (flag=1)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=2 (flag=2)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=3 (flag=3)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=4 (flag=4)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=5 (flag=5)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=6 (flag=6)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=7 (flag=7)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=8 (flag=8)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=9 (flag=9)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wa) (unit id=121)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 39, 43, 0 (map=0)
found endlocations

@THEN MAKEAGGRESSION found
looking for who=,whom=
found who=Chinese (king id=5)
found whom=United Nations (king id=4)

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=11 (integer 11)
found receiver=Chinese (king id=5)

@THEN DESTROYACIVILIZATION found
looking for whom=
found whom=Chinese Border (king id=6)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wb) (unit id=5)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 49, 23, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 33, 41, 0 (map=0)
found location 1: 40, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ca) (unit id=117)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Cb) (unit id=119)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 82, 26, 0 (map=0)
found location 1: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ea) (unit id=4)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Eb) (unit id=67)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 119, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 119, 17, 0 (map=0)
found location 1: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 116, 14, 0 (map=0)
found location 1: 92, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 49, 39, 0 (map=0)
found location 1: 55, 37, 0 (map=0)
found location 2: 59, 33, 0 (map=0)
found location 3: 65, 35, 0 (map=0)
found location 4: 67, 39, 0 (map=0)
found location 5: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 69, 33, 0 (map=0)
found location 1: 72, 36, 0 (map=0)
found location 2: 81, 37, 0 (map=0)
found location 3: 84, 40, 0 (map=0)
found location 4: 77, 35, 0 (map=0)
found location 5: 68, 34, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 88, 30, 0 (map=0)
found location 1: 96, 36, 0 (map=0)
found location 2: 95, 27, 0 (map=0)
found location 3: 100, 30, 0 (map=0)
found location 4: 112, 26, 0 (map=0)
found location 5: 118, 24, 0 (map=0)
found location 6: 125, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=60 (integer 60)
found homecity=none
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 63, 55, 0 (map=0)
found location 2: 60, 56, 0 (map=0)
found location 3: 55, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=26 (integer 26)
found homecity=none
found locations
found location 0: 73, 45, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 57, 59, 0 (map=0)
found location 3: 59, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 61, 37, 0 (map=0)
found location 2: 57, 41, 0 (map=0)
found location 3: 63, 35, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found location 1: 75, 41, 0 (map=0)
found location 2: 73, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 71, 47, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 75, 49, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found location 1: 84, 42, 0 (map=0)
found location 2: 82, 48, 0 (map=0)
found location 3: 78, 50, 0 (map=0)
found location 4: 75, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found location 1: 89, 35, 0 (map=0)
found location 2: 88, 40, 0 (map=0)
found location 3: 94, 38, 0 (map=0)
found location 4: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found location 1: 117, 27, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found location 1: 122, 22, 0 (map=0)
found location 2: 109, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found location 1: 100, 42, 0 (map=0)
found location 2: 97, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found location 1: 88, 44, 0 (map=0)
found location 2: 85, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 84, 56, 0 (map=0)
found location 2: 91, 55, 0 (map=0)
found location 3: 89, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 97, 59, 0 (map=0)
found location 2: 96, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found location 1: 58, 52, 0 (map=0)
found location 2: 55, 53, 0 (map=0)
found location 3: 60, 50, 0 (map=0)
found location 4: 57, 55, 0 (map=0)
found location 5: 59, 57, 0 (map=0)
found location 6: 56, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found location 1: 65, 59, 0 (map=0)
found location 2: 64, 54, 0 (map=0)
found location 3: 61, 59, 0 (map=0)
found location 4: 67, 61, 0 (map=0)
found location 5: 64, 62, 0 (map=0)
found location 6: 59, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found location 1: 52, 62, 0 (map=0)
found location 2: 54, 64, 0 (map=0)
found location 3: 66, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 78, 66, 0 (map=0)
found location 2: 80, 62, 0 (map=0)
found location 3: 74, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 80, 64, 0 (map=0)
found location 2: 78, 66, 0 (map=0)
found location 3: 81, 65, 0 (map=0)
found location 4: 79, 63, 0 (map=0)
found location 5: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 79, 73, 0 (map=0)
found location 2: 86, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 77, 75, 0 (map=0)
found location 2: 81, 73, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 87, 69, 0 (map=0)
found location 2: 89, 67, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found location 1: 66, 46, 0 (map=0)
found location 2: 68, 48, 0 (map=0)
found location 3: 62, 48, 0 (map=0)
found location 4: 65, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found location 1: 78, 52, 0 (map=0)
found location 2: 75, 55, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 82, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=42 (integer 42)
found homecity=none
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 84, 48, 0 (map=0)
found location 2: 87, 49, 0 (map=0)
found location 3: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 80, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found location 1: 83, 61, 0 (map=0)
found location 2: 85, 61, 0 (map=0)
found location 3: 87, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found location 1: 88, 64, 0 (map=0)
found location 2: 90, 62, 0 (map=0)
found location 3: 89, 65, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found location 1: 92, 44, 0 (map=0)
found location 2: 93, 41, 0 (map=0)
found location 3: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 57, 45, 0 (map=0)
found location 1: 55, 47, 0 (map=0)
found location 2: 60, 46, 0 (map=0)
found location 3: 56, 40, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kanggye
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 40, 0 (map=0)
found location 1: 82, 40, 0 (map=0)
found location 2: 78, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 47, 45, 0 (map=0)
found location 1: 50, 46, 0 (map=0)
found location 2: 52, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 53, 45, 0 (map=0)
found location 1: 50, 48, 0 (map=0)
found location 2: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 108, 38, 0 (map=0)
found location 1: 98, 42, 0 (map=0)
found location 2: 90, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=28 (integer 28)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 48, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 113, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wa) (id=121)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wa) (unit id=121)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 72, 90, 0 (map=0)
found location 1: 76, 80, 0 (map=0)
found location 2: 74, 72, 0 (map=0)
found location 3: 73, 63, 0 (map=0)
found location 4: 58, 62, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 52, 48, 0 (map=0)
found location 7: 48, 46, 0 (map=0)
found location 8: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wb) (id=5)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wb) (unit id=5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 85, 83, 0 (map=0)
found location 1: 76, 76, 0 (map=0)
found location 2: 80, 68, 0 (map=0)
found location 3: 76, 68, 0 (map=0)
found location 4: 72, 60, 0 (map=0)
found location 5: 57, 57, 0 (map=0)
found location 6: 58, 48, 0 (map=0)
found location 7: 52, 32, 0 (map=0)
found location 8: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ca) (id=117)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ca) (unit id=117)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 92, 90, 0 (map=0)
found location 1: 91, 83, 0 (map=0)
found location 2: 85, 75, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 78, 54, 0 (map=0)
found location 5: 73, 47, 0 (map=0)
found location 6: 61, 39, 0 (map=0)
found location 7: 61, 25, 0 (map=0)
found location 8: 63, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Cb) (id=119)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Cb) (unit id=119)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 88, 72, 0 (map=0)
found location 3: 86, 64, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found location 6: 79, 41, 0 (map=0)
found location 7: 74, 32, 0 (map=0)
found location 8: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ea) (id=4)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ea) (unit id=4)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 108, 76, 0 (map=0)
found location 1: 101, 73, 0 (map=0)
found location 2: 91, 65, 0 (map=0)
found location 3: 88, 60, 0 (map=0)
found location 4: 87, 53, 0 (map=0)
found location 5: 87, 45, 0 (map=0)
found location 6: 92, 30, 0 (map=0)
found location 7: 107, 21, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Eb) (id=67)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Eb) (unit id=67)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 111, 79, 0 (map=0)
found location 1: 109, 71, 0 (map=0)
found location 2: 103, 65, 0 (map=0)
found location 3: 98, 60, 0 (map=0)
found location 4: 93, 55, 0 (map=0)
found location 5: 90, 46, 0 (map=0)
found location 6: 107, 39, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA 122mm A-19 Howitzer (id=120)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 73, 47, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 69, 3, 0 (map=0)
found location 4: 116, 14, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF MiG-15 Bis (id=36)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF MiG-15 Bis (unit id=36)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF Tu-2 Medium Bomber (id=28)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=32 (integer 32)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=18 (integer 18)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=5 (integer 5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA IS-2 (unit id=47)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 80, 56, 0 (map=0)
found location 3: 84, 56, 0 (map=0)
found location 4: 86, 54, 0 (map=0)
found location 5: 81, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 58, 0 (map=0)
found location 1: 75, 57, 0 (map=0)
found location 2: 79, 55, 0 (map=0)
found location 3: 80, 56, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found randomize
found locations
found location 0: 78, 50, 0 (map=0)
found location 1: 75, 55, 0 (map=0)
found location 2: 76, 52, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 74, 48, 0 (map=0)
found location 5: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=9
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA-Lead Guerillas (unit id=65)
found count=15 (integer 15)
found homecity=none
found randomize
found locations
found location 0: 89, 67, 0 (map=0)
found location 1: 97, 67, 0 (map=0)
found location 2: 97, 71, 0 (map=0)
found location 3: 101, 69, 0 (map=0)
found location 4: 94, 74, 0 (map=0)
found location 5: 103, 79, 0 (map=0)
found location 6: 104, 74, 0 (map=0)
found location 7: 89, 79, 0 (map=0)
found location 8: 86, 88, 0 (map=0)
found location 9: 80, 84, 0 (map=0)

@THEN JUSTONCE found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
@ENDEVENTS found

Used heap space: 232148 bytes
TOTPP: Allocating 232433 bytes for events (growable)

Chose "Events.txt" as events file
@INITFLAG found
New event structure created


 Debugging filename: EVENTS

@IF found - creating new event structure
New event structure created

@IF SCENARIOLOADED
@THEN found

@THEN DONTPLAYWONDERS found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NOSCHISM found
looking for whom=
found defender=ANYBODY (king id=-2)
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NEGOTIATION found
looking for talker=,talkertype=,listener=,listenertype=
found talker=ANYBODY (king id=-2)
found talkertype=HumanOrComputer
found listener=ANYBODY (king id=-2)
found listenertype=HumanOrComputer
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=North Koreans (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kochang
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kyongju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=31 (turn number 31)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=32 (turn number 32)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC 1st Provisional Marine Bde. (unit id=99)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Infantry Division (unit id=90)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Infantry Division (unit id=94)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK Capital Division (unit id=0)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 107, 79, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 1st Division (unit id=82)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 99, 77, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 2nd Division (unit id=83)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 99, 91, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 7th Division (unit id=87)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 111, 77, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 9th Division (unit id=89)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 81, 0 (map=0)
found location 1: 111, 79, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Infantry (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Infantry (unit id=12)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Infantry (unit id=13)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN New Zealand 25-pdr Field gun (unit id=70)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Philipino Battalion (unit id=54)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Thai Battalion (unit id=55)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Cavalry Div Inf. (unit id=97)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 24th Infantry Division (unit id=93)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC 1st Marine Division (unit id=7)
found count=5 (integer 5)
found homecity=none
found randomize
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Engineers (unit id=100)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Infantry Division (unit id=90)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Infantry Division (unit id=94)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC 1st Marine Division (unit id=7)
found count=4 (integer 4)
found homecity=none
found randomize
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Royal Marines (unit id=10)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centaur Mark IV (unit id=110)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Engineers (unit id=100)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 110, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 111, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 187th Airborne RCT (unit id=8)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Dutch Battalion (unit id=49)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Turkish Battalion (unit id=53)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN French Battalion (unit id=51)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 3rd Infantry Division (unit id=91)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Infantry (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British 25-pdr Field gun (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK Constabulary (unit id=125)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 88, 72, 0 (map=0)
found location 2: 76, 80, 0 (map=0)
found location 3: 99, 81, 0 (map=0)
found location 4: 109, 87, 0 (map=0)
found location 5: 72, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Greek Battalion (unit id=52)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 8th Division (unit id=88)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Belgian Battalion (unit id=50)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 5th Division (unit id=85)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 3rd Division (unit id=84)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Infantry (unit id=9)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Infantry (unit id=13)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN New Zealand 25-pdr Field gun (unit id=70)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Infantry (unit id=12)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian M4A3E8 (unit id=11)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British 25-pdr Field gun (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 45th Infantry Division (unit id=96)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 40th Infantry Division (unit id=95)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-51 Mustang (F) (unit id=15)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-80 Shooting Star (unit id=30)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-82 Twin Mustang (unit id=17)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8 inch M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK F-51 Mustang (B) (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN 5.5in Howitzer (unit id=62)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK F-51 Mustang (B) (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8 inch M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Comet (unit id=105)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Kangaroo (unit id=104)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M18 Hellcat (unit id=58)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M36 Jackson (unit id=59)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Carrier (unit id=71)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F2H Banshee (unit id=32)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F9F Panther (unit id=33)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF AD4 Skyraider (unit id=18)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M7 Priest SP Howitzer (unit id=60)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN M10 Achilles (unit id=111)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Daimler Armoured Car (unit id=109)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Universal Carrier (unit id=108)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Meteor F-8 (unit id=35)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN South African F-86 Sabre (unit id=34)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Naval Support (unit id=114)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Transport Ship (unit id=126)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-50 Superfortress (unit id=21)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill AVRE (unit id=106)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill Crocodile (unit id=107)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=39 (technology id=39)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=37 (technology id=37)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US H-19 Chickasaw (unit id=29)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Airlift (unit id=78)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=8 (integer 8)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Transport Ship (id=126)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Transport Ship (unit id=126)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Army Engineers (id=1)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC 1st Marine Division (id=7)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC 1st Marine Division (unit id=7)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 187th Airborne RCT (id=8)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 187th Airborne RCT (unit id=8)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Infantry (id=9)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Infantry (unit id=9)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Royal Marines (id=10)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Royal Marines (unit id=10)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian M4A3E8 (id=11)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian M4A3E8 (unit id=11)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian Infantry (id=12)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian Infantry (unit id=12)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Australian Infantry (id=13)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Australian Infantry (unit id=13)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F4U Corsair (id=16)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF AD4 Skyraider (id=18)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F7F Tigercat (id=19)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F7F Tigercat (unit id=19)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF B-26 Invader (id=20)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF B-26 Invader (unit id=20)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF B-50 Superfortress (id=21)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF B-50 Superfortress (unit id=21)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-250 (integer -250)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Firefly (id=22)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Firefly (unit id=22)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Sea Fury (id=23)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Sea Fury (unit id=23)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US H-19 Chickasaw (unit id=29)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Airlift (unit id=78)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF F-86 Sabre (id=31)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-86 Sabre (unit id=31)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F2H Banshee (id=32)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F9F Panther (id=33)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN South African F-86 Sabre (id=34)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN South African F-86 Sabre (unit id=34)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Meteor F-8 (id=35)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Meteor F-8 (unit id=35)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK M8 Armored Car (id=38)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-25 (integer -25)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M26 Pershing (id=39)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M4A3E8 (id=40)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M46 Patton (id=41)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M46 Patton (unit id=41)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Cromwell (id=42)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Cromwell (unit id=42)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Centurion III (id=43)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Centurion III (unit id=43)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Churchill (id=44)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Churchill (unit id=44)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Dutch Battalion (id=49)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Dutch Battalion (unit id=49)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Belgian Battalion (id=50)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Belgian Battalion (unit id=50)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN French Battalion (id=51)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN French Battalion (unit id=51)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Greek Battalion (id=52)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Greek Battalion (unit id=52)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Turkish Battalion (id=53)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Turkish Battalion (unit id=53)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Philipino Battalion (id=54)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Philipino Battalion (unit id=54)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Thai Battalion (id=55)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Thai Battalion (unit id=55)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Ethiopian Battalion (id=56)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Ethiopian Battalion (unit id=56)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Colombian Battalion (id=57)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Colombian Battalion (unit id=57)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M18 Hellcat (id=58)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M36 Jackson (id=59)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M7 Priest SP Howitzer (id=60)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M7 Priest SP Howitzer (unit id=60)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 105mm Howitzer (id=61)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 105mm Howitzer (unit id=61)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN 5.5in Howitzer (id=62)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN 5.5in Howitzer (unit id=62)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF F-84E Thunderjet (id=68)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-84E Thunderjet (unit id=68)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN New Zealand 25-pdr Field gun (id=70)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN New Zealand 25-pdr Field gun (unit id=70)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Carrier (id=71)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 105mm Howitzer (id=75)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 155mm Howitzer (id=76)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 8 inch M1 Howitzer (id=77)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8 inch M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British 25-pdr Field gun (id=80)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British 25-pdr Field gun (unit id=80)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK Capital Division (id=0)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK Capital Division (unit id=0)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 1st Division (id=82)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 1st Division (unit id=82)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 103, 65, 0 (map=0)
found location 2: 111, 79, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 2nd Division (id=83)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 2nd Division (unit id=83)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 80, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 3rd Division (id=84)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 3rd Division (unit id=84)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 5th Division (id=85)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 5th Division (unit id=85)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 52, 64, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 76, 80, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 6th Division (id=86)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 6th Division (unit id=86)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 88, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 7th Division (id=87)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 7th Division (unit id=87)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 80, 68, 0 (map=0)
found location 2: 92, 78, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 8th Division (id=88)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 8th Division (unit id=88)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 9th Division (id=89)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 9th Division (unit id=89)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 2nd Infantry Division (id=90)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 2nd Infantry Division (unit id=90)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Infantry Division (id=91)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Infantry Division (unit id=91)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Infantry Div Mot. (id=124)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Infantry Div Mot. (unit id=124)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 7th Infantry Division (id=92)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Infantry Division (unit id=92)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 24th Infantry Division (id=93)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 24th Infantry Division (unit id=93)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 25th Infantry Division (id=94)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 25th Infantry Division (unit id=94)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 40th Infantry Division (id=95)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 40th Infantry Division (unit id=95)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 45th Infantry Division (id=96)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 45th Infantry Division (unit id=96)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Div Inf. (id=97)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Div Inf. (unit id=97)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Div Mot. (id=98)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Div Mot. (unit id=98)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC Combat Engineers (id=100)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC Combat Engineers (unit id=100)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Kangaroo (id=104)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Kangaroo (unit id=104)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Comet (id=105)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Comet (unit id=105)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Universal Carrier (id=108)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Universal Carrier (unit id=108)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Daimler Armoured Car (id=109)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Daimler Armoured Car (unit id=109)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN M10 Achilles (id=111)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN M10 Achilles (unit id=111)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M16 SPAA (id=112)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Naval Support (id=114)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Naval Support (unit id=114)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Carrier (id=115)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Carrier (unit id=115)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=Naval Shells (unit id=66)
found owner=United Nations (king id=4)
found homecity=NONE
found randomize
found locations
found location 0: 114, 114, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Infantry Division (unit id=92)
found count=9 (integer 9)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8 inch M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M24 Chaffee (unit id=6)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-51 Mustang (F) (unit id=15)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-80 Shooting Star (unit id=30)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK T-6 Mosquito (unit id=14)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK F-51 Mustang (B) (unit id=37)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Infantry Div Mot. (unit id=124)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M7 Priest SP Howitzer (unit id=60)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Battalion (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC 1st Marine Division (unit id=7)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=None
found locations
found location 0: 76, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN ENDGAME found
looking for endscreens=
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found locations
found location 0: 72, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ulsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found homecity=SEOUL
found locations
found location 0: 111, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 74, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hongchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 90, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 81, 75, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=4 (integer 4)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=20 (integer 20)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 102, 66, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chinju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=7 (integer 7)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=9 (integer 9)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 69, 95, 0 (map=0)
found location 1: 78, 92, 0 (map=0)
found location 2: 84, 94, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=1

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=0 (flag=0)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=1 (flag=1)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=2 (flag=2)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=3 (flag=3)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=4 (flag=4)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=5 (flag=5)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=6 (flag=6)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=7 (flag=7)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=8 (flag=8)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=9 (flag=9)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wa) (unit id=121)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 39, 43, 0 (map=0)
found endlocations

@THEN MAKEAGGRESSION found
looking for who=,whom=
found who=Chinese (king id=5)
found whom=United Nations (king id=4)

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=11 (integer 11)
found receiver=Chinese (king id=5)

@THEN DESTROYACIVILIZATION found
looking for whom=
found whom=Chinese Border (king id=6)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wb) (unit id=5)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 49, 23, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 33, 41, 0 (map=0)
found location 1: 40, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ca) (unit id=117)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Cb) (unit id=119)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 82, 26, 0 (map=0)
found location 1: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ea) (unit id=4)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Eb) (unit id=67)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 119, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 119, 17, 0 (map=0)
found location 1: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 116, 14, 0 (map=0)
found location 1: 92, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 49, 39, 0 (map=0)
found location 1: 55, 37, 0 (map=0)
found location 2: 59, 33, 0 (map=0)
found location 3: 65, 35, 0 (map=0)
found location 4: 67, 39, 0 (map=0)
found location 5: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 69, 33, 0 (map=0)
found location 1: 72, 36, 0 (map=0)
found location 2: 81, 37, 0 (map=0)
found location 3: 84, 40, 0 (map=0)
found location 4: 77, 35, 0 (map=0)
found location 5: 68, 34, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 88, 30, 0 (map=0)
found location 1: 96, 36, 0 (map=0)
found location 2: 95, 27, 0 (map=0)
found location 3: 100, 30, 0 (map=0)
found location 4: 112, 26, 0 (map=0)
found location 5: 118, 24, 0 (map=0)
found location 6: 125, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=60 (integer 60)
found homecity=none
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 63, 55, 0 (map=0)
found location 2: 60, 56, 0 (map=0)
found location 3: 55, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=26 (integer 26)
found homecity=none
found locations
found location 0: 73, 45, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 57, 59, 0 (map=0)
found location 3: 59, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 61, 37, 0 (map=0)
found location 2: 57, 41, 0 (map=0)
found location 3: 63, 35, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found location 1: 75, 41, 0 (map=0)
found location 2: 73, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 71, 47, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 75, 49, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found location 1: 84, 42, 0 (map=0)
found location 2: 82, 48, 0 (map=0)
found location 3: 78, 50, 0 (map=0)
found location 4: 75, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found location 1: 89, 35, 0 (map=0)
found location 2: 88, 40, 0 (map=0)
found location 3: 94, 38, 0 (map=0)
found location 4: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found location 1: 117, 27, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found location 1: 122, 22, 0 (map=0)
found location 2: 109, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found location 1: 100, 42, 0 (map=0)
found location 2: 97, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found location 1: 88, 44, 0 (map=0)
found location 2: 85, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 84, 56, 0 (map=0)
found location 2: 91, 55, 0 (map=0)
found location 3: 89, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 97, 59, 0 (map=0)
found location 2: 96, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found location 1: 58, 52, 0 (map=0)
found location 2: 55, 53, 0 (map=0)
found location 3: 60, 50, 0 (map=0)
found location 4: 57, 55, 0 (map=0)
found location 5: 59, 57, 0 (map=0)
found location 6: 56, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found location 1: 65, 59, 0 (map=0)
found location 2: 64, 54, 0 (map=0)
found location 3: 61, 59, 0 (map=0)
found location 4: 67, 61, 0 (map=0)
found location 5: 64, 62, 0 (map=0)
found location 6: 59, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found location 1: 52, 62, 0 (map=0)
found location 2: 54, 64, 0 (map=0)
found location 3: 66, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 78, 66, 0 (map=0)
found location 2: 80, 62, 0 (map=0)
found location 3: 74, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 80, 64, 0 (map=0)
found location 2: 78, 66, 0 (map=0)
found location 3: 81, 65, 0 (map=0)
found location 4: 79, 63, 0 (map=0)
found location 5: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 79, 73, 0 (map=0)
found location 2: 86, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 77, 75, 0 (map=0)
found location 2: 81, 73, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 87, 69, 0 (map=0)
found location 2: 89, 67, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found location 1: 66, 46, 0 (map=0)
found location 2: 68, 48, 0 (map=0)
found location 3: 62, 48, 0 (map=0)
found location 4: 65, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found location 1: 78, 52, 0 (map=0)
found location 2: 75, 55, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 82, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=42 (integer 42)
found homecity=none
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 84, 48, 0 (map=0)
found location 2: 87, 49, 0 (map=0)
found location 3: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 80, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found location 1: 83, 61, 0 (map=0)
found location 2: 85, 61, 0 (map=0)
found location 3: 87, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found location 1: 88, 64, 0 (map=0)
found location 2: 90, 62, 0 (map=0)
found location 3: 89, 65, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found location 1: 92, 44, 0 (map=0)
found location 2: 93, 41, 0 (map=0)
found location 3: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 57, 45, 0 (map=0)
found location 1: 55, 47, 0 (map=0)
found location 2: 60, 46, 0 (map=0)
found location 3: 56, 40, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kanggye
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 40, 0 (map=0)
found location 1: 82, 40, 0 (map=0)
found location 2: 78, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 47, 45, 0 (map=0)
found location 1: 50, 46, 0 (map=0)
found location 2: 52, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 53, 45, 0 (map=0)
found location 1: 50, 48, 0 (map=0)
found location 2: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 108, 38, 0 (map=0)
found location 1: 98, 42, 0 (map=0)
found location 2: 90, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=28 (integer 28)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 48, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 113, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wa) (id=121)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wa) (unit id=121)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 72, 90, 0 (map=0)
found location 1: 76, 80, 0 (map=0)
found location 2: 74, 72, 0 (map=0)
found location 3: 73, 63, 0 (map=0)
found location 4: 58, 62, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 52, 48, 0 (map=0)
found location 7: 48, 46, 0 (map=0)
found location 8: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wb) (id=5)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wb) (unit id=5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 85, 83, 0 (map=0)
found location 1: 76, 76, 0 (map=0)
found location 2: 80, 68, 0 (map=0)
found location 3: 76, 68, 0 (map=0)
found location 4: 72, 60, 0 (map=0)
found location 5: 57, 57, 0 (map=0)
found location 6: 58, 48, 0 (map=0)
found location 7: 52, 32, 0 (map=0)
found location 8: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ca) (id=117)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ca) (unit id=117)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 92, 90, 0 (map=0)
found location 1: 91, 83, 0 (map=0)
found location 2: 85, 75, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 78, 54, 0 (map=0)
found location 5: 73, 47, 0 (map=0)
found location 6: 61, 39, 0 (map=0)
found location 7: 61, 25, 0 (map=0)
found location 8: 63, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Cb) (id=119)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Cb) (unit id=119)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 88, 72, 0 (map=0)
found location 3: 86, 64, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found location 6: 79, 41, 0 (map=0)
found location 7: 74, 32, 0 (map=0)
found location 8: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ea) (id=4)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ea) (unit id=4)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 108, 76, 0 (map=0)
found location 1: 101, 73, 0 (map=0)
found location 2: 91, 65, 0 (map=0)
found location 3: 88, 60, 0 (map=0)
found location 4: 87, 53, 0 (map=0)
found location 5: 87, 45, 0 (map=0)
found location 6: 92, 30, 0 (map=0)
found location 7: 107, 21, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Eb) (id=67)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Eb) (unit id=67)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 111, 79, 0 (map=0)
found location 1: 109, 71, 0 (map=0)
found location 2: 103, 65, 0 (map=0)
found location 3: 98, 60, 0 (map=0)
found location 4: 93, 55, 0 (map=0)
found location 5: 90, 46, 0 (map=0)
found location 6: 107, 39, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA 122mm A-19 Howitzer (id=120)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 73, 47, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 69, 3, 0 (map=0)
found location 4: 116, 14, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF MiG-15 Bis (id=36)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF MiG-15 Bis (unit id=36)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF Tu-2 Medium Bomber (id=28)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=32 (integer 32)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=18 (integer 18)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=5 (integer 5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA IS-2 (unit id=47)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 80, 56, 0 (map=0)
found location 3: 84, 56, 0 (map=0)
found location 4: 86, 54, 0 (map=0)
found location 5: 81, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 58, 0 (map=0)
found location 1: 75, 57, 0 (map=0)
found location 2: 79, 55, 0 (map=0)
found location 3: 80, 56, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found randomize
found locations
found location 0: 78, 50, 0 (map=0)
found location 1: 75, 55, 0 (map=0)
found location 2: 76, 52, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 74, 48, 0 (map=0)
found location 5: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=9
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA-Lead Guerillas (unit id=65)
found count=15 (integer 15)
found homecity=none
found randomize
found locations
found location 0: 89, 67, 0 (map=0)
found location 1: 97, 67, 0 (map=0)
found location 2: 97, 71, 0 (map=0)
found location 3: 101, 69, 0 (map=0)
found location 4: 94, 74, 0 (map=0)
found location 5: 103, 79, 0 (map=0)
found location 6: 104, 74, 0 (map=0)
found location 7: 89, 79, 0 (map=0)
found location 8: 86, 88, 0 (map=0)
found location 9: 80, 84, 0 (map=0)

@THEN JUSTONCE found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
@ENDEVENTS found

Used heap space: 232148 bytes
TOTPP: Allocating 232433 bytes for events (growable)

Chose "Events.txt" as events file
@INITFLAG found
New event structure created


 Debugging filename: EVENTS

@IF found - creating new event structure
New event structure created

@IF SCENARIOLOADED
@THEN found

@THEN DONTPLAYWONDERS found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NOSCHISM found
looking for whom=
found defender=ANYBODY (king id=-2)
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NEGOTIATION found
looking for talker=,talkertype=,listener=,listenertype=
found talker=ANYBODY (king id=-2)
found talkertype=HumanOrComputer
found listener=ANYBODY (king id=-2)
found listenertype=HumanOrComputer
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=North Koreans (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kochang
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kyongju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=31 (turn number 31)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=32 (turn number 32)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC 1st Provisional Marine Bde. (unit id=99)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Infantry Division (unit id=90)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Infantry Division (unit id=94)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
Could not find unit RoK Capital Division, check spelling
found unit=RoK Capital Division, but RoK Capital Division is not valid
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 107, 79, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
Illegal CREATEUNIT statement
TOTPP: Allocating 232433 bytes for events (growable)

TOTPP: Allocating 232433 bytes for events (growable)

Chose "Events.txt" as events file
@INITFLAG found
New event structure created


 Debugging filename: EVENTS

@IF found - creating new event structure
New event structure created

@IF SCENARIOLOADED
@THEN found

@THEN DONTPLAYWONDERS found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NOSCHISM found
looking for whom=
found defender=ANYBODY (king id=-2)
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NEGOTIATION found
looking for talker=,talkertype=,listener=,listenertype=
found talker=ANYBODY (king id=-2)
found talkertype=HumanOrComputer
found listener=ANYBODY (king id=-2)
found listenertype=HumanOrComputer
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=North Koreans (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kochang
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kyongju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=31 (turn number 31)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=32 (turn number 32)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC 1st Provisional Marine Bde. (unit id=99)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Infantry Division (unit id=90)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Infantry Division (unit id=94)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK Capital Division (unit id=0)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 107, 79, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 1st Division (unit id=82)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 99, 77, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 2nd Division (unit id=83)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 99, 91, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 7th Division (unit id=87)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 111, 77, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 9th Division (unit id=89)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 81, 0 (map=0)
found location 1: 111, 79, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Infantry (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Infantry (unit id=12)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Infantry (unit id=13)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN New Zealand 25-pdr Field gun (unit id=70)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Philipino Battalion (unit id=54)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Thai Battalion (unit id=55)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Cavalry Div Inf. (unit id=97)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 24th Infantry Division (unit id=93)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC 1st Marine Division (unit id=7)
found count=5 (integer 5)
found homecity=none
found randomize
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Engineers (unit id=100)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Infantry Division (unit id=90)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Infantry Division (unit id=94)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC 1st Marine Division (unit id=7)
found count=4 (integer 4)
found homecity=none
found randomize
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Royal Marines (unit id=10)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centaur Mark IV (unit id=110)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Engineers (unit id=100)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 110, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 111, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 187th Airborne RCT (unit id=8)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Dutch Battalion (unit id=49)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Turkish Battalion (unit id=53)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN French Battalion (unit id=51)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 3rd Infantry Division (unit id=91)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Infantry (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British 25-pdr Field gun (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK Constabulary (unit id=125)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 88, 72, 0 (map=0)
found location 2: 76, 80, 0 (map=0)
found location 3: 99, 81, 0 (map=0)
found location 4: 109, 87, 0 (map=0)
found location 5: 72, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Greek Battalion (unit id=52)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 8th Division (unit id=88)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Belgian Battalion (unit id=50)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 5th Division (unit id=85)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 3rd Division (unit id=84)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Infantry (unit id=9)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Infantry (unit id=13)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN New Zealand 25-pdr Field gun (unit id=70)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Infantry (unit id=12)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian M4A3E8 (unit id=11)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British 25-pdr Field gun (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 45th Infantry Division (unit id=96)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 40th Infantry Division (unit id=95)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-51 Mustang (F) (unit id=15)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-80 Shooting Star (unit id=30)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-82 Twin Mustang (unit id=17)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8 inch M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK F-51 Mustang (B) (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN 5.5in Howitzer (unit id=62)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK F-51 Mustang (B) (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8 inch M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Comet (unit id=105)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Kangaroo (unit id=104)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M18 Hellcat (unit id=58)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M36 Jackson (unit id=59)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Carrier (unit id=71)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F2H Banshee (unit id=32)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F9F Panther (unit id=33)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF AD4 Skyraider (unit id=18)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M7 Priest SP Howitzer (unit id=60)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN M10 Achilles (unit id=111)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Daimler Armoured Car (unit id=109)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Universal Carrier (unit id=108)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Meteor F-8 (unit id=35)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN South African F-86 Sabre (unit id=34)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Naval Support (unit id=114)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Transport Ship (unit id=126)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-50 Superfortress (unit id=21)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill AVRE (unit id=106)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill Crocodile (unit id=107)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=39 (technology id=39)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=37 (technology id=37)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US H-19 Chickasaw (unit id=29)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Airlift (unit id=78)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=8 (integer 8)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Transport Ship (id=126)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Transport Ship (unit id=126)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Army Engineers (id=1)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC 1st Marine Division (id=7)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC 1st Marine Division (unit id=7)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 187th Airborne RCT (id=8)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 187th Airborne RCT (unit id=8)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Infantry (id=9)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Infantry (unit id=9)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Royal Marines (id=10)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Royal Marines (unit id=10)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian M4A3E8 (id=11)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian M4A3E8 (unit id=11)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian Infantry (id=12)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian Infantry (unit id=12)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Australian Infantry (id=13)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Australian Infantry (unit id=13)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F4U Corsair (id=16)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF AD4 Skyraider (id=18)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F7F Tigercat (id=19)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F7F Tigercat (unit id=19)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF B-26 Invader (id=20)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF B-26 Invader (unit id=20)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF B-50 Superfortress (id=21)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF B-50 Superfortress (unit id=21)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-250 (integer -250)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Firefly (id=22)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Firefly (unit id=22)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Sea Fury (id=23)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Sea Fury (unit id=23)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US H-19 Chickasaw (unit id=29)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Airlift (unit id=78)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF F-86 Sabre (id=31)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-86 Sabre (unit id=31)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F2H Banshee (id=32)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F9F Panther (id=33)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN South African F-86 Sabre (id=34)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN South African F-86 Sabre (unit id=34)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Meteor F-8 (id=35)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Meteor F-8 (unit id=35)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK M8 Armored Car (id=38)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-25 (integer -25)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M26 Pershing (id=39)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M4A3E8 (id=40)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M46 Patton (id=41)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M46 Patton (unit id=41)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Cromwell (id=42)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Cromwell (unit id=42)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Centurion III (id=43)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Centurion III (unit id=43)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Churchill (id=44)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Churchill (unit id=44)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Dutch Battalion (id=49)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Dutch Battalion (unit id=49)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Belgian Battalion (id=50)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Belgian Battalion (unit id=50)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN French Battalion (id=51)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN French Battalion (unit id=51)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Greek Battalion (id=52)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Greek Battalion (unit id=52)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Turkish Battalion (id=53)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Turkish Battalion (unit id=53)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Philipino Battalion (id=54)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Philipino Battalion (unit id=54)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Thai Battalion (id=55)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Thai Battalion (unit id=55)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Ethiopian Battalion (id=56)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Ethiopian Battalion (unit id=56)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Colombian Battalion (id=57)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Colombian Battalion (unit id=57)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M18 Hellcat (id=58)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M36 Jackson (id=59)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M7 Priest SP Howitzer (id=60)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M7 Priest SP Howitzer (unit id=60)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 105mm Howitzer (id=61)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 105mm Howitzer (unit id=61)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN 5.5in Howitzer (id=62)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN 5.5in Howitzer (unit id=62)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF F-84E Thunderjet (id=68)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-84E Thunderjet (unit id=68)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN New Zealand 25-pdr Field gun (id=70)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN New Zealand 25-pdr Field gun (unit id=70)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Carrier (id=71)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 105mm Howitzer (id=75)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 155mm Howitzer (id=76)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 8 inch M1 Howitzer (id=77)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8 inch M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British 25-pdr Field gun (id=80)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British 25-pdr Field gun (unit id=80)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK Capital Division (id=0)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK Capital Division (unit id=0)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 1st Division (id=82)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 1st Division (unit id=82)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 103, 65, 0 (map=0)
found location 2: 111, 79, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 2nd Division (id=83)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 2nd Division (unit id=83)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 80, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 3rd Division (id=84)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 3rd Division (unit id=84)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 5th Division (id=85)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 5th Division (unit id=85)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 52, 64, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 76, 80, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 6th Division (id=86)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 6th Division (unit id=86)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 88, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 7th Division (id=87)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 7th Division (unit id=87)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 80, 68, 0 (map=0)
found location 2: 92, 78, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 8th Division (id=88)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 8th Division (unit id=88)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 9th Division (id=89)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 9th Division (unit id=89)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 2nd Infantry Division (id=90)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 2nd Infantry Division (unit id=90)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Infantry Division (id=91)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Infantry Division (unit id=91)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Infantry Div Mot. (id=124)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Infantry Div Mot. (unit id=124)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 7th Infantry Division (id=92)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Infantry Division (unit id=92)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 24th Infantry Division (id=93)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 24th Infantry Division (unit id=93)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 25th Infantry Division (id=94)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 25th Infantry Division (unit id=94)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 40th Infantry Division (id=95)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 40th Infantry Division (unit id=95)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 45th Infantry Division (id=96)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 45th Infantry Division (unit id=96)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Div Inf. (id=97)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Div Inf. (unit id=97)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Div Mot. (id=98)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Div Mot. (unit id=98)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC Combat Engineers (id=100)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC Combat Engineers (unit id=100)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Kangaroo (id=104)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Kangaroo (unit id=104)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Comet (id=105)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Comet (unit id=105)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Universal Carrier (id=108)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Universal Carrier (unit id=108)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Daimler Armoured Car (id=109)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Daimler Armoured Car (unit id=109)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN M10 Achilles (id=111)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN M10 Achilles (unit id=111)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M16 SPAA (id=112)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Naval Support (id=114)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Naval Support (unit id=114)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Carrier (id=115)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Carrier (unit id=115)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=Naval Shells (unit id=66)
found owner=United Nations (king id=4)
found homecity=NONE
found randomize
found locations
found location 0: 114, 114, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Infantry Division (unit id=92)
found count=9 (integer 9)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8 inch M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M24 Chaffee (unit id=6)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-51 Mustang (F) (unit id=15)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-80 Shooting Star (unit id=30)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK T-6 Mosquito (unit id=14)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK F-51 Mustang (B) (unit id=37)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Infantry Div Mot. (unit id=124)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M7 Priest SP Howitzer (unit id=60)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Battalion (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC 1st Marine Division (unit id=7)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=None
found locations
found location 0: 76, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN ENDGAME found
looking for endscreens=
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found locations
found location 0: 72, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ulsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found homecity=SEOUL
found locations
found location 0: 111, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 74, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hongchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 90, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 81, 75, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=4 (integer 4)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=20 (integer 20)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 102, 66, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chinju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=7 (integer 7)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=9 (integer 9)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 69, 95, 0 (map=0)
found location 1: 78, 92, 0 (map=0)
found location 2: 84, 94, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=1

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=0 (flag=0)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=1 (flag=1)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=2 (flag=2)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=3 (flag=3)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=4 (flag=4)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=5 (flag=5)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=6 (flag=6)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=7 (flag=7)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=8 (flag=8)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=9 (flag=9)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wa) (unit id=121)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 39, 43, 0 (map=0)
found endlocations

@THEN MAKEAGGRESSION found
looking for who=,whom=
found who=Chinese (king id=5)
found whom=United Nations (king id=4)

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=11 (integer 11)
found receiver=Chinese (king id=5)

@THEN DESTROYACIVILIZATION found
looking for whom=
found whom=Chinese Border (king id=6)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wb) (unit id=5)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 49, 23, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 33, 41, 0 (map=0)
found location 1: 40, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ca) (unit id=117)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Cb) (unit id=119)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 82, 26, 0 (map=0)
found location 1: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ea) (unit id=4)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Eb) (unit id=67)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 119, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 119, 17, 0 (map=0)
found location 1: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 116, 14, 0 (map=0)
found location 1: 92, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 49, 39, 0 (map=0)
found location 1: 55, 37, 0 (map=0)
found location 2: 59, 33, 0 (map=0)
found location 3: 65, 35, 0 (map=0)
found location 4: 67, 39, 0 (map=0)
found location 5: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 69, 33, 0 (map=0)
found location 1: 72, 36, 0 (map=0)
found location 2: 81, 37, 0 (map=0)
found location 3: 84, 40, 0 (map=0)
found location 4: 77, 35, 0 (map=0)
found location 5: 68, 34, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 88, 30, 0 (map=0)
found location 1: 96, 36, 0 (map=0)
found location 2: 95, 27, 0 (map=0)
found location 3: 100, 30, 0 (map=0)
found location 4: 112, 26, 0 (map=0)
found location 5: 118, 24, 0 (map=0)
found location 6: 125, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=60 (integer 60)
found homecity=none
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 63, 55, 0 (map=0)
found location 2: 60, 56, 0 (map=0)
found location 3: 55, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=26 (integer 26)
found homecity=none
found locations
found location 0: 73, 45, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 57, 59, 0 (map=0)
found location 3: 59, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 61, 37, 0 (map=0)
found location 2: 57, 41, 0 (map=0)
found location 3: 63, 35, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found location 1: 75, 41, 0 (map=0)
found location 2: 73, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 71, 47, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 75, 49, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found location 1: 84, 42, 0 (map=0)
found location 2: 82, 48, 0 (map=0)
found location 3: 78, 50, 0 (map=0)
found location 4: 75, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found location 1: 89, 35, 0 (map=0)
found location 2: 88, 40, 0 (map=0)
found location 3: 94, 38, 0 (map=0)
found location 4: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found location 1: 117, 27, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found location 1: 122, 22, 0 (map=0)
found location 2: 109, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found location 1: 100, 42, 0 (map=0)
found location 2: 97, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found location 1: 88, 44, 0 (map=0)
found location 2: 85, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 84, 56, 0 (map=0)
found location 2: 91, 55, 0 (map=0)
found location 3: 89, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 97, 59, 0 (map=0)
found location 2: 96, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found location 1: 58, 52, 0 (map=0)
found location 2: 55, 53, 0 (map=0)
found location 3: 60, 50, 0 (map=0)
found location 4: 57, 55, 0 (map=0)
found location 5: 59, 57, 0 (map=0)
found location 6: 56, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found location 1: 65, 59, 0 (map=0)
found location 2: 64, 54, 0 (map=0)
found location 3: 61, 59, 0 (map=0)
found location 4: 67, 61, 0 (map=0)
found location 5: 64, 62, 0 (map=0)
found location 6: 59, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found location 1: 52, 62, 0 (map=0)
found location 2: 54, 64, 0 (map=0)
found location 3: 66, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 78, 66, 0 (map=0)
found location 2: 80, 62, 0 (map=0)
found location 3: 74, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 80, 64, 0 (map=0)
found location 2: 78, 66, 0 (map=0)
found location 3: 81, 65, 0 (map=0)
found location 4: 79, 63, 0 (map=0)
found location 5: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 79, 73, 0 (map=0)
found location 2: 86, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 77, 75, 0 (map=0)
found location 2: 81, 73, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 87, 69, 0 (map=0)
found location 2: 89, 67, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found location 1: 66, 46, 0 (map=0)
found location 2: 68, 48, 0 (map=0)
found location 3: 62, 48, 0 (map=0)
found location 4: 65, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found location 1: 78, 52, 0 (map=0)
found location 2: 75, 55, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 82, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=42 (integer 42)
found homecity=none
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 84, 48, 0 (map=0)
found location 2: 87, 49, 0 (map=0)
found location 3: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 80, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found location 1: 83, 61, 0 (map=0)
found location 2: 85, 61, 0 (map=0)
found location 3: 87, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found location 1: 88, 64, 0 (map=0)
found location 2: 90, 62, 0 (map=0)
found location 3: 89, 65, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found location 1: 92, 44, 0 (map=0)
found location 2: 93, 41, 0 (map=0)
found location 3: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 57, 45, 0 (map=0)
found location 1: 55, 47, 0 (map=0)
found location 2: 60, 46, 0 (map=0)
found location 3: 56, 40, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kanggye
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 40, 0 (map=0)
found location 1: 82, 40, 0 (map=0)
found location 2: 78, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 47, 45, 0 (map=0)
found location 1: 50, 46, 0 (map=0)
found location 2: 52, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 53, 45, 0 (map=0)
found location 1: 50, 48, 0 (map=0)
found location 2: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 108, 38, 0 (map=0)
found location 1: 98, 42, 0 (map=0)
found location 2: 90, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=28 (integer 28)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 48, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 113, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wa) (id=121)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wa) (unit id=121)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 72, 90, 0 (map=0)
found location 1: 76, 80, 0 (map=0)
found location 2: 74, 72, 0 (map=0)
found location 3: 73, 63, 0 (map=0)
found location 4: 58, 62, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 52, 48, 0 (map=0)
found location 7: 48, 46, 0 (map=0)
found location 8: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wb) (id=5)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wb) (unit id=5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 85, 83, 0 (map=0)
found location 1: 76, 76, 0 (map=0)
found location 2: 80, 68, 0 (map=0)
found location 3: 76, 68, 0 (map=0)
found location 4: 72, 60, 0 (map=0)
found location 5: 57, 57, 0 (map=0)
found location 6: 58, 48, 0 (map=0)
found location 7: 52, 32, 0 (map=0)
found location 8: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ca) (id=117)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ca) (unit id=117)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 92, 90, 0 (map=0)
found location 1: 91, 83, 0 (map=0)
found location 2: 85, 75, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 78, 54, 0 (map=0)
found location 5: 73, 47, 0 (map=0)
found location 6: 61, 39, 0 (map=0)
found location 7: 61, 25, 0 (map=0)
found location 8: 63, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Cb) (id=119)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Cb) (unit id=119)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 88, 72, 0 (map=0)
found location 3: 86, 64, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found location 6: 79, 41, 0 (map=0)
found location 7: 74, 32, 0 (map=0)
found location 8: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ea) (id=4)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ea) (unit id=4)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 108, 76, 0 (map=0)
found location 1: 101, 73, 0 (map=0)
found location 2: 91, 65, 0 (map=0)
found location 3: 88, 60, 0 (map=0)
found location 4: 87, 53, 0 (map=0)
found location 5: 87, 45, 0 (map=0)
found location 6: 92, 30, 0 (map=0)
found location 7: 107, 21, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Eb) (id=67)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Eb) (unit id=67)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 111, 79, 0 (map=0)
found location 1: 109, 71, 0 (map=0)
found location 2: 103, 65, 0 (map=0)
found location 3: 98, 60, 0 (map=0)
found location 4: 93, 55, 0 (map=0)
found location 5: 90, 46, 0 (map=0)
found location 6: 107, 39, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA 122mm A-19 Howitzer (id=120)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 73, 47, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 69, 3, 0 (map=0)
found location 4: 116, 14, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF MiG-15 Bis (id=36)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF MiG-15 Bis (unit id=36)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF Tu-2 Medium Bomber (id=28)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=32 (integer 32)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=18 (integer 18)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=5 (integer 5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA IS-2 (unit id=47)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 80, 56, 0 (map=0)
found location 3: 84, 56, 0 (map=0)
found location 4: 86, 54, 0 (map=0)
found location 5: 81, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 58, 0 (map=0)
found location 1: 75, 57, 0 (map=0)
found location 2: 79, 55, 0 (map=0)
found location 3: 80, 56, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found randomize
found locations
found location 0: 78, 50, 0 (map=0)
found location 1: 75, 55, 0 (map=0)
found location 2: 76, 52, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 74, 48, 0 (map=0)
found location 5: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=9
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA-Lead Guerillas (unit id=65)
found count=15 (integer 15)
found homecity=none
found randomize
found locations
found location 0: 89, 67, 0 (map=0)
found location 1: 97, 67, 0 (map=0)
found location 2: 97, 71, 0 (map=0)
found location 3: 101, 69, 0 (map=0)
found location 4: 94, 74, 0 (map=0)
found location 5: 103, 79, 0 (map=0)
found location 6: 104, 74, 0 (map=0)
found location 7: 89, 79, 0 (map=0)
found location 8: 86, 88, 0 (map=0)
found location 9: 80, 84, 0 (map=0)

@THEN JUSTONCE found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
@ENDEVENTS found

Used heap space: 232148 bytes
TOTPP: Allocating 232433 bytes for events (growable)

Chose "Events.txt" as events file


 Debugging filename: EVENTS

@IF found - creating new event structure
New event structure created

@IF SCENARIOLOADED
@THEN found

@THEN DONTPLAYWONDERS found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NOSCHISM found
looking for whom=
found defender=ANYBODY (king id=-2)
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NEGOTIATION found
looking for talker=,talkertype=,listener=,listenertype=
found talker=ANYBODY (king id=-2)
found talkertype=HumanOrComputer
found listener=ANYBODY (king id=-2)
found listenertype=HumanOrComputer
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=North Koreans (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kochang
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kyongju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=31 (turn number 31)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=32 (turn number 32)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC 1st Provisional Marine Bde. (unit id=99)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Infantry Division (unit id=90)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Infantry Division (unit id=94)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK Capital Division (unit id=0)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 107, 79, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 1st Division (unit id=82)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 99, 77, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 2nd Division (unit id=83)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 99, 91, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 7th Division (unit id=87)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 111, 77, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 9th Division (unit id=89)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 81, 0 (map=0)
found location 1: 111, 79, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Infantry (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Infantry (unit id=12)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Infantry (unit id=13)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN New Zealand 25-pdr Field gun (unit id=70)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Philipino Battalion (unit id=54)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Thai Battalion (unit id=55)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Cavalry Div Inf. (unit id=97)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 24th Infantry Division (unit id=93)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC 1st Marine Division (unit id=7)
found count=5 (integer 5)
found homecity=none
found randomize
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Engineers (unit id=100)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Infantry Division (unit id=90)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Infantry Division (unit id=94)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC 1st Marine Division (unit id=7)
found count=4 (integer 4)
found homecity=none
found randomize
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Royal Marines (unit id=10)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centaur Mark IV (unit id=110)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Engineers (unit id=100)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 110, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 111, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 187th Airborne RCT (unit id=8)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Dutch Battalion (unit id=49)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Turkish Battalion (unit id=53)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN French Battalion (unit id=51)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 3rd Infantry Division (unit id=91)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Infantry (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British 25-pdr Field gun (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK Constabulary (unit id=125)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 88, 72, 0 (map=0)
found location 2: 76, 80, 0 (map=0)
found location 3: 99, 81, 0 (map=0)
found location 4: 109, 87, 0 (map=0)
found location 5: 72, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Greek Battalion (unit id=52)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 8th Division (unit id=88)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Belgian Battalion (unit id=50)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 5th Division (unit id=85)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 3rd Division (unit id=84)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Infantry (unit id=9)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Infantry (unit id=13)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN New Zealand 25-pdr Field gun (unit id=70)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Infantry (unit id=12)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian M4A3E8 (unit id=11)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British 25-pdr Field gun (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 45th Infantry Division (unit id=96)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 40th Infantry Division (unit id=95)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-51 Mustang (F) (unit id=15)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-80 Shooting Star (unit id=30)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-82 Twin Mustang (unit id=17)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8 inch M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK F-51 Mustang (B) (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN 5.5in Howitzer (unit id=62)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK F-51 Mustang (B) (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8 inch M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Comet (unit id=105)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Kangaroo (unit id=104)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M18 Hellcat (unit id=58)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M36 Jackson (unit id=59)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Carrier (unit id=71)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F2H Banshee (unit id=32)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F9F Panther (unit id=33)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF AD4 Skyraider (unit id=18)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M7 Priest SP Howitzer (unit id=60)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN M10 Achilles (unit id=111)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Daimler Armoured Car (unit id=109)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Universal Carrier (unit id=108)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Meteor F-8 (unit id=35)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN South African F-86 Sabre (unit id=34)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Naval Support (unit id=114)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Transport Ship (unit id=126)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-50 Superfortress (unit id=21)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill AVRE (unit id=106)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill Crocodile (unit id=107)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=39 (technology id=39)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=37 (technology id=37)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US H-19 Chickasaw (unit id=29)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Airlift (unit id=78)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=8 (integer 8)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Transport Ship (id=126)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Transport Ship (unit id=126)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Army Engineers (id=1)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC 1st Marine Division (id=7)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC 1st Marine Division (unit id=7)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 187th Airborne RCT (id=8)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 187th Airborne RCT (unit id=8)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Infantry (id=9)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Infantry (unit id=9)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Royal Marines (id=10)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Royal Marines (unit id=10)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian M4A3E8 (id=11)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian M4A3E8 (unit id=11)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian Infantry (id=12)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian Infantry (unit id=12)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Australian Infantry (id=13)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Australian Infantry (unit id=13)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F4U Corsair (id=16)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF AD4 Skyraider (id=18)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F7F Tigercat (id=19)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F7F Tigercat (unit id=19)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF B-26 Invader (id=20)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF B-26 Invader (unit id=20)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF B-50 Superfortress (id=21)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF B-50 Superfortress (unit id=21)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-250 (integer -250)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Firefly (id=22)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Firefly (unit id=22)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Sea Fury (id=23)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Sea Fury (unit id=23)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US H-19 Chickasaw (unit id=29)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Airlift (unit id=78)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF F-86 Sabre (id=31)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-86 Sabre (unit id=31)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F2H Banshee (id=32)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F9F Panther (id=33)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN South African F-86 Sabre (id=34)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN South African F-86 Sabre (unit id=34)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Meteor F-8 (id=35)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Meteor F-8 (unit id=35)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK M8 Armored Car (id=38)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-25 (integer -25)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M26 Pershing (id=39)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M4A3E8 (id=40)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M46 Patton (id=41)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M46 Patton (unit id=41)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Cromwell (id=42)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Cromwell (unit id=42)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Centurion III (id=43)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Centurion III (unit id=43)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Churchill (id=44)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Churchill (unit id=44)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Dutch Battalion (id=49)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Dutch Battalion (unit id=49)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Belgian Battalion (id=50)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Belgian Battalion (unit id=50)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN French Battalion (id=51)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN French Battalion (unit id=51)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Greek Battalion (id=52)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Greek Battalion (unit id=52)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Turkish Battalion (id=53)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Turkish Battalion (unit id=53)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Philipino Battalion (id=54)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Philipino Battalion (unit id=54)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Thai Battalion (id=55)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Thai Battalion (unit id=55)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Ethiopian Battalion (id=56)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Ethiopian Battalion (unit id=56)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Colombian Battalion (id=57)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Colombian Battalion (unit id=57)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M18 Hellcat (id=58)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M36 Jackson (id=59)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M7 Priest SP Howitzer (id=60)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M7 Priest SP Howitzer (unit id=60)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 105mm Howitzer (id=61)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 105mm Howitzer (unit id=61)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN 5.5in Howitzer (id=62)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN 5.5in Howitzer (unit id=62)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF F-84E Thunderjet (id=68)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-84E Thunderjet (unit id=68)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN New Zealand 25-pdr Field gun (id=70)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN New Zealand 25-pdr Field gun (unit id=70)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Carrier (id=71)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 105mm Howitzer (id=75)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 155mm Howitzer (id=76)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 8 inch M1 Howitzer (id=77)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8 inch M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British 25-pdr Field gun (id=80)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British 25-pdr Field gun (unit id=80)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK Capital Division (id=0)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK Capital Division (unit id=0)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 1st Division (id=82)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 1st Division (unit id=82)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 103, 65, 0 (map=0)
found location 2: 111, 79, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 2nd Division (id=83)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 2nd Division (unit id=83)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 80, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 3rd Division (id=84)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 3rd Division (unit id=84)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 5th Division (id=85)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 5th Division (unit id=85)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 52, 64, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 76, 80, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 6th Division (id=86)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 6th Division (unit id=86)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 88, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 7th Division (id=87)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 7th Division (unit id=87)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 80, 68, 0 (map=0)
found location 2: 92, 78, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 8th Division (id=88)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 8th Division (unit id=88)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 9th Division (id=89)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 9th Division (unit id=89)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 2nd Infantry Division (id=90)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 2nd Infantry Division (unit id=90)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Infantry Division (id=91)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Infantry Division (unit id=91)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Infantry Div Mot. (id=124)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Infantry Div Mot. (unit id=124)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 7th Infantry Division (id=92)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Infantry Division (unit id=92)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 24th Infantry Division (id=93)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 24th Infantry Division (unit id=93)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 25th Infantry Division (id=94)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 25th Infantry Division (unit id=94)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 40th Infantry Division (id=95)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 40th Infantry Division (unit id=95)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 45th Infantry Division (id=96)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 45th Infantry Division (unit id=96)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Div Inf. (id=97)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Div Inf. (unit id=97)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Div Mot. (id=98)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Div Mot. (unit id=98)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC Combat Engineers (id=100)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC Combat Engineers (unit id=100)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Kangaroo (id=104)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Kangaroo (unit id=104)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Comet (id=105)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Comet (unit id=105)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Universal Carrier (id=108)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Universal Carrier (unit id=108)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Daimler Armoured Car (id=109)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Daimler Armoured Car (unit id=109)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN M10 Achilles (id=111)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN M10 Achilles (unit id=111)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M16 SPAA (id=112)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Naval Support (id=114)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Naval Support (unit id=114)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Carrier (id=115)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Carrier (unit id=115)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=Naval Shells (unit id=66)
found owner=United Nations (king id=4)
found homecity=NONE
found randomize
found locations
found location 0: 114, 114, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Infantry Division (unit id=92)
found count=9 (integer 9)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8 inch M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M24 Chaffee (unit id=6)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-51 Mustang (F) (unit id=15)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-80 Shooting Star (unit id=30)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK T-6 Mosquito (unit id=14)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK F-51 Mustang (B) (unit id=37)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Infantry Div Mot. (unit id=124)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M7 Priest SP Howitzer (unit id=60)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Battalion (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC 1st Marine Division (unit id=7)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=None
found locations
found location 0: 76, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN ENDGAME found
looking for endscreens=
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found locations
found location 0: 72, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ulsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found homecity=SEOUL
found locations
found location 0: 111, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 74, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hongchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 90, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 81, 75, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=4 (integer 4)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=20 (integer 20)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 102, 66, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chinju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=7 (integer 7)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=9 (integer 9)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 69, 95, 0 (map=0)
found location 1: 78, 92, 0 (map=0)
found location 2: 84, 94, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=1

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=0 (flag=0)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=1 (flag=1)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=2 (flag=2)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=3 (flag=3)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=4 (flag=4)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=5 (flag=5)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=6 (flag=6)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=7 (flag=7)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=8 (flag=8)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=9 (flag=9)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wa) (unit id=121)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 39, 43, 0 (map=0)
found endlocations

@THEN MAKEAGGRESSION found
looking for who=,whom=
found who=Chinese (king id=5)
found whom=United Nations (king id=4)

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=11 (integer 11)
found receiver=Chinese (king id=5)

@THEN DESTROYACIVILIZATION found
looking for whom=
found whom=Chinese Border (king id=6)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wb) (unit id=5)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 49, 23, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 33, 41, 0 (map=0)
found location 1: 40, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ca) (unit id=117)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Cb) (unit id=119)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 82, 26, 0 (map=0)
found location 1: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ea) (unit id=4)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Eb) (unit id=67)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 119, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 119, 17, 0 (map=0)
found location 1: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 116, 14, 0 (map=0)
found location 1: 92, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 49, 39, 0 (map=0)
found location 1: 55, 37, 0 (map=0)
found location 2: 59, 33, 0 (map=0)
found location 3: 65, 35, 0 (map=0)
found location 4: 67, 39, 0 (map=0)
found location 5: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 69, 33, 0 (map=0)
found location 1: 72, 36, 0 (map=0)
found location 2: 81, 37, 0 (map=0)
found location 3: 84, 40, 0 (map=0)
found location 4: 77, 35, 0 (map=0)
found location 5: 68, 34, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 88, 30, 0 (map=0)
found location 1: 96, 36, 0 (map=0)
found location 2: 95, 27, 0 (map=0)
found location 3: 100, 30, 0 (map=0)
found location 4: 112, 26, 0 (map=0)
found location 5: 118, 24, 0 (map=0)
found location 6: 125, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=60 (integer 60)
found homecity=none
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 63, 55, 0 (map=0)
found location 2: 60, 56, 0 (map=0)
found location 3: 55, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=26 (integer 26)
found homecity=none
found locations
found location 0: 73, 45, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 57, 59, 0 (map=0)
found location 3: 59, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 61, 37, 0 (map=0)
found location 2: 57, 41, 0 (map=0)
found location 3: 63, 35, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found location 1: 75, 41, 0 (map=0)
found location 2: 73, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 71, 47, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 75, 49, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found location 1: 84, 42, 0 (map=0)
found location 2: 82, 48, 0 (map=0)
found location 3: 78, 50, 0 (map=0)
found location 4: 75, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found location 1: 89, 35, 0 (map=0)
found location 2: 88, 40, 0 (map=0)
found location 3: 94, 38, 0 (map=0)
found location 4: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found location 1: 117, 27, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found location 1: 122, 22, 0 (map=0)
found location 2: 109, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found location 1: 100, 42, 0 (map=0)
found location 2: 97, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found location 1: 88, 44, 0 (map=0)
found location 2: 85, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 84, 56, 0 (map=0)
found location 2: 91, 55, 0 (map=0)
found location 3: 89, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 97, 59, 0 (map=0)
found location 2: 96, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found location 1: 58, 52, 0 (map=0)
found location 2: 55, 53, 0 (map=0)
found location 3: 60, 50, 0 (map=0)
found location 4: 57, 55, 0 (map=0)
found location 5: 59, 57, 0 (map=0)
found location 6: 56, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found location 1: 65, 59, 0 (map=0)
found location 2: 64, 54, 0 (map=0)
found location 3: 61, 59, 0 (map=0)
found location 4: 67, 61, 0 (map=0)
found location 5: 64, 62, 0 (map=0)
found location 6: 59, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found location 1: 52, 62, 0 (map=0)
found location 2: 54, 64, 0 (map=0)
found location 3: 66, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 78, 66, 0 (map=0)
found location 2: 80, 62, 0 (map=0)
found location 3: 74, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 80, 64, 0 (map=0)
found location 2: 78, 66, 0 (map=0)
found location 3: 81, 65, 0 (map=0)
found location 4: 79, 63, 0 (map=0)
found location 5: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 79, 73, 0 (map=0)
found location 2: 86, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 77, 75, 0 (map=0)
found location 2: 81, 73, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 87, 69, 0 (map=0)
found location 2: 89, 67, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found location 1: 66, 46, 0 (map=0)
found location 2: 68, 48, 0 (map=0)
found location 3: 62, 48, 0 (map=0)
found location 4: 65, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found location 1: 78, 52, 0 (map=0)
found location 2: 75, 55, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 82, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=42 (integer 42)
found homecity=none
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 84, 48, 0 (map=0)
found location 2: 87, 49, 0 (map=0)
found location 3: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 80, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found location 1: 83, 61, 0 (map=0)
found location 2: 85, 61, 0 (map=0)
found location 3: 87, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found location 1: 88, 64, 0 (map=0)
found location 2: 90, 62, 0 (map=0)
found location 3: 89, 65, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found location 1: 92, 44, 0 (map=0)
found location 2: 93, 41, 0 (map=0)
found location 3: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 57, 45, 0 (map=0)
found location 1: 55, 47, 0 (map=0)
found location 2: 60, 46, 0 (map=0)
found location 3: 56, 40, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kanggye
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 40, 0 (map=0)
found location 1: 82, 40, 0 (map=0)
found location 2: 78, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 47, 45, 0 (map=0)
found location 1: 50, 46, 0 (map=0)
found location 2: 52, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 53, 45, 0 (map=0)
found location 1: 50, 48, 0 (map=0)
found location 2: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 108, 38, 0 (map=0)
found location 1: 98, 42, 0 (map=0)
found location 2: 90, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=28 (integer 28)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 48, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 113, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wa) (id=121)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wa) (unit id=121)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 72, 90, 0 (map=0)
found location 1: 76, 80, 0 (map=0)
found location 2: 74, 72, 0 (map=0)
found location 3: 73, 63, 0 (map=0)
found location 4: 58, 62, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 52, 48, 0 (map=0)
found location 7: 48, 46, 0 (map=0)
found location 8: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wb) (id=5)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wb) (unit id=5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 85, 83, 0 (map=0)
found location 1: 76, 76, 0 (map=0)
found location 2: 80, 68, 0 (map=0)
found location 3: 76, 68, 0 (map=0)
found location 4: 72, 60, 0 (map=0)
found location 5: 57, 57, 0 (map=0)
found location 6: 58, 48, 0 (map=0)
found location 7: 52, 32, 0 (map=0)
found location 8: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ca) (id=117)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ca) (unit id=117)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 92, 90, 0 (map=0)
found location 1: 91, 83, 0 (map=0)
found location 2: 85, 75, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 78, 54, 0 (map=0)
found location 5: 73, 47, 0 (map=0)
found location 6: 61, 39, 0 (map=0)
found location 7: 61, 25, 0 (map=0)
found location 8: 63, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Cb) (id=119)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Cb) (unit id=119)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 88, 72, 0 (map=0)
found location 3: 86, 64, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found location 6: 79, 41, 0 (map=0)
found location 7: 74, 32, 0 (map=0)
found location 8: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ea) (id=4)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ea) (unit id=4)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 108, 76, 0 (map=0)
found location 1: 101, 73, 0 (map=0)
found location 2: 91, 65, 0 (map=0)
found location 3: 88, 60, 0 (map=0)
found location 4: 87, 53, 0 (map=0)
found location 5: 87, 45, 0 (map=0)
found location 6: 92, 30, 0 (map=0)
found location 7: 107, 21, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Eb) (id=67)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Eb) (unit id=67)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 111, 79, 0 (map=0)
found location 1: 109, 71, 0 (map=0)
found location 2: 103, 65, 0 (map=0)
found location 3: 98, 60, 0 (map=0)
found location 4: 93, 55, 0 (map=0)
found location 5: 90, 46, 0 (map=0)
found location 6: 107, 39, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA 122mm A-19 Howitzer (id=120)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 73, 47, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 69, 3, 0 (map=0)
found location 4: 116, 14, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF MiG-15 Bis (id=36)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF MiG-15 Bis (unit id=36)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF Tu-2 Medium Bomber (id=28)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=32 (integer 32)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=18 (integer 18)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=5 (integer 5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA IS-2 (unit id=47)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 80, 56, 0 (map=0)
found location 3: 84, 56, 0 (map=0)
found location 4: 86, 54, 0 (map=0)
found location 5: 81, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 58, 0 (map=0)
found location 1: 75, 57, 0 (map=0)
found location 2: 79, 55, 0 (map=0)
found location 3: 80, 56, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found randomize
found locations
found location 0: 78, 50, 0 (map=0)
found location 1: 75, 55, 0 (map=0)
found location 2: 76, 52, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 74, 48, 0 (map=0)
found location 5: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=9
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA-Lead Guerillas (unit id=65)
found count=15 (integer 15)
found homecity=none
found randomize
found locations
found location 0: 89, 67, 0 (map=0)
found location 1: 97, 67, 0 (map=0)
found location 2: 97, 71, 0 (map=0)
found location 3: 101, 69, 0 (map=0)
found location 4: 94, 74, 0 (map=0)
found location 5: 103, 79, 0 (map=0)
found location 6: 104, 74, 0 (map=0)
found location 7: 89, 79, 0 (map=0)
found location 8: 86, 88, 0 (map=0)
found location 9: 80, 84, 0 (map=0)

@THEN JUSTONCE found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
@ENDEVENTS found

Used heap space: 232148 bytes
TOTPP: Allocating 232433 bytes for events (growable)

Chose "Events.txt" as events file


 Debugging filename: EVENTS

@IF found - creating new event structure
New event structure created

@IF SCENARIOLOADED
@THEN found

@THEN DONTPLAYWONDERS found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NOSCHISM found
looking for whom=
found defender=ANYBODY (king id=-2)
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NEGOTIATION found
looking for talker=,talkertype=,listener=,listenertype=
found talker=ANYBODY (king id=-2)
found talkertype=HumanOrComputer
found listener=ANYBODY (king id=-2)
found listenertype=HumanOrComputer
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=North Koreans (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kochang
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kyongju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=31 (turn number 31)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=32 (turn number 32)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC 1st Provisional Marine Bde. (unit id=99)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Infantry Division (unit id=90)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Infantry Division (unit id=94)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK Capital Division (unit id=0)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 107, 79, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 1st Division (unit id=82)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 99, 77, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 2nd Division (unit id=83)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 99, 91, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 7th Division (unit id=87)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 111, 77, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 9th Division (unit id=89)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 81, 0 (map=0)
found location 1: 111, 79, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Infantry (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Infantry (unit id=12)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Infantry (unit id=13)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN New Zealand 25-pdr Field gun (unit id=70)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Philipino Battalion (unit id=54)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Thai Battalion (unit id=55)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Cavalry Div Inf. (unit id=97)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 24th Infantry Division (unit id=93)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC 1st Marine Division (unit id=7)
found count=5 (integer 5)
found homecity=none
found randomize
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Engineers (unit id=100)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Infantry Division (unit id=90)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Infantry Division (unit id=94)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC 1st Marine Division (unit id=7)
found count=4 (integer 4)
found homecity=none
found randomize
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Royal Marines (unit id=10)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centaur Mark IV (unit id=110)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Engineers (unit id=100)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 110, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 111, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 187th Airborne RCT (unit id=8)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Dutch Battalion (unit id=49)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Turkish Battalion (unit id=53)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN French Battalion (unit id=51)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 3rd Infantry Division (unit id=91)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Infantry (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British 25-pdr Field gun (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK Constabulary (unit id=125)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 88, 72, 0 (map=0)
found location 2: 76, 80, 0 (map=0)
found location 3: 99, 81, 0 (map=0)
found location 4: 109, 87, 0 (map=0)
found location 5: 72, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Greek Battalion (unit id=52)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 8th Division (unit id=88)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Belgian Battalion (unit id=50)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 5th Division (unit id=85)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 3rd Division (unit id=84)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Infantry (unit id=9)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Infantry (unit id=13)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN New Zealand 25-pdr Field gun (unit id=70)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Infantry (unit id=12)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian M4A3E8 (unit id=11)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British 25-pdr Field gun (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 45th Infantry Division (unit id=96)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 40th Infantry Division (unit id=95)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-51 Mustang (F) (unit id=15)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-80 Shooting Star (unit id=30)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-82 Twin Mustang (unit id=17)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8 inch M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK F-51 Mustang (B) (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN 5.5in Howitzer (unit id=62)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK F-51 Mustang (B) (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8 inch M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Comet (unit id=105)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Kangaroo (unit id=104)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M18 Hellcat (unit id=58)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M36 Jackson (unit id=59)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Carrier (unit id=71)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F2H Banshee (unit id=32)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F9F Panther (unit id=33)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF AD4 Skyraider (unit id=18)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M7 Priest SP Howitzer (unit id=60)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN M10 Achilles (unit id=111)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Daimler Armoured Car (unit id=109)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Universal Carrier (unit id=108)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Meteor F-8 (unit id=35)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN South African F-86 Sabre (unit id=34)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Naval Support (unit id=114)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Transport Ship (unit id=126)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-50 Superfortress (unit id=21)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill AVRE (unit id=106)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill Crocodile (unit id=107)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=39 (technology id=39)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=37 (technology id=37)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US H-19 Chickasaw (unit id=29)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Airlift (unit id=78)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=8 (integer 8)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Transport Ship (id=126)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Transport Ship (unit id=126)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Army Engineers (id=1)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC 1st Marine Division (id=7)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC 1st Marine Division (unit id=7)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 187th Airborne RCT (id=8)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 187th Airborne RCT (unit id=8)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Infantry (id=9)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Infantry (unit id=9)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Royal Marines (id=10)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Royal Marines (unit id=10)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian M4A3E8 (id=11)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian M4A3E8 (unit id=11)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian Infantry (id=12)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian Infantry (unit id=12)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Australian Infantry (id=13)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Australian Infantry (unit id=13)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F4U Corsair (id=16)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF AD4 Skyraider (id=18)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F7F Tigercat (id=19)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F7F Tigercat (unit id=19)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF B-26 Invader (id=20)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF B-26 Invader (unit id=20)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF B-50 Superfortress (id=21)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF B-50 Superfortress (unit id=21)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-250 (integer -250)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Firefly (id=22)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Firefly (unit id=22)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Sea Fury (id=23)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Sea Fury (unit id=23)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US H-19 Chickasaw (unit id=29)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Airlift (unit id=78)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF F-86 Sabre (id=31)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-86 Sabre (unit id=31)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F2H Banshee (id=32)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F9F Panther (id=33)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN South African F-86 Sabre (id=34)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN South African F-86 Sabre (unit id=34)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Meteor F-8 (id=35)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Meteor F-8 (unit id=35)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK M8 Armored Car (id=38)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-25 (integer -25)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M26 Pershing (id=39)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M4A3E8 (id=40)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M46 Patton (id=41)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M46 Patton (unit id=41)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Cromwell (id=42)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Cromwell (unit id=42)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Centurion III (id=43)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Centurion III (unit id=43)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Churchill (id=44)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Churchill (unit id=44)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Dutch Battalion (id=49)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Dutch Battalion (unit id=49)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Belgian Battalion (id=50)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Belgian Battalion (unit id=50)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN French Battalion (id=51)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN French Battalion (unit id=51)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Greek Battalion (id=52)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Greek Battalion (unit id=52)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Turkish Battalion (id=53)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Turkish Battalion (unit id=53)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Philipino Battalion (id=54)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Philipino Battalion (unit id=54)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Thai Battalion (id=55)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Thai Battalion (unit id=55)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Ethiopian Battalion (id=56)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Ethiopian Battalion (unit id=56)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Colombian Battalion (id=57)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Colombian Battalion (unit id=57)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M18 Hellcat (id=58)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M36 Jackson (id=59)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M7 Priest SP Howitzer (id=60)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M7 Priest SP Howitzer (unit id=60)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 105mm Howitzer (id=61)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 105mm Howitzer (unit id=61)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN 5.5in Howitzer (id=62)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN 5.5in Howitzer (unit id=62)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF F-84E Thunderjet (id=68)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-84E Thunderjet (unit id=68)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN New Zealand 25-pdr Field gun (id=70)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN New Zealand 25-pdr Field gun (unit id=70)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Carrier (id=71)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 105mm Howitzer (id=75)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 155mm Howitzer (id=76)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 8 inch M1 Howitzer (id=77)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8 inch M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British 25-pdr Field gun (id=80)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British 25-pdr Field gun (unit id=80)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK Capital Division (id=0)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK Capital Division (unit id=0)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 1st Division (id=82)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 1st Division (unit id=82)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 103, 65, 0 (map=0)
found location 2: 111, 79, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 2nd Division (id=83)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 2nd Division (unit id=83)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 80, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 3rd Division (id=84)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 3rd Division (unit id=84)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 5th Division (id=85)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 5th Division (unit id=85)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 52, 64, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 76, 80, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 6th Division (id=86)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 6th Division (unit id=86)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 88, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 7th Division (id=87)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 7th Division (unit id=87)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 80, 68, 0 (map=0)
found location 2: 92, 78, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 8th Division (id=88)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 8th Division (unit id=88)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 9th Division (id=89)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 9th Division (unit id=89)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 2nd Infantry Division (id=90)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 2nd Infantry Division (unit id=90)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Infantry Division (id=91)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Infantry Division (unit id=91)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Infantry Div Mot. (id=124)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Infantry Div Mot. (unit id=124)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 7th Infantry Division (id=92)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Infantry Division (unit id=92)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 24th Infantry Division (id=93)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 24th Infantry Division (unit id=93)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 25th Infantry Division (id=94)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 25th Infantry Division (unit id=94)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 40th Infantry Division (id=95)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 40th Infantry Division (unit id=95)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 45th Infantry Division (id=96)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 45th Infantry Division (unit id=96)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Div Inf. (id=97)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Div Inf. (unit id=97)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Div Mot. (id=98)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Div Mot. (unit id=98)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC Combat Engineers (id=100)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC Combat Engineers (unit id=100)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Kangaroo (id=104)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Kangaroo (unit id=104)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Comet (id=105)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Comet (unit id=105)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Universal Carrier (id=108)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Universal Carrier (unit id=108)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Daimler Armoured Car (id=109)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Daimler Armoured Car (unit id=109)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN M10 Achilles (id=111)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN M10 Achilles (unit id=111)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M16 SPAA (id=112)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Naval Support (id=114)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Naval Support (unit id=114)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Carrier (id=115)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Carrier (unit id=115)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=Naval Shells (unit id=66)
found owner=United Nations (king id=4)
found homecity=NONE
found randomize
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Infantry Division (unit id=92)
found count=9 (integer 9)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8 inch M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M24 Chaffee (unit id=6)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-51 Mustang (F) (unit id=15)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-80 Shooting Star (unit id=30)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK T-6 Mosquito (unit id=14)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK F-51 Mustang (B) (unit id=37)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Infantry Div Mot. (unit id=124)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M7 Priest SP Howitzer (unit id=60)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Battalion (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC 1st Marine Division (unit id=7)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=None
found locations
found location 0: 76, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN ENDGAME found
looking for endscreens=
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found locations
found location 0: 72, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ulsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found homecity=SEOUL
found locations
found location 0: 111, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 74, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hongchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 90, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 81, 75, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=4 (integer 4)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=20 (integer 20)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 102, 66, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chinju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=7 (integer 7)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=9 (integer 9)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 69, 95, 0 (map=0)
found location 1: 78, 92, 0 (map=0)
found location 2: 84, 94, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=1

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=0 (flag=0)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=1 (flag=1)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=2 (flag=2)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=3 (flag=3)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=4 (flag=4)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=5 (flag=5)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=6 (flag=6)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=7 (flag=7)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=8 (flag=8)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=9 (flag=9)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wa) (unit id=121)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 39, 43, 0 (map=0)
found endlocations

@THEN MAKEAGGRESSION found
looking for who=,whom=
found who=Chinese (king id=5)
found whom=United Nations (king id=4)

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=11 (integer 11)
found receiver=Chinese (king id=5)

@THEN DESTROYACIVILIZATION found
looking for whom=
found whom=Chinese Border (king id=6)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wb) (unit id=5)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 49, 23, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 33, 41, 0 (map=0)
found location 1: 40, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ca) (unit id=117)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Cb) (unit id=119)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 82, 26, 0 (map=0)
found location 1: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ea) (unit id=4)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Eb) (unit id=67)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 119, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 119, 17, 0 (map=0)
found location 1: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 116, 14, 0 (map=0)
found location 1: 92, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 49, 39, 0 (map=0)
found location 1: 55, 37, 0 (map=0)
found location 2: 59, 33, 0 (map=0)
found location 3: 65, 35, 0 (map=0)
found location 4: 67, 39, 0 (map=0)
found location 5: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 69, 33, 0 (map=0)
found location 1: 72, 36, 0 (map=0)
found location 2: 81, 37, 0 (map=0)
found location 3: 84, 40, 0 (map=0)
found location 4: 77, 35, 0 (map=0)
found location 5: 68, 34, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 88, 30, 0 (map=0)
found location 1: 96, 36, 0 (map=0)
found location 2: 95, 27, 0 (map=0)
found location 3: 100, 30, 0 (map=0)
found location 4: 112, 26, 0 (map=0)
found location 5: 118, 24, 0 (map=0)
found location 6: 125, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=60 (integer 60)
found homecity=none
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 63, 55, 0 (map=0)
found location 2: 60, 56, 0 (map=0)
found location 3: 55, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=26 (integer 26)
found homecity=none
found locations
found location 0: 73, 45, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 57, 59, 0 (map=0)
found location 3: 59, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 61, 37, 0 (map=0)
found location 2: 57, 41, 0 (map=0)
found location 3: 63, 35, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found location 1: 75, 41, 0 (map=0)
found location 2: 73, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 71, 47, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 75, 49, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found location 1: 84, 42, 0 (map=0)
found location 2: 82, 48, 0 (map=0)
found location 3: 78, 50, 0 (map=0)
found location 4: 75, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found location 1: 89, 35, 0 (map=0)
found location 2: 88, 40, 0 (map=0)
found location 3: 94, 38, 0 (map=0)
found location 4: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found location 1: 117, 27, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found location 1: 122, 22, 0 (map=0)
found location 2: 109, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found location 1: 100, 42, 0 (map=0)
found location 2: 97, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found location 1: 88, 44, 0 (map=0)
found location 2: 85, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 84, 56, 0 (map=0)
found location 2: 91, 55, 0 (map=0)
found location 3: 89, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 97, 59, 0 (map=0)
found location 2: 96, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found location 1: 58, 52, 0 (map=0)
found location 2: 55, 53, 0 (map=0)
found location 3: 60, 50, 0 (map=0)
found location 4: 57, 55, 0 (map=0)
found location 5: 59, 57, 0 (map=0)
found location 6: 56, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found location 1: 65, 59, 0 (map=0)
found location 2: 64, 54, 0 (map=0)
found location 3: 61, 59, 0 (map=0)
found location 4: 67, 61, 0 (map=0)
found location 5: 64, 62, 0 (map=0)
found location 6: 59, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found location 1: 52, 62, 0 (map=0)
found location 2: 54, 64, 0 (map=0)
found location 3: 66, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 78, 66, 0 (map=0)
found location 2: 80, 62, 0 (map=0)
found location 3: 74, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 80, 64, 0 (map=0)
found location 2: 78, 66, 0 (map=0)
found location 3: 81, 65, 0 (map=0)
found location 4: 79, 63, 0 (map=0)
found location 5: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 79, 73, 0 (map=0)
found location 2: 86, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 77, 75, 0 (map=0)
found location 2: 81, 73, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 87, 69, 0 (map=0)
found location 2: 89, 67, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found location 1: 66, 46, 0 (map=0)
found location 2: 68, 48, 0 (map=0)
found location 3: 62, 48, 0 (map=0)
found location 4: 65, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found location 1: 78, 52, 0 (map=0)
found location 2: 75, 55, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 82, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=42 (integer 42)
found homecity=none
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 84, 48, 0 (map=0)
found location 2: 87, 49, 0 (map=0)
found location 3: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 80, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found location 1: 83, 61, 0 (map=0)
found location 2: 85, 61, 0 (map=0)
found location 3: 87, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found location 1: 88, 64, 0 (map=0)
found location 2: 90, 62, 0 (map=0)
found location 3: 89, 65, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found location 1: 92, 44, 0 (map=0)
found location 2: 93, 41, 0 (map=0)
found location 3: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 57, 45, 0 (map=0)
found location 1: 55, 47, 0 (map=0)
found location 2: 60, 46, 0 (map=0)
found location 3: 56, 40, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kanggye
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 40, 0 (map=0)
found location 1: 82, 40, 0 (map=0)
found location 2: 78, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 47, 45, 0 (map=0)
found location 1: 50, 46, 0 (map=0)
found location 2: 52, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 53, 45, 0 (map=0)
found location 1: 50, 48, 0 (map=0)
found location 2: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 108, 38, 0 (map=0)
found location 1: 98, 42, 0 (map=0)
found location 2: 90, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=28 (integer 28)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 48, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 113, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wa) (id=121)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wa) (unit id=121)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 72, 90, 0 (map=0)
found location 1: 76, 80, 0 (map=0)
found location 2: 74, 72, 0 (map=0)
found location 3: 73, 63, 0 (map=0)
found location 4: 58, 62, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 52, 48, 0 (map=0)
found location 7: 48, 46, 0 (map=0)
found location 8: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wb) (id=5)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wb) (unit id=5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 85, 83, 0 (map=0)
found location 1: 76, 76, 0 (map=0)
found location 2: 80, 68, 0 (map=0)
found location 3: 76, 68, 0 (map=0)
found location 4: 72, 60, 0 (map=0)
found location 5: 57, 57, 0 (map=0)
found location 6: 58, 48, 0 (map=0)
found location 7: 52, 32, 0 (map=0)
found location 8: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ca) (id=117)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ca) (unit id=117)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 92, 90, 0 (map=0)
found location 1: 91, 83, 0 (map=0)
found location 2: 85, 75, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 78, 54, 0 (map=0)
found location 5: 73, 47, 0 (map=0)
found location 6: 61, 39, 0 (map=0)
found location 7: 61, 25, 0 (map=0)
found location 8: 63, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Cb) (id=119)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Cb) (unit id=119)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 88, 72, 0 (map=0)
found location 3: 86, 64, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found location 6: 79, 41, 0 (map=0)
found location 7: 74, 32, 0 (map=0)
found location 8: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ea) (id=4)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ea) (unit id=4)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 108, 76, 0 (map=0)
found location 1: 101, 73, 0 (map=0)
found location 2: 91, 65, 0 (map=0)
found location 3: 88, 60, 0 (map=0)
found location 4: 87, 53, 0 (map=0)
found location 5: 87, 45, 0 (map=0)
found location 6: 92, 30, 0 (map=0)
found location 7: 107, 21, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Eb) (id=67)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Eb) (unit id=67)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 111, 79, 0 (map=0)
found location 1: 109, 71, 0 (map=0)
found location 2: 103, 65, 0 (map=0)
found location 3: 98, 60, 0 (map=0)
found location 4: 93, 55, 0 (map=0)
found location 5: 90, 46, 0 (map=0)
found location 6: 107, 39, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA 122mm A-19 Howitzer (id=120)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 73, 47, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 69, 3, 0 (map=0)
found location 4: 116, 14, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF MiG-15 Bis (id=36)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF MiG-15 Bis (unit id=36)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF Tu-2 Medium Bomber (id=28)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=32 (integer 32)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=18 (integer 18)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=5 (integer 5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA IS-2 (unit id=47)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 80, 56, 0 (map=0)
found location 3: 84, 56, 0 (map=0)
found location 4: 86, 54, 0 (map=0)
found location 5: 81, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 58, 0 (map=0)
found location 1: 75, 57, 0 (map=0)
found location 2: 79, 55, 0 (map=0)
found location 3: 80, 56, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found randomize
found locations
found location 0: 78, 50, 0 (map=0)
found location 1: 75, 55, 0 (map=0)
found location 2: 76, 52, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 74, 48, 0 (map=0)
found location 5: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=9
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA-Lead Guerillas (unit id=65)
found count=15 (integer 15)
found homecity=none
found randomize
found locations
found location 0: 89, 67, 0 (map=0)
found location 1: 97, 67, 0 (map=0)
found location 2: 97, 71, 0 (map=0)
found location 3: 101, 69, 0 (map=0)
found location 4: 94, 74, 0 (map=0)
found location 5: 103, 79, 0 (map=0)
found location 6: 104, 74, 0 (map=0)
found location 7: 89, 79, 0 (map=0)
found location 8: 86, 88, 0 (map=0)
found location 9: 80, 84, 0 (map=0)

@THEN JUSTONCE found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
@ENDEVENTS found

Used heap space: 232148 bytes
TOTPP: Allocating 232433 bytes for events (growable)

Chose "Events.txt" as events file


 Debugging filename: EVENTS

@IF found - creating new event structure
New event structure created

@IF SCENARIOLOADED
@THEN found

@THEN DONTPLAYWONDERS found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NOSCHISM found
looking for whom=
found defender=ANYBODY (king id=-2)
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NEGOTIATION found
looking for talker=,talkertype=,listener=,listenertype=
found talker=ANYBODY (king id=-2)
found talkertype=HumanOrComputer
found listener=ANYBODY (king id=-2)
found listenertype=HumanOrComputer
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=North Koreans (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kochang
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kyongju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=31 (turn number 31)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=32 (turn number 32)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=1st Prov. Marine Bde. (unit id=99)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Division (unit id=90)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Division (unit id=94)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK Capital Div. (unit id=0)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 107, 79, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 1st Division (unit id=82)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 99, 77, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 2nd Division (unit id=83)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 99, 91, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 7th Division (unit id=87)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 111, 77, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 9th Division (unit id=89)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 81, 0 (map=0)
found location 1: 111, 79, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Btn. (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Btn. (unit id=12)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Btn. (unit id=13)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=New Zealand 25-pdr (unit id=70)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Philipino Btn. (unit id=54)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Thai Btn. (unit id=55)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Cavalry Inf. (unit id=97)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 24th Division (unit id=93)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Marine Div. (unit id=7)
found count=5 (integer 5)
found homecity=none
found randomize
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Eng. (unit id=100)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Division (unit id=90)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Division (unit id=94)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Marine Div. (unit id=7)
found count=4 (integer 4)
found homecity=none
found randomize
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Royal Marines (unit id=10)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centaur Mark IV (unit id=110)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Eng. (unit id=100)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 110, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 111, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 187th Airborne (unit id=8)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Dutch Btn. (unit id=49)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Turkish Btn. (unit id=53)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN French Btn. (unit id=51)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 3rd Division (unit id=91)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Btn. (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=British 25-pdr (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Greek Btn. (unit id=52)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 8th Division (unit id=88)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Belgian Btn. (unit id=50)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 5th Division (unit id=85)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 3rd Division (unit id=84)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Btn. (unit id=9)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Btn. (unit id=13)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=New Zealand 25-pdr (unit id=70)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Btn. (unit id=12)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian M4A3E8 (unit id=11)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=British 25-pdr (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 45th Division (unit id=96)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 40th Division (unit id=95)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-51 Mustang (unit id=15)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=F-80 Shooting Star (unit id=30)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-82 Mustang (unit id=17)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8in M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK P-51 Mustang (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN 5.5in Howitzer (unit id=62)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK P-51 Mustang (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8in M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Comet (unit id=105)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Kangaroo (unit id=104)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M18 Hellcat (unit id=58)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M36 Jackson (unit id=59)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Carrier (unit id=71)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F2H Banshee (unit id=32)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F9F Panther (unit id=33)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF AD4 Skyraider (unit id=18)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm M7 Priest (unit id=60)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN M10 Achilles (unit id=111)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Daimler Armd Car (unit id=109)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Universal Carrier (unit id=108)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Meteor F-8 (unit id=35)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=SAF F-86 Sabre (unit id=34)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Naval Support (unit id=114)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Transport Ship (unit id=126)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=B-50 Superfortress (unit id=21)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill AVRE (unit id=106)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Crocodile (unit id=107)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=39 (technology id=39)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=37 (technology id=37)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US H-19 Chickasaw (unit id=29)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Airlift (unit id=78)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=8 (integer 8)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Transport Ship (id=126)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Transport Ship (unit id=126)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Army Engineers (id=1)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Marine Div. (id=7)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Marine Div. (unit id=7)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 187th Airborne (id=8)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 187th Airborne (unit id=8)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Btn. (id=9)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Btn. (unit id=9)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Royal Marines (id=10)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Royal Marines (unit id=10)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian M4A3E8 (id=11)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian M4A3E8 (unit id=11)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian Btn. (id=12)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian Btn. (unit id=12)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Australian Btn. (id=13)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Australian Btn. (unit id=13)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F4U Corsair (id=16)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF AD4 Skyraider (id=18)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F7F Tigercat (id=19)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F7F Tigercat (unit id=19)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF B-26 Invader (id=20)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF B-26 Invader (unit id=20)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=B-50 Superfortress (id=21)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=B-50 Superfortress (unit id=21)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-250 (integer -250)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Firefly (id=22)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Firefly (unit id=22)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Sea Fury (id=23)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Sea Fury (unit id=23)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US H-19 Chickasaw (unit id=29)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Airlift (unit id=78)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF F-86 Sabre (id=31)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-86 Sabre (unit id=31)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F2H Banshee (id=32)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F9F Panther (id=33)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=SAF F-86 Sabre (id=34)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=SAF F-86 Sabre (unit id=34)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Meteor F-8 (id=35)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Meteor F-8 (unit id=35)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK M8 Armored Car (id=38)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-25 (integer -25)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M26 Pershing (id=39)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M4A3E8 (id=40)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M46 Patton (id=41)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M46 Patton (unit id=41)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Cromwell (id=42)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Cromwell (unit id=42)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Centurion III (id=43)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Centurion III (unit id=43)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Churchill (id=44)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Churchill (unit id=44)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Dutch Btn. (id=49)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Dutch Btn. (unit id=49)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Belgian Btn. (id=50)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Belgian Btn. (unit id=50)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN French Btn. (id=51)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN French Btn. (unit id=51)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Greek Btn. (id=52)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Greek Btn. (unit id=52)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Turkish Btn. (id=53)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Turkish Btn. (unit id=53)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Philipino Btn. (id=54)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Philipino Btn. (unit id=54)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Thai Btn. (id=55)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Thai Btn. (unit id=55)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Ethiopian Btn. (id=56)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Ethiopian Btn. (unit id=56)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Colombian Btn. (id=57)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Colombian Btn. (unit id=57)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M18 Hellcat (id=58)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M36 Jackson (id=59)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 105mm M7 Priest (id=60)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm M7 Priest (unit id=60)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 105mm Howitzer (id=61)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 105mm Howitzer (unit id=61)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN 5.5in Howitzer (id=62)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN 5.5in Howitzer (unit id=62)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=F-84E Thunderjet (id=68)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=F-84E Thunderjet (unit id=68)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=New Zealand 25-pdr (id=70)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=New Zealand 25-pdr (unit id=70)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Carrier (id=71)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 105mm Howitzer (id=75)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 155mm Howitzer (id=76)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 8in M1 Howitzer (id=77)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8in M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=British 25-pdr (id=80)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=British 25-pdr (unit id=80)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK Capital Div. (id=0)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK Capital Div. (unit id=0)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 1st Division (id=82)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 1st Division (unit id=82)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 103, 65, 0 (map=0)
found location 2: 111, 79, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 2nd Division (id=83)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 2nd Division (unit id=83)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 80, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 3rd Division (id=84)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 3rd Division (unit id=84)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 5th Division (id=85)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 5th Division (unit id=85)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 52, 64, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 76, 80, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 6th Division (id=86)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 6th Division (unit id=86)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 88, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 7th Division (id=87)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 7th Division (unit id=87)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 80, 68, 0 (map=0)
found location 2: 92, 78, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 8th Division (id=88)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 8th Division (unit id=88)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 9th Division (id=89)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 9th Division (unit id=89)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 2nd Division (id=90)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 2nd Division (unit id=90)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Division (id=91)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Division (unit id=91)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Division Mot. (id=124)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Division Mot. (unit id=124)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 7th Division (id=92)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Division (unit id=92)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 24th Division (id=93)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 24th Division (unit id=93)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 25th Division (id=94)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 25th Division (unit id=94)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 40th Division (id=95)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 40th Division (unit id=95)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 45th Division (id=96)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 45th Division (unit id=96)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Inf. (id=97)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Inf. (unit id=97)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Mot. (id=98)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Mot. (unit id=98)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC Combat Eng. (id=100)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC Combat Eng. (unit id=100)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Kangaroo (id=104)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Kangaroo (unit id=104)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Comet (id=105)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Comet (unit id=105)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=Universal Carrier (id=108)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=Universal Carrier (unit id=108)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Daimler Armd Car (id=109)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Daimler Armd Car (unit id=109)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN M10 Achilles (id=111)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN M10 Achilles (unit id=111)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M16 SPAA (id=112)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Naval Support (id=114)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Naval Support (unit id=114)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Carrier (id=115)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Carrier (unit id=115)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=Naval Shells (unit id=66)
found owner=United Nations (king id=4)
found homecity=NONE
found randomize
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=88 (integer 88)
found receiver=United Nations (king id=4)

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Btn. (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Division (unit id=92)
found count=9 (integer 9)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8in M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M24 Chaffee (unit id=6)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-51 Mustang (unit id=15)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=F-80 Shooting Star (unit id=30)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK T-6 Mosquito (unit id=14)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK P-51 Mustang (unit id=37)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Division Mot. (unit id=124)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm M7 Priest (unit id=60)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Btn. (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Btn. (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 87, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Marine Div. (unit id=7)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kochang
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=None
found locations
found location 0: 76, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN ENDGAME found
looking for endscreens=
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found locations
found location 0: 72, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ulsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found homecity=SEOUL
found locations
found location 0: 111, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 74, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hongchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 90, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 81, 75, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=4 (integer 4)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=20 (integer 20)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 102, 66, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chinju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=7 (integer 7)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=9 (integer 9)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 69, 95, 0 (map=0)
found location 1: 78, 92, 0 (map=0)
found location 2: 84, 94, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=1

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=0 (flag=0)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=1 (flag=1)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=2 (flag=2)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=3 (flag=3)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=4 (flag=4)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=5 (flag=5)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=6 (flag=6)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=7 (flag=7)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=8 (flag=8)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=9 (flag=9)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=10 (flag=10)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=11 (flag=11)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=12 (flag=12)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wa) (unit id=121)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 39, 43, 0 (map=0)
found endlocations

@THEN MAKEAGGRESSION found
looking for who=,whom=
found who=Chinese (king id=5)
found whom=United Nations (king id=4)

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=11 (integer 11)
found receiver=Chinese (king id=5)

@THEN DESTROYACIVILIZATION found
looking for whom=
found whom=Chinese Border (king id=6)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wb) (unit id=5)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 49, 23, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 33, 41, 0 (map=0)
found location 1: 40, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ca) (unit id=117)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Cb) (unit id=119)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 82, 26, 0 (map=0)
found location 1: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ea) (unit id=4)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Eb) (unit id=67)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 119, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 119, 17, 0 (map=0)
found location 1: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 116, 14, 0 (map=0)
found location 1: 92, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 49, 39, 0 (map=0)
found location 1: 55, 37, 0 (map=0)
found location 2: 59, 33, 0 (map=0)
found location 3: 65, 35, 0 (map=0)
found location 4: 67, 39, 0 (map=0)
found location 5: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 69, 33, 0 (map=0)
found location 1: 72, 36, 0 (map=0)
found location 2: 81, 37, 0 (map=0)
found location 3: 84, 40, 0 (map=0)
found location 4: 77, 35, 0 (map=0)
found location 5: 68, 34, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 88, 30, 0 (map=0)
found location 1: 96, 36, 0 (map=0)
found location 2: 95, 27, 0 (map=0)
found location 3: 100, 30, 0 (map=0)
found location 4: 112, 26, 0 (map=0)
found location 5: 118, 24, 0 (map=0)
found location 6: 125, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=60 (integer 60)
found homecity=none
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 63, 55, 0 (map=0)
found location 2: 60, 56, 0 (map=0)
found location 3: 55, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=26 (integer 26)
found homecity=none
found locations
found location 0: 73, 45, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 57, 59, 0 (map=0)
found location 3: 59, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 61, 37, 0 (map=0)
found location 2: 57, 41, 0 (map=0)
found location 3: 63, 35, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found location 1: 75, 41, 0 (map=0)
found location 2: 73, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 71, 47, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 75, 49, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found location 1: 84, 42, 0 (map=0)
found location 2: 82, 48, 0 (map=0)
found location 3: 78, 50, 0 (map=0)
found location 4: 75, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found location 1: 89, 35, 0 (map=0)
found location 2: 88, 40, 0 (map=0)
found location 3: 94, 38, 0 (map=0)
found location 4: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found location 1: 117, 27, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found location 1: 122, 22, 0 (map=0)
found location 2: 109, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found location 1: 100, 42, 0 (map=0)
found location 2: 97, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found location 1: 88, 44, 0 (map=0)
found location 2: 85, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 84, 56, 0 (map=0)
found location 2: 91, 55, 0 (map=0)
found location 3: 89, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 97, 59, 0 (map=0)
found location 2: 96, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found location 1: 58, 52, 0 (map=0)
found location 2: 55, 53, 0 (map=0)
found location 3: 60, 50, 0 (map=0)
found location 4: 57, 55, 0 (map=0)
found location 5: 59, 57, 0 (map=0)
found location 6: 56, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found location 1: 65, 59, 0 (map=0)
found location 2: 64, 54, 0 (map=0)
found location 3: 61, 59, 0 (map=0)
found location 4: 67, 61, 0 (map=0)
found location 5: 64, 62, 0 (map=0)
found location 6: 59, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found location 1: 52, 62, 0 (map=0)
found location 2: 54, 64, 0 (map=0)
found location 3: 66, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 78, 66, 0 (map=0)
found location 2: 80, 62, 0 (map=0)
found location 3: 74, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 80, 64, 0 (map=0)
found location 2: 78, 66, 0 (map=0)
found location 3: 81, 65, 0 (map=0)
found location 4: 79, 63, 0 (map=0)
found location 5: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 79, 73, 0 (map=0)
found location 2: 86, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 77, 75, 0 (map=0)
found location 2: 81, 73, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 87, 69, 0 (map=0)
found location 2: 89, 67, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found location 1: 66, 46, 0 (map=0)
found location 2: 68, 48, 0 (map=0)
found location 3: 62, 48, 0 (map=0)
found location 4: 65, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found location 1: 78, 52, 0 (map=0)
found location 2: 75, 55, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 82, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=42 (integer 42)
found homecity=none
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 84, 48, 0 (map=0)
found location 2: 87, 49, 0 (map=0)
found location 3: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 80, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found location 1: 83, 61, 0 (map=0)
found location 2: 85, 61, 0 (map=0)
found location 3: 87, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found location 1: 88, 64, 0 (map=0)
found location 2: 90, 62, 0 (map=0)
found location 3: 89, 65, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found location 1: 92, 44, 0 (map=0)
found location 2: 93, 41, 0 (map=0)
found location 3: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 57, 45, 0 (map=0)
found location 1: 55, 47, 0 (map=0)
found location 2: 60, 46, 0 (map=0)
found location 3: 56, 40, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kanggye
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 40, 0 (map=0)
found location 1: 82, 40, 0 (map=0)
found location 2: 78, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 47, 45, 0 (map=0)
found location 1: 50, 46, 0 (map=0)
found location 2: 52, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 53, 45, 0 (map=0)
found location 1: 50, 48, 0 (map=0)
found location 2: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 108, 38, 0 (map=0)
found location 1: 98, 42, 0 (map=0)
found location 2: 90, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=28 (integer 28)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 48, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 113, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wa) (id=121)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wa) (unit id=121)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 72, 90, 0 (map=0)
found location 1: 76, 80, 0 (map=0)
found location 2: 74, 72, 0 (map=0)
found location 3: 73, 63, 0 (map=0)
found location 4: 58, 62, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 52, 48, 0 (map=0)
found location 7: 48, 46, 0 (map=0)
found location 8: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wb) (id=5)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wb) (unit id=5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 85, 83, 0 (map=0)
found location 1: 76, 76, 0 (map=0)
found location 2: 80, 68, 0 (map=0)
found location 3: 76, 68, 0 (map=0)
found location 4: 72, 60, 0 (map=0)
found location 5: 57, 57, 0 (map=0)
found location 6: 58, 48, 0 (map=0)
found location 7: 52, 32, 0 (map=0)
found location 8: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ca) (id=117)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ca) (unit id=117)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 92, 90, 0 (map=0)
found location 1: 91, 83, 0 (map=0)
found location 2: 85, 75, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 78, 54, 0 (map=0)
found location 5: 73, 47, 0 (map=0)
found location 6: 61, 39, 0 (map=0)
found location 7: 61, 25, 0 (map=0)
found location 8: 63, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Cb) (id=119)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Cb) (unit id=119)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 88, 72, 0 (map=0)
found location 3: 86, 64, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found location 6: 79, 41, 0 (map=0)
found location 7: 74, 32, 0 (map=0)
found location 8: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ea) (id=4)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ea) (unit id=4)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 108, 76, 0 (map=0)
found location 1: 101, 73, 0 (map=0)
found location 2: 91, 65, 0 (map=0)
found location 3: 88, 60, 0 (map=0)
found location 4: 87, 53, 0 (map=0)
found location 5: 87, 45, 0 (map=0)
found location 6: 92, 30, 0 (map=0)
found location 7: 107, 21, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Eb) (id=67)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Eb) (unit id=67)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 111, 79, 0 (map=0)
found location 1: 109, 71, 0 (map=0)
found location 2: 103, 65, 0 (map=0)
found location 3: 98, 60, 0 (map=0)
found location 4: 93, 55, 0 (map=0)
found location 5: 90, 46, 0 (map=0)
found location 6: 107, 39, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA 122mm A-19 Howitzer (id=120)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 73, 47, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 69, 3, 0 (map=0)
found location 4: 116, 14, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF MiG-15 Bis (id=36)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF MiG-15 Bis (unit id=36)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF Tu-2 Medium Bomber (id=28)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=32 (integer 32)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=18 (integer 18)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=5 (integer 5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA IS-2 (unit id=47)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 80, 56, 0 (map=0)
found location 3: 84, 56, 0 (map=0)
found location 4: 86, 54, 0 (map=0)
found location 5: 81, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 58, 0 (map=0)
found location 1: 75, 57, 0 (map=0)
found location 2: 79, 55, 0 (map=0)
found location 3: 80, 56, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found randomize
found locations
found location 0: 78, 50, 0 (map=0)
found location 1: 75, 55, 0 (map=0)
found location 2: 76, 52, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 74, 48, 0 (map=0)
found location 5: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 107, 21, 0 (map=0)
found location 3: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 107, 21, 0 (map=0)
found location 3: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 107, 21, 0 (map=0)
found location 3: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 74, 32, 0 (map=0)
found location 2: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 74, 32, 0 (map=0)
found location 2: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=9
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA-Lead Guerillas (unit id=65)
found count=15 (integer 15)
found homecity=none
found randomize
found locations
found location 0: 89, 67, 0 (map=0)
found location 1: 97, 67, 0 (map=0)
found location 2: 97, 71, 0 (map=0)
found location 3: 101, 69, 0 (map=0)
found location 4: 94, 74, 0 (map=0)
found location 5: 103, 79, 0 (map=0)
found location 6: 104, 74, 0 (map=0)
found location 7: 89, 79, 0 (map=0)
found location 8: 86, 88, 0 (map=0)
found location 9: 80, 84, 0 (map=0)

@THEN JUSTONCE found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
@ENDEVENTS found

Used heap space: 234804 bytes
TOTPP: Allocating 232433 bytes for events (growable)

Chose "Events.txt" as events file
@INITFLAG found
New event structure created

@IF found - creating new event structure
New event structure created

@IF SCENARIOLOADED
@THEN found

@THEN DONTPLAYWONDERS found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NOSCHISM found
looking for whom=
found defender=ANYBODY (king id=-2)
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NEGOTIATION found
looking for talker=,talkertype=,listener=,listenertype=
found talker=ANYBODY (king id=-2)
found talkertype=HumanOrComputer
found listener=ANYBODY (king id=-2)
found listenertype=HumanOrComputer
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=North Koreans (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kochang
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kyongju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=31 (turn number 31)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=32 (turn number 32)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=1st Prov. Marine Bde. (unit id=99)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Division (unit id=90)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Division (unit id=94)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK Capital Div. (unit id=0)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 107, 79, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 1st Division (unit id=82)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 99, 77, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 2nd Division (unit id=83)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 99, 91, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 7th Division (unit id=87)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 111, 77, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 9th Division (unit id=89)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 81, 0 (map=0)
found location 1: 111, 79, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Btn. (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Btn. (unit id=12)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Btn. (unit id=13)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=New Zealand 25-pdr (unit id=70)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Philipino Btn. (unit id=54)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Thai Btn. (unit id=55)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Cavalry Inf. (unit id=97)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 24th Division (unit id=93)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Marine Div. (unit id=7)
found count=5 (integer 5)
found homecity=none
found randomize
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Eng. (unit id=100)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Division (unit id=90)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Division (unit id=94)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Marine Div. (unit id=7)
found count=4 (integer 4)
found homecity=none
found randomize
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Royal Marines (unit id=10)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centaur Mark IV (unit id=110)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Eng. (unit id=100)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 110, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 111, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 187th Airborne (unit id=8)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Dutch Btn. (unit id=49)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Turkish Btn. (unit id=53)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN French Btn. (unit id=51)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 3rd Division (unit id=91)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Btn. (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=British 25-pdr (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Greek Btn. (unit id=52)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 8th Division (unit id=88)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Belgian Btn. (unit id=50)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 5th Division (unit id=85)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 3rd Division (unit id=84)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Btn. (unit id=9)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Btn. (unit id=13)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=New Zealand 25-pdr (unit id=70)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Btn. (unit id=12)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian M4A3E8 (unit id=11)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=British 25-pdr (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 45th Division (unit id=96)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 40th Division (unit id=95)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-51 Mustang (unit id=15)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=F-80 Shooting Star (unit id=30)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-82 Mustang (unit id=17)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8in M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK P-51 Mustang (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN 5.5in Howitzer (unit id=62)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK P-51 Mustang (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8in M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Comet (unit id=105)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Kangaroo (unit id=104)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M18 Hellcat (unit id=58)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M36 Jackson (unit id=59)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Carrier (unit id=71)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F2H Banshee (unit id=32)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F9F Panther (unit id=33)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF AD4 Skyraider (unit id=18)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm M7 Priest (unit id=60)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN M10 Achilles (unit id=111)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Daimler Armd Car (unit id=109)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Universal Carrier (unit id=108)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Meteor F-8 (unit id=35)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=SAF F-86 Sabre (unit id=34)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Naval Support (unit id=114)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Transport Ship (unit id=126)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=B-50 Superfortress (unit id=21)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill AVRE (unit id=106)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Crocodile (unit id=107)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=39 (technology id=39)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=37 (technology id=37)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US H-19 Chickasaw (unit id=29)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Airlift (unit id=78)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=8 (integer 8)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Transport Ship (id=126)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Transport Ship (unit id=126)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Army Engineers (id=1)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Marine Div. (id=7)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Marine Div. (unit id=7)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 187th Airborne (id=8)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 187th Airborne (unit id=8)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Btn. (id=9)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Btn. (unit id=9)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Royal Marines (id=10)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Royal Marines (unit id=10)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian M4A3E8 (id=11)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian M4A3E8 (unit id=11)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian Btn. (id=12)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian Btn. (unit id=12)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Australian Btn. (id=13)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Australian Btn. (unit id=13)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F4U Corsair (id=16)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF AD4 Skyraider (id=18)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F7F Tigercat (id=19)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F7F Tigercat (unit id=19)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF B-26 Invader (id=20)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF B-26 Invader (unit id=20)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=B-50 Superfortress (id=21)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=B-50 Superfortress (unit id=21)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-250 (integer -250)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Firefly (id=22)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Firefly (unit id=22)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Sea Fury (id=23)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Sea Fury (unit id=23)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US H-19 Chickasaw (unit id=29)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Airlift (unit id=78)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF F-86 Sabre (id=31)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-86 Sabre (unit id=31)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F2H Banshee (id=32)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F9F Panther (id=33)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=SAF F-86 Sabre (id=34)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=SAF F-86 Sabre (unit id=34)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Meteor F-8 (id=35)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Meteor F-8 (unit id=35)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK M8 Armored Car (id=38)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-25 (integer -25)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M26 Pershing (id=39)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M4A3E8 (id=40)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M46 Patton (id=41)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M46 Patton (unit id=41)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Cromwell (id=42)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Cromwell (unit id=42)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Centurion III (id=43)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Centurion III (unit id=43)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Churchill (id=44)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Churchill (unit id=44)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Dutch Btn. (id=49)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Dutch Btn. (unit id=49)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Belgian Btn. (id=50)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Belgian Btn. (unit id=50)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN French Btn. (id=51)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN French Btn. (unit id=51)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Greek Btn. (id=52)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Greek Btn. (unit id=52)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Turkish Btn. (id=53)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Turkish Btn. (unit id=53)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Philipino Btn. (id=54)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Philipino Btn. (unit id=54)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Thai Btn. (id=55)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Thai Btn. (unit id=55)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Ethiopian Btn. (id=56)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Ethiopian Btn. (unit id=56)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Colombian Btn. (id=57)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Colombian Btn. (unit id=57)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M18 Hellcat (id=58)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M36 Jackson (id=59)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 105mm M7 Priest (id=60)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm M7 Priest (unit id=60)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 105mm Howitzer (id=61)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 105mm Howitzer (unit id=61)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN 5.5in Howitzer (id=62)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN 5.5in Howitzer (unit id=62)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=F-84E Thunderjet (id=68)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=F-84E Thunderjet (unit id=68)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=New Zealand 25-pdr (id=70)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=New Zealand 25-pdr (unit id=70)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Carrier (id=71)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 105mm Howitzer (id=75)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 155mm Howitzer (id=76)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 8in M1 Howitzer (id=77)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8in M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=British 25-pdr (id=80)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=British 25-pdr (unit id=80)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK Capital Div. (id=0)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK Capital Div. (unit id=0)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 1st Division (id=82)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 1st Division (unit id=82)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 103, 65, 0 (map=0)
found location 2: 111, 79, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 2nd Division (id=83)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 2nd Division (unit id=83)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 80, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 3rd Division (id=84)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 3rd Division (unit id=84)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 5th Division (id=85)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 5th Division (unit id=85)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 52, 64, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 76, 80, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 6th Division (id=86)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 6th Division (unit id=86)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 88, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 7th Division (id=87)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 7th Division (unit id=87)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 80, 68, 0 (map=0)
found location 2: 92, 78, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 8th Division (id=88)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 8th Division (unit id=88)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 9th Division (id=89)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 9th Division (unit id=89)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 2nd Division (id=90)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 2nd Division (unit id=90)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Division (id=91)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Division (unit id=91)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Division Mot. (id=124)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Division Mot. (unit id=124)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 7th Division (id=92)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Division (unit id=92)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 24th Division (id=93)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 24th Division (unit id=93)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 25th Division (id=94)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 25th Division (unit id=94)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 40th Division (id=95)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 40th Division (unit id=95)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 45th Division (id=96)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 45th Division (unit id=96)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Inf. (id=97)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Inf. (unit id=97)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Mot. (id=98)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Mot. (unit id=98)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC Combat Eng. (id=100)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC Combat Eng. (unit id=100)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Kangaroo (id=104)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Kangaroo (unit id=104)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Comet (id=105)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Comet (unit id=105)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=Universal Carrier (id=108)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=Universal Carrier (unit id=108)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Daimler Armd Car (id=109)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Daimler Armd Car (unit id=109)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN M10 Achilles (id=111)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN M10 Achilles (unit id=111)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M16 SPAA (id=112)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Naval Support (id=114)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Naval Support (unit id=114)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Carrier (id=115)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Carrier (unit id=115)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=Naval Shells (unit id=66)
found owner=United Nations (king id=4)
found homecity=NONE
found randomize
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=88 (integer 88)
found receiver=United Nations (king id=4)

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Btn. (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Division (unit id=92)
found count=9 (integer 9)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8in M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M24 Chaffee (unit id=6)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-51 Mustang (unit id=15)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=F-80 Shooting Star (unit id=30)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK T-6 Mosquito (unit id=14)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK P-51 Mustang (unit id=37)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Division Mot. (unit id=124)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm M7 Priest (unit id=60)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Btn. (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Btn. (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 87, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Marine Div. (unit id=7)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kochang
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=None
found locations
found location 0: 76, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN ENDGAME found
looking for endscreens=
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found locations
found location 0: 72, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ulsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found homecity=SEOUL
found locations
found location 0: 111, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 74, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hongchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 90, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 81, 75, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=4 (integer 4)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=20 (integer 20)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 102, 66, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chinju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=7 (integer 7)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=9 (integer 9)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 69, 95, 0 (map=0)
found location 1: 78, 92, 0 (map=0)
found location 2: 84, 94, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=1

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=0 (flag=0)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=1 (flag=1)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=2 (flag=2)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=3 (flag=3)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=4 (flag=4)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=5 (flag=5)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=6 (flag=6)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=7 (flag=7)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=8 (flag=8)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=9 (flag=9)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=10 (flag=10)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=11 (flag=11)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=12 (flag=12)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wa) (unit id=121)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 39, 43, 0 (map=0)
found endlocations

@THEN MAKEAGGRESSION found
looking for who=,whom=
found who=Chinese (king id=5)
found whom=United Nations (king id=4)

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=11 (integer 11)
found receiver=Chinese (king id=5)

@THEN DESTROYACIVILIZATION found
looking for whom=
found whom=Chinese Border (king id=6)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wb) (unit id=5)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 49, 23, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 33, 41, 0 (map=0)
found location 1: 40, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ca) (unit id=117)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Cb) (unit id=119)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 82, 26, 0 (map=0)
found location 1: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ea) (unit id=4)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Eb) (unit id=67)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 119, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 119, 17, 0 (map=0)
found location 1: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 116, 14, 0 (map=0)
found location 1: 92, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 49, 39, 0 (map=0)
found location 1: 55, 37, 0 (map=0)
found location 2: 59, 33, 0 (map=0)
found location 3: 65, 35, 0 (map=0)
found location 4: 67, 39, 0 (map=0)
found location 5: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 69, 33, 0 (map=0)
found location 1: 72, 36, 0 (map=0)
found location 2: 81, 37, 0 (map=0)
found location 3: 84, 40, 0 (map=0)
found location 4: 77, 35, 0 (map=0)
found location 5: 68, 34, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 88, 30, 0 (map=0)
found location 1: 96, 36, 0 (map=0)
found location 2: 95, 27, 0 (map=0)
found location 3: 100, 30, 0 (map=0)
found location 4: 112, 26, 0 (map=0)
found location 5: 118, 24, 0 (map=0)
found location 6: 125, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=60 (integer 60)
found homecity=none
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 63, 55, 0 (map=0)
found location 2: 60, 56, 0 (map=0)
found location 3: 55, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=26 (integer 26)
found homecity=none
found locations
found location 0: 73, 45, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 57, 59, 0 (map=0)
found location 3: 59, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 61, 37, 0 (map=0)
found location 2: 57, 41, 0 (map=0)
found location 3: 63, 35, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found location 1: 75, 41, 0 (map=0)
found location 2: 73, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 71, 47, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 75, 49, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found location 1: 84, 42, 0 (map=0)
found location 2: 82, 48, 0 (map=0)
found location 3: 78, 50, 0 (map=0)
found location 4: 75, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found location 1: 89, 35, 0 (map=0)
found location 2: 88, 40, 0 (map=0)
found location 3: 94, 38, 0 (map=0)
found location 4: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found location 1: 117, 27, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found location 1: 122, 22, 0 (map=0)
found location 2: 109, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found location 1: 100, 42, 0 (map=0)
found location 2: 97, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found location 1: 88, 44, 0 (map=0)
found location 2: 85, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 84, 56, 0 (map=0)
found location 2: 91, 55, 0 (map=0)
found location 3: 89, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 97, 59, 0 (map=0)
found location 2: 96, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found location 1: 58, 52, 0 (map=0)
found location 2: 55, 53, 0 (map=0)
found location 3: 60, 50, 0 (map=0)
found location 4: 57, 55, 0 (map=0)
found location 5: 59, 57, 0 (map=0)
found location 6: 56, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found location 1: 65, 59, 0 (map=0)
found location 2: 64, 54, 0 (map=0)
found location 3: 61, 59, 0 (map=0)
found location 4: 67, 61, 0 (map=0)
found location 5: 64, 62, 0 (map=0)
found location 6: 59, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found location 1: 52, 62, 0 (map=0)
found location 2: 54, 64, 0 (map=0)
found location 3: 66, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 78, 66, 0 (map=0)
found location 2: 80, 62, 0 (map=0)
found location 3: 74, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 80, 64, 0 (map=0)
found location 2: 78, 66, 0 (map=0)
found location 3: 81, 65, 0 (map=0)
found location 4: 79, 63, 0 (map=0)
found location 5: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 79, 73, 0 (map=0)
found location 2: 86, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 77, 75, 0 (map=0)
found location 2: 81, 73, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 87, 69, 0 (map=0)
found location 2: 89, 67, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found location 1: 66, 46, 0 (map=0)
found location 2: 68, 48, 0 (map=0)
found location 3: 62, 48, 0 (map=0)
found location 4: 65, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found location 1: 78, 52, 0 (map=0)
found location 2: 75, 55, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 82, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=42 (integer 42)
found homecity=none
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 84, 48, 0 (map=0)
found location 2: 87, 49, 0 (map=0)
found location 3: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 80, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found location 1: 83, 61, 0 (map=0)
found location 2: 85, 61, 0 (map=0)
found location 3: 87, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found location 1: 88, 64, 0 (map=0)
found location 2: 90, 62, 0 (map=0)
found location 3: 89, 65, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found location 1: 92, 44, 0 (map=0)
found location 2: 93, 41, 0 (map=0)
found location 3: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 57, 45, 0 (map=0)
found location 1: 55, 47, 0 (map=0)
found location 2: 60, 46, 0 (map=0)
found location 3: 56, 40, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kanggye
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 40, 0 (map=0)
found location 1: 82, 40, 0 (map=0)
found location 2: 78, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 47, 45, 0 (map=0)
found location 1: 50, 46, 0 (map=0)
found location 2: 52, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 53, 45, 0 (map=0)
found location 1: 50, 48, 0 (map=0)
found location 2: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 108, 38, 0 (map=0)
found location 1: 98, 42, 0 (map=0)
found location 2: 90, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=28 (integer 28)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 48, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 113, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wa) (id=121)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wa) (unit id=121)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 72, 90, 0 (map=0)
found location 1: 76, 80, 0 (map=0)
found location 2: 74, 72, 0 (map=0)
found location 3: 73, 63, 0 (map=0)
found location 4: 58, 62, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 52, 48, 0 (map=0)
found location 7: 48, 46, 0 (map=0)
found location 8: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wb) (id=5)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wb) (unit id=5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 85, 83, 0 (map=0)
found location 1: 76, 76, 0 (map=0)
found location 2: 80, 68, 0 (map=0)
found location 3: 76, 68, 0 (map=0)
found location 4: 72, 60, 0 (map=0)
found location 5: 57, 57, 0 (map=0)
found location 6: 58, 48, 0 (map=0)
found location 7: 52, 32, 0 (map=0)
found location 8: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ca) (id=117)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ca) (unit id=117)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 92, 90, 0 (map=0)
found location 1: 91, 83, 0 (map=0)
found location 2: 85, 75, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 78, 54, 0 (map=0)
found location 5: 73, 47, 0 (map=0)
found location 6: 61, 39, 0 (map=0)
found location 7: 61, 25, 0 (map=0)
found location 8: 63, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Cb) (id=119)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Cb) (unit id=119)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 88, 72, 0 (map=0)
found location 3: 86, 64, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found location 6: 79, 41, 0 (map=0)
found location 7: 74, 32, 0 (map=0)
found location 8: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ea) (id=4)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ea) (unit id=4)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 108, 76, 0 (map=0)
found location 1: 101, 73, 0 (map=0)
found location 2: 91, 65, 0 (map=0)
found location 3: 88, 60, 0 (map=0)
found location 4: 87, 53, 0 (map=0)
found location 5: 87, 45, 0 (map=0)
found location 6: 92, 30, 0 (map=0)
found location 7: 107, 21, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Eb) (id=67)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Eb) (unit id=67)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 111, 79, 0 (map=0)
found location 1: 109, 71, 0 (map=0)
found location 2: 103, 65, 0 (map=0)
found location 3: 98, 60, 0 (map=0)
found location 4: 93, 55, 0 (map=0)
found location 5: 90, 46, 0 (map=0)
found location 6: 107, 39, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA 122mm A-19 Howitzer (id=120)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 73, 47, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 69, 3, 0 (map=0)
found location 4: 116, 14, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF MiG-15 Bis (id=36)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF MiG-15 Bis (unit id=36)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF Tu-2 Medium Bomber (id=28)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=32 (integer 32)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=18 (integer 18)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=5 (integer 5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA IS-2 (unit id=47)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 80, 56, 0 (map=0)
found location 3: 84, 56, 0 (map=0)
found location 4: 86, 54, 0 (map=0)
found location 5: 81, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 58, 0 (map=0)
found location 1: 75, 57, 0 (map=0)
found location 2: 79, 55, 0 (map=0)
found location 3: 80, 56, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found randomize
found locations
found location 0: 78, 50, 0 (map=0)
found location 1: 75, 55, 0 (map=0)
found location 2: 76, 52, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 74, 48, 0 (map=0)
found location 5: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 107, 21, 0 (map=0)
found location 3: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 107, 21, 0 (map=0)
found location 3: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 107, 21, 0 (map=0)
found location 3: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 74, 32, 0 (map=0)
found location 2: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 74, 32, 0 (map=0)
found location 2: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=9
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA-Lead Guerillas (unit id=65)
found count=15 (integer 15)
found homecity=none
found randomize
found locations
found location 0: 89, 67, 0 (map=0)
found location 1: 97, 67, 0 (map=0)
found location 2: 97, 71, 0 (map=0)
found location 3: 101, 69, 0 (map=0)
found location 4: 94, 74, 0 (map=0)
found location 5: 103, 79, 0 (map=0)
found location 6: 104, 74, 0 (map=0)
found location 7: 89, 79, 0 (map=0)
found location 8: 86, 88, 0 (map=0)
found location 9: 80, 84, 0 (map=0)

@THEN JUSTONCE found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
@ENDEVENTS found

Used heap space: 234804 bytes
TOTPP: Allocating 232433 bytes for events (growable)

Chose "Events.txt" as events file
@INITFLAG found
New event structure created

@IF found - creating new event structure
New event structure created

@IF SCENARIOLOADED
@THEN found

@THEN DONTPLAYWONDERS found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NOSCHISM found
looking for whom=
found defender=ANYBODY (king id=-2)
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NEGOTIATION found
looking for talker=,talkertype=,listener=,listenertype=
found talker=ANYBODY (king id=-2)
found talkertype=HumanOrComputer
found listener=ANYBODY (king id=-2)
found listenertype=HumanOrComputer
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=North Koreans (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kochang
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kyongju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=31 (turn number 31)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=32 (turn number 32)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=1st Prov. Marine Bde. (unit id=99)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Division (unit id=90)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Division (unit id=94)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK Capital Div. (unit id=0)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 107, 79, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 1st Division (unit id=82)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 99, 77, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 2nd Division (unit id=83)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 99, 91, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 7th Division (unit id=87)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 111, 77, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 9th Division (unit id=89)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 81, 0 (map=0)
found location 1: 111, 79, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Btn. (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Btn. (unit id=12)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Btn. (unit id=13)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=New Zealand 25-pdr (unit id=70)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Philipino Btn. (unit id=54)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Thai Btn. (unit id=55)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Cavalry Inf. (unit id=97)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 24th Division (unit id=93)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Marine Div. (unit id=7)
found count=5 (integer 5)
found homecity=none
found randomize
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Eng. (unit id=100)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Division (unit id=90)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Division (unit id=94)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Marine Div. (unit id=7)
found count=4 (integer 4)
found homecity=none
found randomize
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Royal Marines (unit id=10)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centaur Mark IV (unit id=110)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Eng. (unit id=100)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 110, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 111, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 187th Airborne (unit id=8)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Dutch Btn. (unit id=49)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Turkish Btn. (unit id=53)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN French Btn. (unit id=51)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 3rd Division (unit id=91)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Btn. (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=British 25-pdr (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Greek Btn. (unit id=52)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 8th Division (unit id=88)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Belgian Btn. (unit id=50)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 5th Division (unit id=85)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 3rd Division (unit id=84)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Btn. (unit id=9)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Btn. (unit id=13)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=New Zealand 25-pdr (unit id=70)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Btn. (unit id=12)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian M4A3E8 (unit id=11)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=British 25-pdr (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 45th Division (unit id=96)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 40th Division (unit id=95)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-51 Mustang (unit id=15)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=F-80 Shooting Star (unit id=30)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-82 Mustang (unit id=17)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8in M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK P-51 Mustang (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN 5.5in Howitzer (unit id=62)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK P-51 Mustang (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8in M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Comet (unit id=105)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Kangaroo (unit id=104)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M18 Hellcat (unit id=58)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M36 Jackson (unit id=59)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Carrier (unit id=71)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F2H Banshee (unit id=32)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F9F Panther (unit id=33)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF AD4 Skyraider (unit id=18)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm M7 Priest (unit id=60)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN M10 Achilles (unit id=111)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Daimler Armd Car (unit id=109)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Universal Carrier (unit id=108)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Meteor F-8 (unit id=35)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=SAF F-86 Sabre (unit id=34)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Naval Support (unit id=114)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Transport Ship (unit id=126)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=B-50 Superfortress (unit id=21)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill AVRE (unit id=106)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Crocodile (unit id=107)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=39 (technology id=39)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=37 (technology id=37)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US H-19 Chickasaw (unit id=29)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Airlift (unit id=78)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=8 (integer 8)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Transport Ship (id=126)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Transport Ship (unit id=126)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Army Engineers (id=1)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Marine Div. (id=7)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Marine Div. (unit id=7)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 187th Airborne (id=8)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 187th Airborne (unit id=8)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Btn. (id=9)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Btn. (unit id=9)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Royal Marines (id=10)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Royal Marines (unit id=10)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian M4A3E8 (id=11)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian M4A3E8 (unit id=11)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian Btn. (id=12)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian Btn. (unit id=12)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Australian Btn. (id=13)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Australian Btn. (unit id=13)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F4U Corsair (id=16)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF AD4 Skyraider (id=18)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F7F Tigercat (id=19)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F7F Tigercat (unit id=19)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF B-26 Invader (id=20)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF B-26 Invader (unit id=20)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=B-50 Superfortress (id=21)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=B-50 Superfortress (unit id=21)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-250 (integer -250)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Firefly (id=22)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Firefly (unit id=22)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Sea Fury (id=23)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Sea Fury (unit id=23)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US H-19 Chickasaw (unit id=29)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Airlift (unit id=78)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF F-86 Sabre (id=31)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-86 Sabre (unit id=31)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F2H Banshee (id=32)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F9F Panther (id=33)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=SAF F-86 Sabre (id=34)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=SAF F-86 Sabre (unit id=34)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Meteor F-8 (id=35)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Meteor F-8 (unit id=35)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK M8 Armored Car (id=38)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-25 (integer -25)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M26 Pershing (id=39)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M4A3E8 (id=40)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M46 Patton (id=41)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M46 Patton (unit id=41)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Cromwell (id=42)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Cromwell (unit id=42)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Centurion III (id=43)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Centurion III (unit id=43)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Churchill (id=44)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Churchill (unit id=44)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Dutch Btn. (id=49)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Dutch Btn. (unit id=49)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Belgian Btn. (id=50)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Belgian Btn. (unit id=50)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN French Btn. (id=51)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN French Btn. (unit id=51)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Greek Btn. (id=52)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Greek Btn. (unit id=52)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Turkish Btn. (id=53)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Turkish Btn. (unit id=53)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Philipino Btn. (id=54)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Philipino Btn. (unit id=54)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Thai Btn. (id=55)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Thai Btn. (unit id=55)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Ethiopian Btn. (id=56)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Ethiopian Btn. (unit id=56)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Colombian Btn. (id=57)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Colombian Btn. (unit id=57)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M18 Hellcat (id=58)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M36 Jackson (id=59)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 105mm M7 Priest (id=60)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm M7 Priest (unit id=60)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 105mm Howitzer (id=61)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 105mm Howitzer (unit id=61)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN 5.5in Howitzer (id=62)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN 5.5in Howitzer (unit id=62)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=F-84E Thunderjet (id=68)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=F-84E Thunderjet (unit id=68)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=New Zealand 25-pdr (id=70)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=New Zealand 25-pdr (unit id=70)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Carrier (id=71)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 105mm Howitzer (id=75)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 155mm Howitzer (id=76)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 8in M1 Howitzer (id=77)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8in M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=British 25-pdr (id=80)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=British 25-pdr (unit id=80)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK Capital Div. (id=0)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK Capital Div. (unit id=0)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 1st Division (id=82)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 1st Division (unit id=82)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 103, 65, 0 (map=0)
found location 2: 111, 79, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 2nd Division (id=83)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 2nd Division (unit id=83)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 80, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 3rd Division (id=84)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 3rd Division (unit id=84)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 5th Division (id=85)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 5th Division (unit id=85)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 52, 64, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 76, 80, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 6th Division (id=86)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 6th Division (unit id=86)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 88, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 7th Division (id=87)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 7th Division (unit id=87)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 80, 68, 0 (map=0)
found location 2: 92, 78, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 8th Division (id=88)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 8th Division (unit id=88)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 9th Division (id=89)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 9th Division (unit id=89)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 2nd Division (id=90)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 2nd Division (unit id=90)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Division (id=91)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Division (unit id=91)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Division Mot. (id=124)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Division Mot. (unit id=124)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 7th Division (id=92)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Division (unit id=92)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 24th Division (id=93)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 24th Division (unit id=93)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 25th Division (id=94)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 25th Division (unit id=94)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 40th Division (id=95)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 40th Division (unit id=95)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 45th Division (id=96)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 45th Division (unit id=96)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Inf. (id=97)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Inf. (unit id=97)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Mot. (id=98)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Mot. (unit id=98)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC Combat Eng. (id=100)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC Combat Eng. (unit id=100)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Kangaroo (id=104)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Kangaroo (unit id=104)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Comet (id=105)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Comet (unit id=105)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=Universal Carrier (id=108)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=Universal Carrier (unit id=108)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Daimler Armd Car (id=109)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Daimler Armd Car (unit id=109)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN M10 Achilles (id=111)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN M10 Achilles (unit id=111)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M16 SPAA (id=112)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Naval Support (id=114)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Naval Support (unit id=114)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Carrier (id=115)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Carrier (unit id=115)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=Naval Shells (unit id=66)
found owner=United Nations (king id=4)
found homecity=NONE
found randomize
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=88 (integer 88)
found receiver=United Nations (king id=4)

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Btn. (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Division (unit id=92)
found count=9 (integer 9)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8in M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M24 Chaffee (unit id=6)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-51 Mustang (unit id=15)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=F-80 Shooting Star (unit id=30)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK T-6 Mosquito (unit id=14)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK P-51 Mustang (unit id=37)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Division Mot. (unit id=124)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm M7 Priest (unit id=60)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Btn. (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Btn. (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 87, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Marine Div. (unit id=7)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kochang
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=None
found locations
found location 0: 76, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN ENDGAME found
looking for endscreens=
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found locations
found location 0: 72, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ulsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found homecity=SEOUL
found locations
found location 0: 111, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 74, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hongchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 90, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 81, 75, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=4 (integer 4)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=20 (integer 20)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 102, 66, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chinju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=7 (integer 7)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=9 (integer 9)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 69, 95, 0 (map=0)
found location 1: 78, 92, 0 (map=0)
found location 2: 84, 94, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=1

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=0 (flag=0)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=1 (flag=1)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=2 (flag=2)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=3 (flag=3)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=4 (flag=4)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=5 (flag=5)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=6 (flag=6)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=7 (flag=7)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=8 (flag=8)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=9 (flag=9)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=10 (flag=10)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=11 (flag=11)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=12 (flag=12)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wa) (unit id=121)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 39, 43, 0 (map=0)
found endlocations

@THEN MAKEAGGRESSION found
looking for who=,whom=
found who=Chinese (king id=5)
found whom=United Nations (king id=4)

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=11 (integer 11)
found receiver=Chinese (king id=5)

@THEN DESTROYACIVILIZATION found
looking for whom=
found whom=Chinese Border (king id=6)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wb) (unit id=5)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 49, 23, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 33, 41, 0 (map=0)
found location 1: 40, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ca) (unit id=117)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Cb) (unit id=119)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 82, 26, 0 (map=0)
found location 1: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ea) (unit id=4)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Eb) (unit id=67)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 119, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 119, 17, 0 (map=0)
found location 1: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 116, 14, 0 (map=0)
found location 1: 92, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 49, 39, 0 (map=0)
found location 1: 55, 37, 0 (map=0)
found location 2: 59, 33, 0 (map=0)
found location 3: 65, 35, 0 (map=0)
found location 4: 67, 39, 0 (map=0)
found location 5: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 69, 33, 0 (map=0)
found location 1: 72, 36, 0 (map=0)
found location 2: 81, 37, 0 (map=0)
found location 3: 84, 40, 0 (map=0)
found location 4: 77, 35, 0 (map=0)
found location 5: 68, 34, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 88, 30, 0 (map=0)
found location 1: 96, 36, 0 (map=0)
found location 2: 95, 27, 0 (map=0)
found location 3: 100, 30, 0 (map=0)
found location 4: 112, 26, 0 (map=0)
found location 5: 118, 24, 0 (map=0)
found location 6: 125, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=60 (integer 60)
found homecity=none
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 63, 55, 0 (map=0)
found location 2: 60, 56, 0 (map=0)
found location 3: 55, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=26 (integer 26)
found homecity=none
found locations
found location 0: 73, 45, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 57, 59, 0 (map=0)
found location 3: 59, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 61, 37, 0 (map=0)
found location 2: 57, 41, 0 (map=0)
found location 3: 63, 35, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found location 1: 75, 41, 0 (map=0)
found location 2: 73, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 71, 47, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 75, 49, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found location 1: 84, 42, 0 (map=0)
found location 2: 82, 48, 0 (map=0)
found location 3: 78, 50, 0 (map=0)
found location 4: 75, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found location 1: 89, 35, 0 (map=0)
found location 2: 88, 40, 0 (map=0)
found location 3: 94, 38, 0 (map=0)
found location 4: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found location 1: 117, 27, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found location 1: 122, 22, 0 (map=0)
found location 2: 109, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found location 1: 100, 42, 0 (map=0)
found location 2: 97, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found location 1: 88, 44, 0 (map=0)
found location 2: 85, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 84, 56, 0 (map=0)
found location 2: 91, 55, 0 (map=0)
found location 3: 89, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 97, 59, 0 (map=0)
found location 2: 96, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found location 1: 58, 52, 0 (map=0)
found location 2: 55, 53, 0 (map=0)
found location 3: 60, 50, 0 (map=0)
found location 4: 57, 55, 0 (map=0)
found location 5: 59, 57, 0 (map=0)
found location 6: 56, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found location 1: 65, 59, 0 (map=0)
found location 2: 64, 54, 0 (map=0)
found location 3: 61, 59, 0 (map=0)
found location 4: 67, 61, 0 (map=0)
found location 5: 64, 62, 0 (map=0)
found location 6: 59, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found location 1: 52, 62, 0 (map=0)
found location 2: 54, 64, 0 (map=0)
found location 3: 66, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 78, 66, 0 (map=0)
found location 2: 80, 62, 0 (map=0)
found location 3: 74, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 80, 64, 0 (map=0)
found location 2: 78, 66, 0 (map=0)
found location 3: 81, 65, 0 (map=0)
found location 4: 79, 63, 0 (map=0)
found location 5: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 79, 73, 0 (map=0)
found location 2: 86, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 77, 75, 0 (map=0)
found location 2: 81, 73, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 87, 69, 0 (map=0)
found location 2: 89, 67, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found location 1: 66, 46, 0 (map=0)
found location 2: 68, 48, 0 (map=0)
found location 3: 62, 48, 0 (map=0)
found location 4: 65, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found location 1: 78, 52, 0 (map=0)
found location 2: 75, 55, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 82, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=42 (integer 42)
found homecity=none
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 84, 48, 0 (map=0)
found location 2: 87, 49, 0 (map=0)
found location 3: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 80, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found location 1: 83, 61, 0 (map=0)
found location 2: 85, 61, 0 (map=0)
found location 3: 87, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found location 1: 88, 64, 0 (map=0)
found location 2: 90, 62, 0 (map=0)
found location 3: 89, 65, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found location 1: 92, 44, 0 (map=0)
found location 2: 93, 41, 0 (map=0)
found location 3: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 57, 45, 0 (map=0)
found location 1: 55, 47, 0 (map=0)
found location 2: 60, 46, 0 (map=0)
found location 3: 56, 40, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kanggye
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 40, 0 (map=0)
found location 1: 82, 40, 0 (map=0)
found location 2: 78, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 47, 45, 0 (map=0)
found location 1: 50, 46, 0 (map=0)
found location 2: 52, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 53, 45, 0 (map=0)
found location 1: 50, 48, 0 (map=0)
found location 2: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 108, 38, 0 (map=0)
found location 1: 98, 42, 0 (map=0)
found location 2: 90, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=28 (integer 28)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 48, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 113, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wa) (id=121)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wa) (unit id=121)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 72, 90, 0 (map=0)
found location 1: 76, 80, 0 (map=0)
found location 2: 74, 72, 0 (map=0)
found location 3: 73, 63, 0 (map=0)
found location 4: 58, 62, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 52, 48, 0 (map=0)
found location 7: 48, 46, 0 (map=0)
found location 8: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wb) (id=5)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wb) (unit id=5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 85, 83, 0 (map=0)
found location 1: 76, 76, 0 (map=0)
found location 2: 80, 68, 0 (map=0)
found location 3: 76, 68, 0 (map=0)
found location 4: 72, 60, 0 (map=0)
found location 5: 57, 57, 0 (map=0)
found location 6: 58, 48, 0 (map=0)
found location 7: 52, 32, 0 (map=0)
found location 8: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ca) (id=117)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ca) (unit id=117)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 92, 90, 0 (map=0)
found location 1: 91, 83, 0 (map=0)
found location 2: 85, 75, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 78, 54, 0 (map=0)
found location 5: 73, 47, 0 (map=0)
found location 6: 61, 39, 0 (map=0)
found location 7: 61, 25, 0 (map=0)
found location 8: 63, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Cb) (id=119)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Cb) (unit id=119)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 88, 72, 0 (map=0)
found location 3: 86, 64, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found location 6: 79, 41, 0 (map=0)
found location 7: 74, 32, 0 (map=0)
found location 8: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ea) (id=4)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ea) (unit id=4)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 108, 76, 0 (map=0)
found location 1: 101, 73, 0 (map=0)
found location 2: 91, 65, 0 (map=0)
found location 3: 88, 60, 0 (map=0)
found location 4: 87, 53, 0 (map=0)
found location 5: 87, 45, 0 (map=0)
found location 6: 92, 30, 0 (map=0)
found location 7: 107, 21, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Eb) (id=67)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Eb) (unit id=67)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 111, 79, 0 (map=0)
found location 1: 109, 71, 0 (map=0)
found location 2: 103, 65, 0 (map=0)
found location 3: 98, 60, 0 (map=0)
found location 4: 93, 55, 0 (map=0)
found location 5: 90, 46, 0 (map=0)
found location 6: 107, 39, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA 122mm A-19 Howitzer (id=120)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 73, 47, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 69, 3, 0 (map=0)
found location 4: 116, 14, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF MiG-15 Bis (id=36)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF MiG-15 Bis (unit id=36)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF Tu-2 Medium Bomber (id=28)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=32 (integer 32)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=18 (integer 18)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=5 (integer 5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA IS-2 (unit id=47)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 80, 56, 0 (map=0)
found location 3: 84, 56, 0 (map=0)
found location 4: 86, 54, 0 (map=0)
found location 5: 81, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 58, 0 (map=0)
found location 1: 75, 57, 0 (map=0)
found location 2: 79, 55, 0 (map=0)
found location 3: 80, 56, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found randomize
found locations
found location 0: 78, 50, 0 (map=0)
found location 1: 75, 55, 0 (map=0)
found location 2: 76, 52, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 74, 48, 0 (map=0)
found location 5: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 107, 21, 0 (map=0)
found location 3: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 107, 21, 0 (map=0)
found location 3: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 107, 21, 0 (map=0)
found location 3: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 74, 32, 0 (map=0)
found location 2: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 74, 32, 0 (map=0)
found location 2: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=9
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA-Lead Guerillas (unit id=65)
found count=15 (integer 15)
found homecity=none
found randomize
found locations
found location 0: 89, 67, 0 (map=0)
found location 1: 97, 67, 0 (map=0)
found location 2: 97, 71, 0 (map=0)
found location 3: 101, 69, 0 (map=0)
found location 4: 94, 74, 0 (map=0)
found location 5: 103, 79, 0 (map=0)
found location 6: 104, 74, 0 (map=0)
found location 7: 89, 79, 0 (map=0)
found location 8: 86, 88, 0 (map=0)
found location 9: 80, 84, 0 (map=0)

@THEN JUSTONCE found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
@ENDEVENTS found

Used heap space: 234804 bytes
TOTPP: Allocating 234804 bytes for events (growable)

Chose "Events.txt" as events file
@INITFLAG found
New event structure created


 Debugging filename: EVENTS

@IF found - creating new event structure
New event structure created

@IF SCENARIOLOADED
@THEN found

@THEN DONTPLAYWONDERS found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NOSCHISM found
looking for whom=
found defender=ANYBODY (king id=-2)
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NEGOTIATION found
looking for talker=,talkertype=,listener=,listenertype=
found talker=ANYBODY (king id=-2)
found talkertype=HumanOrComputer
found listener=ANYBODY (king id=-2)
found listenertype=HumanOrComputer
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=North Koreans (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kochang
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kyongju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=31 (turn number 31)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=32 (turn number 32)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=1st Prov. Marine Bde. (unit id=99)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Division (unit id=90)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Division (unit id=94)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK Capital Div. (unit id=0)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 107, 79, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 1st Division (unit id=82)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 99, 77, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 2nd Division (unit id=83)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 99, 91, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 7th Division (unit id=87)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 111, 77, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 9th Division (unit id=89)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 81, 0 (map=0)
found location 1: 111, 79, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Btn. (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Btn. (unit id=12)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Btn. (unit id=13)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=New Zealand 25-pdr (unit id=70)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Philipino Btn. (unit id=54)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Thai Btn. (unit id=55)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Cavalry Inf. (unit id=97)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 24th Division (unit id=93)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Marine Div. (unit id=7)
found count=5 (integer 5)
found homecity=none
found randomize
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Eng. (unit id=100)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Division (unit id=90)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Division (unit id=94)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Marine Div. (unit id=7)
found count=4 (integer 4)
found homecity=none
found randomize
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Royal Marines (unit id=10)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centaur Mark IV (unit id=110)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Eng. (unit id=100)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 110, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 111, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 187th Airborne (unit id=8)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Dutch Btn. (unit id=49)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Turkish Btn. (unit id=53)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN French Btn. (unit id=51)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 3rd Division (unit id=91)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Btn. (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=British 25-pdr (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Greek Btn. (unit id=52)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 8th Division (unit id=88)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Belgian Btn. (unit id=50)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 5th Division (unit id=85)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 3rd Division (unit id=84)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Btn. (unit id=9)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Btn. (unit id=13)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=New Zealand 25-pdr (unit id=70)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Btn. (unit id=12)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian M4A3E8 (unit id=11)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=British 25-pdr (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 45th Division (unit id=96)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 40th Division (unit id=95)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-51 Mustang (unit id=15)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=F-80 Shooting Star (unit id=30)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-82 Mustang (unit id=17)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8in M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK P-51 Mustang (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN 5.5in Howitzer (unit id=62)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK P-51 Mustang (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8in M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Comet (unit id=105)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Kangaroo (unit id=104)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M18 Hellcat (unit id=58)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M36 Jackson (unit id=59)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Carrier (unit id=71)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F2H Banshee (unit id=32)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F9F Panther (unit id=33)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF AD4 Skyraider (unit id=18)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm M7 Priest (unit id=60)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN M10 Achilles (unit id=111)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Daimler Armd Car (unit id=109)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Universal Carrier (unit id=108)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Meteor F-8 (unit id=35)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=SAF F-86 Sabre (unit id=34)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Naval Support (unit id=114)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Transport Ship (unit id=126)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=B-50 Superfortress (unit id=21)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill AVRE (unit id=106)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Crocodile (unit id=107)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=39 (technology id=39)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=37 (technology id=37)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US H-19 Chickasaw (unit id=29)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Airlift (unit id=78)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=8 (integer 8)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Transport Ship (id=126)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Transport Ship (unit id=126)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Army Engineers (id=1)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Marine Div. (id=7)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Marine Div. (unit id=7)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 187th Airborne (id=8)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 187th Airborne (unit id=8)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Btn. (id=9)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Btn. (unit id=9)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Royal Marines (id=10)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Royal Marines (unit id=10)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian M4A3E8 (id=11)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian M4A3E8 (unit id=11)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian Btn. (id=12)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian Btn. (unit id=12)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Australian Btn. (id=13)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Australian Btn. (unit id=13)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F4U Corsair (id=16)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF AD4 Skyraider (id=18)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F7F Tigercat (id=19)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F7F Tigercat (unit id=19)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF B-26 Invader (id=20)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF B-26 Invader (unit id=20)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=B-50 Superfortress (id=21)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=B-50 Superfortress (unit id=21)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-250 (integer -250)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Firefly (id=22)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Firefly (unit id=22)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Sea Fury (id=23)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Sea Fury (unit id=23)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US H-19 Chickasaw (unit id=29)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Airlift (unit id=78)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF F-86 Sabre (id=31)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-86 Sabre (unit id=31)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F2H Banshee (id=32)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F9F Panther (id=33)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=SAF F-86 Sabre (id=34)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=SAF F-86 Sabre (unit id=34)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Meteor F-8 (id=35)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Meteor F-8 (unit id=35)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK M8 Armored Car (id=38)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-25 (integer -25)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M26 Pershing (id=39)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M4A3E8 (id=40)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M46 Patton (id=41)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M46 Patton (unit id=41)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Cromwell (id=42)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Cromwell (unit id=42)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Centurion III (id=43)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Centurion III (unit id=43)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Churchill (id=44)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Churchill (unit id=44)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Dutch Btn. (id=49)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Dutch Btn. (unit id=49)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Belgian Btn. (id=50)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Belgian Btn. (unit id=50)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN French Btn. (id=51)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN French Btn. (unit id=51)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Greek Btn. (id=52)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Greek Btn. (unit id=52)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Turkish Btn. (id=53)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Turkish Btn. (unit id=53)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Philipino Btn. (id=54)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Philipino Btn. (unit id=54)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Thai Btn. (id=55)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Thai Btn. (unit id=55)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Ethiopian Btn. (id=56)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Ethiopian Btn. (unit id=56)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Colombian Btn. (id=57)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Colombian Btn. (unit id=57)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M18 Hellcat (id=58)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M36 Jackson (id=59)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 105mm M7 Priest (id=60)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm M7 Priest (unit id=60)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 105mm Howitzer (id=61)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 105mm Howitzer (unit id=61)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN 5.5in Howitzer (id=62)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN 5.5in Howitzer (unit id=62)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=F-84E Thunderjet (id=68)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=F-84E Thunderjet (unit id=68)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=New Zealand 25-pdr (id=70)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=New Zealand 25-pdr (unit id=70)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Carrier (id=71)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 105mm Howitzer (id=75)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 155mm Howitzer (id=76)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 8in M1 Howitzer (id=77)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8in M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=British 25-pdr (id=80)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=British 25-pdr (unit id=80)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK Capital Div. (id=0)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK Capital Div. (unit id=0)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 1st Division (id=82)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 1st Division (unit id=82)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 103, 65, 0 (map=0)
found location 2: 111, 79, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 2nd Division (id=83)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 2nd Division (unit id=83)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 80, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 3rd Division (id=84)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 3rd Division (unit id=84)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 5th Division (id=85)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 5th Division (unit id=85)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 52, 64, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 76, 80, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 6th Division (id=86)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 6th Division (unit id=86)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 88, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 7th Division (id=87)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 7th Division (unit id=87)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 80, 68, 0 (map=0)
found location 2: 92, 78, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 8th Division (id=88)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 8th Division (unit id=88)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 9th Division (id=89)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 9th Division (unit id=89)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 2nd Division (id=90)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 2nd Division (unit id=90)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Division (id=91)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Division (unit id=91)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Division Mot. (id=124)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Division Mot. (unit id=124)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 7th Division (id=92)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Division (unit id=92)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 24th Division (id=93)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 24th Division (unit id=93)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 25th Division (id=94)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 25th Division (unit id=94)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 40th Division (id=95)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 40th Division (unit id=95)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 45th Division (id=96)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 45th Division (unit id=96)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Inf. (id=97)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Inf. (unit id=97)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Mot. (id=98)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Mot. (unit id=98)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC Combat Eng. (id=100)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC Combat Eng. (unit id=100)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Kangaroo (id=104)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Kangaroo (unit id=104)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Comet (id=105)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Comet (unit id=105)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=Universal Carrier (id=108)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=Universal Carrier (unit id=108)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Daimler Armd Car (id=109)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Daimler Armd Car (unit id=109)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN M10 Achilles (id=111)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN M10 Achilles (unit id=111)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M16 SPAA (id=112)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Naval Support (id=114)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Naval Support (unit id=114)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Carrier (id=115)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Carrier (unit id=115)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=Naval Shells (unit id=66)
found owner=United Nations (king id=4)
found homecity=NONE
found randomize
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=88 (integer 88)
found receiver=United Nations (king id=4)

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Btn. (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Division (unit id=92)
found count=9 (integer 9)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8in M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M24 Chaffee (unit id=6)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-51 Mustang (unit id=15)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=F-80 Shooting Star (unit id=30)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK T-6 Mosquito (unit id=14)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK P-51 Mustang (unit id=37)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Division Mot. (unit id=124)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm M7 Priest (unit id=60)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Btn. (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Btn. (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 87, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Marine Div. (unit id=7)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kochang
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=None
found locations
found location 0: 76, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN ENDGAME found
looking for endscreens=
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found locations
found location 0: 72, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ulsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found homecity=SEOUL
found locations
found location 0: 111, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 74, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hongchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 90, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 81, 75, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=4 (integer 4)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=20 (integer 20)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 102, 66, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chinju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=7 (integer 7)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=9 (integer 9)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 69, 95, 0 (map=0)
found location 1: 78, 92, 0 (map=0)
found location 2: 84, 94, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=1

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=0 (flag=0)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=1 (flag=1)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=2 (flag=2)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=3 (flag=3)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=4 (flag=4)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=5 (flag=5)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=6 (flag=6)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=7 (flag=7)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=8 (flag=8)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=9 (flag=9)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=10 (flag=10)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=11 (flag=11)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=12 (flag=12)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wa) (unit id=121)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 39, 43, 0 (map=0)
found endlocations

@THEN MAKEAGGRESSION found
looking for who=,whom=
found who=Chinese (king id=5)
found whom=United Nations (king id=4)

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=11 (integer 11)
found receiver=Chinese (king id=5)

@THEN DESTROYACIVILIZATION found
looking for whom=
found whom=Chinese Border (king id=6)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wb) (unit id=5)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 49, 23, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 33, 41, 0 (map=0)
found location 1: 40, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ca) (unit id=117)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Cb) (unit id=119)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 82, 26, 0 (map=0)
found location 1: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ea) (unit id=4)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Eb) (unit id=67)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 119, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 119, 17, 0 (map=0)
found location 1: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 116, 14, 0 (map=0)
found location 1: 92, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 49, 39, 0 (map=0)
found location 1: 55, 37, 0 (map=0)
found location 2: 59, 33, 0 (map=0)
found location 3: 65, 35, 0 (map=0)
found location 4: 67, 39, 0 (map=0)
found location 5: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 69, 33, 0 (map=0)
found location 1: 72, 36, 0 (map=0)
found location 2: 81, 37, 0 (map=0)
found location 3: 84, 40, 0 (map=0)
found location 4: 77, 35, 0 (map=0)
found location 5: 68, 34, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 88, 30, 0 (map=0)
found location 1: 96, 36, 0 (map=0)
found location 2: 95, 27, 0 (map=0)
found location 3: 100, 30, 0 (map=0)
found location 4: 112, 26, 0 (map=0)
found location 5: 118, 24, 0 (map=0)
found location 6: 125, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=60 (integer 60)
found homecity=none
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 63, 55, 0 (map=0)
found location 2: 60, 56, 0 (map=0)
found location 3: 55, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=26 (integer 26)
found homecity=none
found locations
found location 0: 73, 45, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 57, 59, 0 (map=0)
found location 3: 59, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 61, 37, 0 (map=0)
found location 2: 57, 41, 0 (map=0)
found location 3: 63, 35, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found location 1: 75, 41, 0 (map=0)
found location 2: 73, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 71, 47, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 75, 49, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found location 1: 84, 42, 0 (map=0)
found location 2: 82, 48, 0 (map=0)
found location 3: 78, 50, 0 (map=0)
found location 4: 75, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found location 1: 89, 35, 0 (map=0)
found location 2: 88, 40, 0 (map=0)
found location 3: 94, 38, 0 (map=0)
found location 4: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found location 1: 117, 27, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found location 1: 122, 22, 0 (map=0)
found location 2: 109, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found location 1: 100, 42, 0 (map=0)
found location 2: 97, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found location 1: 88, 44, 0 (map=0)
found location 2: 85, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 84, 56, 0 (map=0)
found location 2: 91, 55, 0 (map=0)
found location 3: 89, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 97, 59, 0 (map=0)
found location 2: 96, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found location 1: 58, 52, 0 (map=0)
found location 2: 55, 53, 0 (map=0)
found location 3: 60, 50, 0 (map=0)
found location 4: 57, 55, 0 (map=0)
found location 5: 59, 57, 0 (map=0)
found location 6: 56, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found location 1: 65, 59, 0 (map=0)
found location 2: 64, 54, 0 (map=0)
found location 3: 61, 59, 0 (map=0)
found location 4: 67, 61, 0 (map=0)
found location 5: 64, 62, 0 (map=0)
found location 6: 59, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found location 1: 52, 62, 0 (map=0)
found location 2: 54, 64, 0 (map=0)
found location 3: 66, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 78, 66, 0 (map=0)
found location 2: 80, 62, 0 (map=0)
found location 3: 74, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 80, 64, 0 (map=0)
found location 2: 78, 66, 0 (map=0)
found location 3: 81, 65, 0 (map=0)
found location 4: 79, 63, 0 (map=0)
found location 5: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 79, 73, 0 (map=0)
found location 2: 86, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 77, 75, 0 (map=0)
found location 2: 81, 73, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 87, 69, 0 (map=0)
found location 2: 89, 67, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found location 1: 66, 46, 0 (map=0)
found location 2: 68, 48, 0 (map=0)
found location 3: 62, 48, 0 (map=0)
found location 4: 65, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found location 1: 78, 52, 0 (map=0)
found location 2: 75, 55, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 82, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=42 (integer 42)
found homecity=none
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 84, 48, 0 (map=0)
found location 2: 87, 49, 0 (map=0)
found location 3: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 80, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found location 1: 83, 61, 0 (map=0)
found location 2: 85, 61, 0 (map=0)
found location 3: 87, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found location 1: 88, 64, 0 (map=0)
found location 2: 90, 62, 0 (map=0)
found location 3: 89, 65, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found location 1: 92, 44, 0 (map=0)
found location 2: 93, 41, 0 (map=0)
found location 3: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 57, 45, 0 (map=0)
found location 1: 55, 47, 0 (map=0)
found location 2: 60, 46, 0 (map=0)
found location 3: 56, 40, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kanggye
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 40, 0 (map=0)
found location 1: 82, 40, 0 (map=0)
found location 2: 78, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 47, 45, 0 (map=0)
found location 1: 50, 46, 0 (map=0)
found location 2: 52, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 53, 45, 0 (map=0)
found location 1: 50, 48, 0 (map=0)
found location 2: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 108, 38, 0 (map=0)
found location 1: 98, 42, 0 (map=0)
found location 2: 90, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=28 (integer 28)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 48, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 113, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wa) (id=121)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wa) (unit id=121)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 72, 90, 0 (map=0)
found location 1: 76, 80, 0 (map=0)
found location 2: 74, 72, 0 (map=0)
found location 3: 73, 63, 0 (map=0)
found location 4: 58, 62, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 52, 48, 0 (map=0)
found location 7: 48, 46, 0 (map=0)
found location 8: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wb) (id=5)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wb) (unit id=5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 85, 83, 0 (map=0)
found location 1: 76, 76, 0 (map=0)
found location 2: 80, 68, 0 (map=0)
found location 3: 76, 68, 0 (map=0)
found location 4: 72, 60, 0 (map=0)
found location 5: 57, 57, 0 (map=0)
found location 6: 58, 48, 0 (map=0)
found location 7: 52, 32, 0 (map=0)
found location 8: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ca) (id=117)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ca) (unit id=117)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 92, 90, 0 (map=0)
found location 1: 91, 83, 0 (map=0)
found location 2: 85, 75, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 78, 54, 0 (map=0)
found location 5: 73, 47, 0 (map=0)
found location 6: 61, 39, 0 (map=0)
found location 7: 61, 25, 0 (map=0)
found location 8: 63, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Cb) (id=119)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Cb) (unit id=119)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 88, 72, 0 (map=0)
found location 3: 86, 64, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found location 6: 79, 41, 0 (map=0)
found location 7: 74, 32, 0 (map=0)
found location 8: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ea) (id=4)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ea) (unit id=4)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 108, 76, 0 (map=0)
found location 1: 101, 73, 0 (map=0)
found location 2: 91, 65, 0 (map=0)
found location 3: 88, 60, 0 (map=0)
found location 4: 87, 53, 0 (map=0)
found location 5: 87, 45, 0 (map=0)
found location 6: 92, 30, 0 (map=0)
found location 7: 107, 21, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Eb) (id=67)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Eb) (unit id=67)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 111, 79, 0 (map=0)
found location 1: 109, 71, 0 (map=0)
found location 2: 103, 65, 0 (map=0)
found location 3: 98, 60, 0 (map=0)
found location 4: 93, 55, 0 (map=0)
found location 5: 90, 46, 0 (map=0)
found location 6: 107, 39, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA 122mm A-19 Howitzer (id=120)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 73, 47, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 69, 3, 0 (map=0)
found location 4: 116, 14, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF MiG-15 Bis (id=36)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF MiG-15 Bis (unit id=36)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF Tu-2 Medium Bomber (id=28)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=32 (integer 32)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=18 (integer 18)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=5 (integer 5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA IS-2 (unit id=47)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 80, 56, 0 (map=0)
found location 3: 84, 56, 0 (map=0)
found location 4: 86, 54, 0 (map=0)
found location 5: 81, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 58, 0 (map=0)
found location 1: 75, 57, 0 (map=0)
found location 2: 79, 55, 0 (map=0)
found location 3: 80, 56, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found randomize
found locations
found location 0: 78, 50, 0 (map=0)
found location 1: 75, 55, 0 (map=0)
found location 2: 76, 52, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 74, 48, 0 (map=0)
found location 5: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 107, 21, 0 (map=0)
found location 3: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 107, 21, 0 (map=0)
found location 3: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 107, 21, 0 (map=0)
found location 3: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 74, 32, 0 (map=0)
found location 2: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 74, 32, 0 (map=0)
found location 2: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=9
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA-Lead Guerillas (unit id=65)
found count=15 (integer 15)
found homecity=none
found randomize
found locations
found location 0: 89, 67, 0 (map=0)
found location 1: 97, 67, 0 (map=0)
found location 2: 97, 71, 0 (map=0)
found location 3: 101, 69, 0 (map=0)
found location 4: 94, 74, 0 (map=0)
found location 5: 103, 79, 0 (map=0)
found location 6: 104, 74, 0 (map=0)
found location 7: 89, 79, 0 (map=0)
found location 8: 86, 88, 0 (map=0)
found location 9: 80, 84, 0 (map=0)

@THEN JUSTONCE found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
@ENDEVENTS found

Used heap space: 234804 bytes
TOTPP: Allocating 234804 bytes for events (growable)

Chose "Events.txt" as events file


 Debugging filename: EVENTS

@IF found - creating new event structure
New event structure created

@IF SCENARIOLOADED
@THEN found

@THEN DONTPLAYWONDERS found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NOSCHISM found
looking for whom=
found defender=ANYBODY (king id=-2)
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NEGOTIATION found
looking for talker=,talkertype=,listener=,listenertype=
found talker=ANYBODY (king id=-2)
found talkertype=HumanOrComputer
found listener=ANYBODY (king id=-2)
found listenertype=HumanOrComputer
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=North Koreans (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kochang
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kyongju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=31 (turn number 31)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=32 (turn number 32)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=1st Prov. Marine Bde. (unit id=99)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Division (unit id=90)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Division (unit id=94)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK Capital Div. (unit id=0)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 107, 79, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 1st Division (unit id=82)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 99, 77, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 2nd Division (unit id=83)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 99, 91, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 7th Division (unit id=87)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 111, 77, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 9th Division (unit id=89)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 81, 0 (map=0)
found location 1: 111, 79, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Btn. (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Btn. (unit id=12)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Btn. (unit id=13)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=New Zealand 25-pdr (unit id=70)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Philipino Btn. (unit id=54)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Thai Btn. (unit id=55)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Cavalry Inf. (unit id=97)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 24th Division (unit id=93)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Marine Div. (unit id=7)
found count=5 (integer 5)
found homecity=none
found randomize
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Eng. (unit id=100)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Division (unit id=90)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Division (unit id=94)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Marine Div. (unit id=7)
found count=4 (integer 4)
found homecity=none
found randomize
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Royal Marines (unit id=10)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centaur Mark IV (unit id=110)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Eng. (unit id=100)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 110, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 111, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 187th Airborne (unit id=8)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Dutch Btn. (unit id=49)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Turkish Btn. (unit id=53)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN French Btn. (unit id=51)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 3rd Division (unit id=91)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Btn. (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=British 25-pdr (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Greek Btn. (unit id=52)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 8th Division (unit id=88)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Belgian Btn. (unit id=50)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 5th Division (unit id=85)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 3rd Division (unit id=84)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Btn. (unit id=9)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Btn. (unit id=13)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=New Zealand 25-pdr (unit id=70)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Btn. (unit id=12)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian M4A3E8 (unit id=11)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=British 25-pdr (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 45th Division (unit id=96)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 40th Division (unit id=95)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-51 Mustang (unit id=15)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=F-80 Shooting Star (unit id=30)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-82 Mustang (unit id=17)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8in M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK P-51 Mustang (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN 5.5in Howitzer (unit id=62)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK P-51 Mustang (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8in M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Comet (unit id=105)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Kangaroo (unit id=104)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M18 Hellcat (unit id=58)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M36 Jackson (unit id=59)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Carrier (unit id=71)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F2H Banshee (unit id=32)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F9F Panther (unit id=33)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF AD4 Skyraider (unit id=18)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm M7 Priest (unit id=60)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN M10 Achilles (unit id=111)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Daimler Armd Car (unit id=109)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Universal Carrier (unit id=108)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Meteor F-8 (unit id=35)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=SAF F-86 Sabre (unit id=34)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Naval Support (unit id=114)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Transport Ship (unit id=126)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=B-50 Superfortress (unit id=21)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill AVRE (unit id=106)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Crocodile (unit id=107)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=39 (technology id=39)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=37 (technology id=37)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US H-19 Chickasaw (unit id=29)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Airlift (unit id=78)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=8 (integer 8)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Transport Ship (id=126)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Transport Ship (unit id=126)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Army Engineers (id=1)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Marine Div. (id=7)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Marine Div. (unit id=7)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 187th Airborne (id=8)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 187th Airborne (unit id=8)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Btn. (id=9)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Btn. (unit id=9)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Royal Marines (id=10)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Royal Marines (unit id=10)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian M4A3E8 (id=11)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian M4A3E8 (unit id=11)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian Btn. (id=12)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian Btn. (unit id=12)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Australian Btn. (id=13)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Australian Btn. (unit id=13)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F4U Corsair (id=16)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF AD4 Skyraider (id=18)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F7F Tigercat (id=19)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F7F Tigercat (unit id=19)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF B-26 Invader (id=20)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF B-26 Invader (unit id=20)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=B-50 Superfortress (id=21)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=B-50 Superfortress (unit id=21)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-250 (integer -250)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Firefly (id=22)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Firefly (unit id=22)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Sea Fury (id=23)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Sea Fury (unit id=23)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US H-19 Chickasaw (unit id=29)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Airlift (unit id=78)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF F-86 Sabre (id=31)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-86 Sabre (unit id=31)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F2H Banshee (id=32)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F9F Panther (id=33)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=SAF F-86 Sabre (id=34)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=SAF F-86 Sabre (unit id=34)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Meteor F-8 (id=35)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Meteor F-8 (unit id=35)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK M8 Armored Car (id=38)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-25 (integer -25)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M26 Pershing (id=39)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M4A3E8 (id=40)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M46 Patton (id=41)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M46 Patton (unit id=41)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Cromwell (id=42)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Cromwell (unit id=42)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Centurion III (id=43)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Centurion III (unit id=43)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Churchill (id=44)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Churchill (unit id=44)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Dutch Btn. (id=49)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Dutch Btn. (unit id=49)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Belgian Btn. (id=50)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Belgian Btn. (unit id=50)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN French Btn. (id=51)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN French Btn. (unit id=51)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Greek Btn. (id=52)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Greek Btn. (unit id=52)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Turkish Btn. (id=53)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Turkish Btn. (unit id=53)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Philipino Btn. (id=54)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Philipino Btn. (unit id=54)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Thai Btn. (id=55)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Thai Btn. (unit id=55)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Ethiopian Btn. (id=56)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Ethiopian Btn. (unit id=56)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Colombian Btn. (id=57)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Colombian Btn. (unit id=57)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M18 Hellcat (id=58)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M36 Jackson (id=59)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 105mm M7 Priest (id=60)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm M7 Priest (unit id=60)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 105mm Howitzer (id=61)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 105mm Howitzer (unit id=61)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN 5.5in Howitzer (id=62)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN 5.5in Howitzer (unit id=62)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=F-84E Thunderjet (id=68)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=F-84E Thunderjet (unit id=68)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=New Zealand 25-pdr (id=70)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=New Zealand 25-pdr (unit id=70)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Carrier (id=71)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 105mm Howitzer (id=75)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 155mm Howitzer (id=76)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 8in M1 Howitzer (id=77)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8in M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=British 25-pdr (id=80)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=British 25-pdr (unit id=80)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK Capital Div. (id=0)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK Capital Div. (unit id=0)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 1st Division (id=82)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 1st Division (unit id=82)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 103, 65, 0 (map=0)
found location 2: 111, 79, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 2nd Division (id=83)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 2nd Division (unit id=83)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 80, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 3rd Division (id=84)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 3rd Division (unit id=84)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 5th Division (id=85)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 5th Division (unit id=85)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 52, 64, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 76, 80, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 6th Division (id=86)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 6th Division (unit id=86)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 88, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 7th Division (id=87)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 7th Division (unit id=87)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 80, 68, 0 (map=0)
found location 2: 92, 78, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 8th Division (id=88)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 8th Division (unit id=88)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 9th Division (id=89)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 9th Division (unit id=89)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 2nd Division (id=90)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 2nd Division (unit id=90)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Division (id=91)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Division (unit id=91)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Division Mot. (id=124)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Division Mot. (unit id=124)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 7th Division (id=92)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Division (unit id=92)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 24th Division (id=93)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 24th Division (unit id=93)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 25th Division (id=94)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 25th Division (unit id=94)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 40th Division (id=95)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 40th Division (unit id=95)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 45th Division (id=96)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 45th Division (unit id=96)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Inf. (id=97)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Inf. (unit id=97)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Mot. (id=98)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Mot. (unit id=98)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC Combat Eng. (id=100)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC Combat Eng. (unit id=100)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Kangaroo (id=104)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Kangaroo (unit id=104)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Comet (id=105)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Comet (unit id=105)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=Universal Carrier (id=108)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=Universal Carrier (unit id=108)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Daimler Armd Car (id=109)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Daimler Armd Car (unit id=109)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN M10 Achilles (id=111)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN M10 Achilles (unit id=111)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M16 SPAA (id=112)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Naval Support (id=114)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Naval Support (unit id=114)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Carrier (id=115)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Carrier (unit id=115)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=Naval Shells (unit id=66)
found owner=United Nations (king id=4)
found homecity=NONE
found randomize
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=88 (integer 88)
found receiver=United Nations (king id=4)

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Btn. (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Division (unit id=92)
found count=9 (integer 9)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8in M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M24 Chaffee (unit id=6)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-51 Mustang (unit id=15)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=F-80 Shooting Star (unit id=30)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK T-6 Mosquito (unit id=14)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK P-51 Mustang (unit id=37)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Division Mot. (unit id=124)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm M7 Priest (unit id=60)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Btn. (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Btn. (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 87, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Marine Div. (unit id=7)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kochang
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=None
found locations
found location 0: 76, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN ENDGAME found
looking for endscreens=
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found locations
found location 0: 72, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ulsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found homecity=SEOUL
found locations
found location 0: 111, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 74, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hongchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 90, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 81, 75, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=4 (integer 4)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=20 (integer 20)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 102, 66, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chinju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=7 (integer 7)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=9 (integer 9)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 69, 95, 0 (map=0)
found location 1: 78, 92, 0 (map=0)
found location 2: 84, 94, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=1

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=0 (flag=0)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=1 (flag=1)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=2 (flag=2)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=3 (flag=3)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=4 (flag=4)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=5 (flag=5)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=6 (flag=6)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=7 (flag=7)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=8 (flag=8)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=9 (flag=9)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=10 (flag=10)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=11 (flag=11)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=12 (flag=12)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wa) (unit id=121)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 39, 43, 0 (map=0)
found endlocations

@THEN MAKEAGGRESSION found
looking for who=,whom=
found who=Chinese (king id=5)
found whom=United Nations (king id=4)

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=11 (integer 11)
found receiver=Chinese (king id=5)

@THEN DESTROYACIVILIZATION found
looking for whom=
found whom=Chinese Border (king id=6)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wb) (unit id=5)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 49, 23, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 33, 41, 0 (map=0)
found location 1: 40, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ca) (unit id=117)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Cb) (unit id=119)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 82, 26, 0 (map=0)
found location 1: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ea) (unit id=4)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Eb) (unit id=67)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 119, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 119, 17, 0 (map=0)
found location 1: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 116, 14, 0 (map=0)
found location 1: 92, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 49, 39, 0 (map=0)
found location 1: 55, 37, 0 (map=0)
found location 2: 59, 33, 0 (map=0)
found location 3: 65, 35, 0 (map=0)
found location 4: 67, 39, 0 (map=0)
found location 5: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 69, 33, 0 (map=0)
found location 1: 72, 36, 0 (map=0)
found location 2: 81, 37, 0 (map=0)
found location 3: 84, 40, 0 (map=0)
found location 4: 77, 35, 0 (map=0)
found location 5: 68, 34, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 88, 30, 0 (map=0)
found location 1: 96, 36, 0 (map=0)
found location 2: 95, 27, 0 (map=0)
found location 3: 100, 30, 0 (map=0)
found location 4: 112, 26, 0 (map=0)
found location 5: 118, 24, 0 (map=0)
found location 6: 125, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=60 (integer 60)
found homecity=none
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 63, 55, 0 (map=0)
found location 2: 60, 56, 0 (map=0)
found location 3: 55, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=26 (integer 26)
found homecity=none
found locations
found location 0: 73, 45, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 57, 59, 0 (map=0)
found location 3: 59, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 61, 37, 0 (map=0)
found location 2: 57, 41, 0 (map=0)
found location 3: 63, 35, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found location 1: 75, 41, 0 (map=0)
found location 2: 73, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 71, 47, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 75, 49, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found location 1: 84, 42, 0 (map=0)
found location 2: 82, 48, 0 (map=0)
found location 3: 78, 50, 0 (map=0)
found location 4: 75, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found location 1: 89, 35, 0 (map=0)
found location 2: 88, 40, 0 (map=0)
found location 3: 94, 38, 0 (map=0)
found location 4: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found location 1: 117, 27, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found location 1: 122, 22, 0 (map=0)
found location 2: 109, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found location 1: 100, 42, 0 (map=0)
found location 2: 97, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found location 1: 88, 44, 0 (map=0)
found location 2: 85, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 84, 56, 0 (map=0)
found location 2: 91, 55, 0 (map=0)
found location 3: 89, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 97, 59, 0 (map=0)
found location 2: 96, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found location 1: 58, 52, 0 (map=0)
found location 2: 55, 53, 0 (map=0)
found location 3: 60, 50, 0 (map=0)
found location 4: 57, 55, 0 (map=0)
found location 5: 59, 57, 0 (map=0)
found location 6: 56, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found location 1: 65, 59, 0 (map=0)
found location 2: 64, 54, 0 (map=0)
found location 3: 61, 59, 0 (map=0)
found location 4: 67, 61, 0 (map=0)
found location 5: 64, 62, 0 (map=0)
found location 6: 59, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found location 1: 52, 62, 0 (map=0)
found location 2: 54, 64, 0 (map=0)
found location 3: 66, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 78, 66, 0 (map=0)
found location 2: 80, 62, 0 (map=0)
found location 3: 74, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 80, 64, 0 (map=0)
found location 2: 78, 66, 0 (map=0)
found location 3: 81, 65, 0 (map=0)
found location 4: 79, 63, 0 (map=0)
found location 5: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 79, 73, 0 (map=0)
found location 2: 86, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 77, 75, 0 (map=0)
found location 2: 81, 73, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 87, 69, 0 (map=0)
found location 2: 89, 67, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found location 1: 66, 46, 0 (map=0)
found location 2: 68, 48, 0 (map=0)
found location 3: 62, 48, 0 (map=0)
found location 4: 65, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found location 1: 78, 52, 0 (map=0)
found location 2: 75, 55, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 82, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=42 (integer 42)
found homecity=none
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 84, 48, 0 (map=0)
found location 2: 87, 49, 0 (map=0)
found location 3: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 80, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found location 1: 83, 61, 0 (map=0)
found location 2: 85, 61, 0 (map=0)
found location 3: 87, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found location 1: 88, 64, 0 (map=0)
found location 2: 90, 62, 0 (map=0)
found location 3: 89, 65, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found location 1: 92, 44, 0 (map=0)
found location 2: 93, 41, 0 (map=0)
found location 3: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 57, 45, 0 (map=0)
found location 1: 55, 47, 0 (map=0)
found location 2: 60, 46, 0 (map=0)
found location 3: 56, 40, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kanggye
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 40, 0 (map=0)
found location 1: 82, 40, 0 (map=0)
found location 2: 78, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 47, 45, 0 (map=0)
found location 1: 50, 46, 0 (map=0)
found location 2: 52, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 53, 45, 0 (map=0)
found location 1: 50, 48, 0 (map=0)
found location 2: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 108, 38, 0 (map=0)
found location 1: 98, 42, 0 (map=0)
found location 2: 90, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=28 (integer 28)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 48, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 113, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wa) (id=121)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wa) (unit id=121)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 72, 90, 0 (map=0)
found location 1: 76, 80, 0 (map=0)
found location 2: 74, 72, 0 (map=0)
found location 3: 73, 63, 0 (map=0)
found location 4: 58, 62, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 52, 48, 0 (map=0)
found location 7: 48, 46, 0 (map=0)
found location 8: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wb) (id=5)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wb) (unit id=5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 85, 83, 0 (map=0)
found location 1: 76, 76, 0 (map=0)
found location 2: 80, 68, 0 (map=0)
found location 3: 76, 68, 0 (map=0)
found location 4: 72, 60, 0 (map=0)
found location 5: 57, 57, 0 (map=0)
found location 6: 58, 48, 0 (map=0)
found location 7: 52, 32, 0 (map=0)
found location 8: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ca) (id=117)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ca) (unit id=117)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 92, 90, 0 (map=0)
found location 1: 91, 83, 0 (map=0)
found location 2: 85, 75, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 78, 54, 0 (map=0)
found location 5: 73, 47, 0 (map=0)
found location 6: 61, 39, 0 (map=0)
found location 7: 61, 25, 0 (map=0)
found location 8: 63, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Cb) (id=119)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Cb) (unit id=119)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 88, 72, 0 (map=0)
found location 3: 86, 64, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found location 6: 79, 41, 0 (map=0)
found location 7: 74, 32, 0 (map=0)
found location 8: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ea) (id=4)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ea) (unit id=4)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 108, 76, 0 (map=0)
found location 1: 101, 73, 0 (map=0)
found location 2: 91, 65, 0 (map=0)
found location 3: 88, 60, 0 (map=0)
found location 4: 87, 53, 0 (map=0)
found location 5: 87, 45, 0 (map=0)
found location 6: 92, 30, 0 (map=0)
found location 7: 107, 21, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Eb) (id=67)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Eb) (unit id=67)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 111, 79, 0 (map=0)
found location 1: 109, 71, 0 (map=0)
found location 2: 103, 65, 0 (map=0)
found location 3: 98, 60, 0 (map=0)
found location 4: 93, 55, 0 (map=0)
found location 5: 90, 46, 0 (map=0)
found location 6: 107, 39, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA 122mm A-19 Howitzer (id=120)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 73, 47, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 69, 3, 0 (map=0)
found location 4: 116, 14, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF MiG-15 Bis (id=36)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF MiG-15 Bis (unit id=36)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF Tu-2 Medium Bomber (id=28)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=32 (integer 32)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=18 (integer 18)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=5 (integer 5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA IS-2 (unit id=47)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 80, 56, 0 (map=0)
found location 3: 84, 56, 0 (map=0)
found location 4: 86, 54, 0 (map=0)
found location 5: 81, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 58, 0 (map=0)
found location 1: 75, 57, 0 (map=0)
found location 2: 79, 55, 0 (map=0)
found location 3: 80, 56, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found randomize
found locations
found location 0: 78, 50, 0 (map=0)
found location 1: 75, 55, 0 (map=0)
found location 2: 76, 52, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 74, 48, 0 (map=0)
found location 5: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 107, 21, 0 (map=0)
found location 3: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 107, 21, 0 (map=0)
found location 3: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 107, 21, 0 (map=0)
found location 3: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 74, 32, 0 (map=0)
found location 2: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 74, 32, 0 (map=0)
found location 2: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=9
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA-Lead Guerillas (unit id=65)
found count=15 (integer 15)
found homecity=none
found randomize
found locations
found location 0: 89, 67, 0 (map=0)
found location 1: 97, 67, 0 (map=0)
found location 2: 97, 71, 0 (map=0)
found location 3: 101, 69, 0 (map=0)
found location 4: 94, 74, 0 (map=0)
found location 5: 103, 79, 0 (map=0)
found location 6: 104, 74, 0 (map=0)
found location 7: 89, 79, 0 (map=0)
found location 8: 86, 88, 0 (map=0)
found location 9: 80, 84, 0 (map=0)

@THEN JUSTONCE found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
@ENDEVENTS found

Used heap space: 234804 bytes
TOTPP: Allocating 234804 bytes for events (growable)

Chose "Events.txt" as events file
@INITFLAG found
New event structure created

@IF found - creating new event structure
New event structure created

@IF SCENARIOLOADED
@THEN found

@THEN DONTPLAYWONDERS found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NOSCHISM found
looking for whom=
found defender=ANYBODY (king id=-2)
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NEGOTIATION found
looking for talker=,talkertype=,listener=,listenertype=
found talker=ANYBODY (king id=-2)
found talkertype=HumanOrComputer
found listener=ANYBODY (king id=-2)
found listenertype=HumanOrComputer
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=North Koreans (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kochang
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kyongju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=31 (turn number 31)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=32 (turn number 32)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=1st Prov. Marine Bde. (unit id=99)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Division (unit id=90)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Division (unit id=94)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK Capital Div. (unit id=0)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 107, 79, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 1st Division (unit id=82)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 99, 77, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 2nd Division (unit id=83)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 99, 91, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 7th Division (unit id=87)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 111, 77, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 9th Division (unit id=89)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 81, 0 (map=0)
found location 1: 111, 79, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Btn. (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Btn. (unit id=12)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Btn. (unit id=13)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=New Zealand 25-pdr (unit id=70)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Philipino Btn. (unit id=54)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Thai Btn. (unit id=55)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Cavalry Inf. (unit id=97)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 24th Division (unit id=93)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Marine Div. (unit id=7)
found count=5 (integer 5)
found homecity=none
found randomize
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Eng. (unit id=100)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Division (unit id=90)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Division (unit id=94)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Marine Div. (unit id=7)
found count=4 (integer 4)
found homecity=none
found randomize
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Royal Marines (unit id=10)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centaur Mark IV (unit id=110)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Eng. (unit id=100)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 110, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 111, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 187th Airborne (unit id=8)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Dutch Btn. (unit id=49)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Turkish Btn. (unit id=53)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN French Btn. (unit id=51)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 3rd Division (unit id=91)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Btn. (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=British 25-pdr (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Greek Btn. (unit id=52)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 8th Division (unit id=88)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Belgian Btn. (unit id=50)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 5th Division (unit id=85)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 3rd Division (unit id=84)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Btn. (unit id=9)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Btn. (unit id=13)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=New Zealand 25-pdr (unit id=70)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Btn. (unit id=12)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian M4A3E8 (unit id=11)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=British 25-pdr (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 45th Division (unit id=96)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 40th Division (unit id=95)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-51 Mustang (unit id=15)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=F-80 Shooting Star (unit id=30)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-82 Mustang (unit id=17)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8in M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK P-51 Mustang (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN 5.5in Howitzer (unit id=62)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK P-51 Mustang (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8in M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Comet (unit id=105)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Kangaroo (unit id=104)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M18 Hellcat (unit id=58)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M36 Jackson (unit id=59)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Carrier (unit id=71)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F2H Banshee (unit id=32)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F9F Panther (unit id=33)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF AD4 Skyraider (unit id=18)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm M7 Priest (unit id=60)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN M10 Achilles (unit id=111)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Daimler Armd Car (unit id=109)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Universal Carrier (unit id=108)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Meteor F-8 (unit id=35)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=SAF F-86 Sabre (unit id=34)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Naval Support (unit id=114)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Transport Ship (unit id=126)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=B-50 Superfortress (unit id=21)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill AVRE (unit id=106)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Crocodile (unit id=107)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=39 (technology id=39)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=37 (technology id=37)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US H-19 Chickasaw (unit id=29)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Airlift (unit id=78)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=8 (integer 8)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Transport Ship (id=126)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Transport Ship (unit id=126)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Army Engineers (id=1)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Marine Div. (id=7)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Marine Div. (unit id=7)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 187th Airborne (id=8)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 187th Airborne (unit id=8)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Btn. (id=9)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Btn. (unit id=9)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Royal Marines (id=10)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Royal Marines (unit id=10)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian M4A3E8 (id=11)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian M4A3E8 (unit id=11)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian Btn. (id=12)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian Btn. (unit id=12)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Australian Btn. (id=13)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Australian Btn. (unit id=13)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F4U Corsair (id=16)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF AD4 Skyraider (id=18)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F7F Tigercat (id=19)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F7F Tigercat (unit id=19)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF B-26 Invader (id=20)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF B-26 Invader (unit id=20)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=B-50 Superfortress (id=21)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=B-50 Superfortress (unit id=21)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-250 (integer -250)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Firefly (id=22)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Firefly (unit id=22)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Sea Fury (id=23)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Sea Fury (unit id=23)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US H-19 Chickasaw (unit id=29)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Airlift (unit id=78)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF F-86 Sabre (id=31)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-86 Sabre (unit id=31)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F2H Banshee (id=32)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F9F Panther (id=33)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=SAF F-86 Sabre (id=34)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=SAF F-86 Sabre (unit id=34)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Meteor F-8 (id=35)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Meteor F-8 (unit id=35)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK M8 Armored Car (id=38)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-25 (integer -25)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M26 Pershing (id=39)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M4A3E8 (id=40)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M46 Patton (id=41)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M46 Patton (unit id=41)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Cromwell (id=42)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Cromwell (unit id=42)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Centurion III (id=43)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Centurion III (unit id=43)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Churchill (id=44)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Churchill (unit id=44)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Dutch Btn. (id=49)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Dutch Btn. (unit id=49)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Belgian Btn. (id=50)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Belgian Btn. (unit id=50)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN French Btn. (id=51)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN French Btn. (unit id=51)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Greek Btn. (id=52)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Greek Btn. (unit id=52)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Turkish Btn. (id=53)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Turkish Btn. (unit id=53)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Philipino Btn. (id=54)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Philipino Btn. (unit id=54)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Thai Btn. (id=55)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Thai Btn. (unit id=55)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Ethiopian Btn. (id=56)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Ethiopian Btn. (unit id=56)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Colombian Btn. (id=57)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Colombian Btn. (unit id=57)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M18 Hellcat (id=58)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M36 Jackson (id=59)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 105mm M7 Priest (id=60)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm M7 Priest (unit id=60)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 105mm Howitzer (id=61)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 105mm Howitzer (unit id=61)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN 5.5in Howitzer (id=62)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN 5.5in Howitzer (unit id=62)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=F-84E Thunderjet (id=68)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=F-84E Thunderjet (unit id=68)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=New Zealand 25-pdr (id=70)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=New Zealand 25-pdr (unit id=70)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Carrier (id=71)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 105mm Howitzer (id=75)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 155mm Howitzer (id=76)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 8in M1 Howitzer (id=77)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8in M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=British 25-pdr (id=80)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=British 25-pdr (unit id=80)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK Capital Div. (id=0)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK Capital Div. (unit id=0)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 1st Division (id=82)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 1st Division (unit id=82)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 103, 65, 0 (map=0)
found location 2: 111, 79, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 2nd Division (id=83)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 2nd Division (unit id=83)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 80, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 3rd Division (id=84)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 3rd Division (unit id=84)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 5th Division (id=85)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 5th Division (unit id=85)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 52, 64, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 76, 80, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 6th Division (id=86)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 6th Division (unit id=86)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 88, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 7th Division (id=87)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 7th Division (unit id=87)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 80, 68, 0 (map=0)
found location 2: 92, 78, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 8th Division (id=88)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 8th Division (unit id=88)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 9th Division (id=89)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 9th Division (unit id=89)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 2nd Division (id=90)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 2nd Division (unit id=90)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Division (id=91)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Division (unit id=91)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Division Mot. (id=124)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Division Mot. (unit id=124)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 7th Division (id=92)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Division (unit id=92)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 24th Division (id=93)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 24th Division (unit id=93)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 25th Division (id=94)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 25th Division (unit id=94)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 40th Division (id=95)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 40th Division (unit id=95)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 45th Division (id=96)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 45th Division (unit id=96)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Inf. (id=97)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Inf. (unit id=97)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Mot. (id=98)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Mot. (unit id=98)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC Combat Eng. (id=100)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC Combat Eng. (unit id=100)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Kangaroo (id=104)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Kangaroo (unit id=104)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Comet (id=105)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Comet (unit id=105)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=Universal Carrier (id=108)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=Universal Carrier (unit id=108)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Daimler Armd Car (id=109)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Daimler Armd Car (unit id=109)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN M10 Achilles (id=111)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN M10 Achilles (unit id=111)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M16 SPAA (id=112)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Naval Support (id=114)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Naval Support (unit id=114)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Carrier (id=115)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Carrier (unit id=115)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=Naval Shells (unit id=66)
found owner=United Nations (king id=4)
found homecity=NONE
found randomize
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=88 (integer 88)
found receiver=United Nations (king id=4)

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Btn. (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Division (unit id=92)
found count=9 (integer 9)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8in M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M24 Chaffee (unit id=6)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-51 Mustang (unit id=15)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=F-80 Shooting Star (unit id=30)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK T-6 Mosquito (unit id=14)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK P-51 Mustang (unit id=37)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Division Mot. (unit id=124)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm M7 Priest (unit id=60)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Btn. (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Btn. (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 87, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Marine Div. (unit id=7)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kochang
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=None
found locations
found location 0: 76, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN ENDGAME found
looking for endscreens=
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found locations
found location 0: 72, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ulsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found homecity=SEOUL
found locations
found location 0: 111, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 74, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hongchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 90, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 81, 75, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=4 (integer 4)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=20 (integer 20)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 102, 66, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chinju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=7 (integer 7)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=9 (integer 9)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 69, 95, 0 (map=0)
found location 1: 78, 92, 0 (map=0)
found location 2: 84, 94, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=1

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=0 (flag=0)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=1 (flag=1)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=2 (flag=2)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=3 (flag=3)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=4 (flag=4)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=5 (flag=5)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=6 (flag=6)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=7 (flag=7)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=8 (flag=8)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=9 (flag=9)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=10 (flag=10)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=11 (flag=11)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=12 (flag=12)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wa) (unit id=121)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 39, 43, 0 (map=0)
found endlocations

@THEN MAKEAGGRESSION found
looking for who=,whom=
found who=Chinese (king id=5)
found whom=United Nations (king id=4)

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=11 (integer 11)
found receiver=Chinese (king id=5)

@THEN DESTROYACIVILIZATION found
looking for whom=
found whom=Chinese Border (king id=6)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wb) (unit id=5)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 49, 23, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 33, 41, 0 (map=0)
found location 1: 40, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ca) (unit id=117)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Cb) (unit id=119)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 82, 26, 0 (map=0)
found location 1: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ea) (unit id=4)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Eb) (unit id=67)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 119, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 119, 17, 0 (map=0)
found location 1: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 116, 14, 0 (map=0)
found location 1: 92, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 49, 39, 0 (map=0)
found location 1: 55, 37, 0 (map=0)
found location 2: 59, 33, 0 (map=0)
found location 3: 65, 35, 0 (map=0)
found location 4: 67, 39, 0 (map=0)
found location 5: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 69, 33, 0 (map=0)
found location 1: 72, 36, 0 (map=0)
found location 2: 81, 37, 0 (map=0)
found location 3: 84, 40, 0 (map=0)
found location 4: 77, 35, 0 (map=0)
found location 5: 68, 34, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 88, 30, 0 (map=0)
found location 1: 96, 36, 0 (map=0)
found location 2: 95, 27, 0 (map=0)
found location 3: 100, 30, 0 (map=0)
found location 4: 112, 26, 0 (map=0)
found location 5: 118, 24, 0 (map=0)
found location 6: 125, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=60 (integer 60)
found homecity=none
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 63, 55, 0 (map=0)
found location 2: 60, 56, 0 (map=0)
found location 3: 55, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=26 (integer 26)
found homecity=none
found locations
found location 0: 73, 45, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 57, 59, 0 (map=0)
found location 3: 59, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 61, 37, 0 (map=0)
found location 2: 57, 41, 0 (map=0)
found location 3: 63, 35, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found location 1: 75, 41, 0 (map=0)
found location 2: 73, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 71, 47, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 75, 49, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found location 1: 84, 42, 0 (map=0)
found location 2: 82, 48, 0 (map=0)
found location 3: 78, 50, 0 (map=0)
found location 4: 75, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found location 1: 89, 35, 0 (map=0)
found location 2: 88, 40, 0 (map=0)
found location 3: 94, 38, 0 (map=0)
found location 4: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found location 1: 117, 27, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found location 1: 122, 22, 0 (map=0)
found location 2: 109, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found location 1: 100, 42, 0 (map=0)
found location 2: 97, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found location 1: 88, 44, 0 (map=0)
found location 2: 85, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 84, 56, 0 (map=0)
found location 2: 91, 55, 0 (map=0)
found location 3: 89, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 97, 59, 0 (map=0)
found location 2: 96, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found location 1: 58, 52, 0 (map=0)
found location 2: 55, 53, 0 (map=0)
found location 3: 60, 50, 0 (map=0)
found location 4: 57, 55, 0 (map=0)
found location 5: 59, 57, 0 (map=0)
found location 6: 56, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found location 1: 65, 59, 0 (map=0)
found location 2: 64, 54, 0 (map=0)
found location 3: 61, 59, 0 (map=0)
found location 4: 67, 61, 0 (map=0)
found location 5: 64, 62, 0 (map=0)
found location 6: 59, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found location 1: 52, 62, 0 (map=0)
found location 2: 54, 64, 0 (map=0)
found location 3: 66, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 78, 66, 0 (map=0)
found location 2: 80, 62, 0 (map=0)
found location 3: 74, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 80, 64, 0 (map=0)
found location 2: 78, 66, 0 (map=0)
found location 3: 81, 65, 0 (map=0)
found location 4: 79, 63, 0 (map=0)
found location 5: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 79, 73, 0 (map=0)
found location 2: 86, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 77, 75, 0 (map=0)
found location 2: 81, 73, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 87, 69, 0 (map=0)
found location 2: 89, 67, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found location 1: 66, 46, 0 (map=0)
found location 2: 68, 48, 0 (map=0)
found location 3: 62, 48, 0 (map=0)
found location 4: 65, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found location 1: 78, 52, 0 (map=0)
found location 2: 75, 55, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 82, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=42 (integer 42)
found homecity=none
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 84, 48, 0 (map=0)
found location 2: 87, 49, 0 (map=0)
found location 3: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 80, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found location 1: 83, 61, 0 (map=0)
found location 2: 85, 61, 0 (map=0)
found location 3: 87, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found location 1: 88, 64, 0 (map=0)
found location 2: 90, 62, 0 (map=0)
found location 3: 89, 65, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found location 1: 92, 44, 0 (map=0)
found location 2: 93, 41, 0 (map=0)
found location 3: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 57, 45, 0 (map=0)
found location 1: 55, 47, 0 (map=0)
found location 2: 60, 46, 0 (map=0)
found location 3: 56, 40, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kanggye
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 40, 0 (map=0)
found location 1: 82, 40, 0 (map=0)
found location 2: 78, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 47, 45, 0 (map=0)
found location 1: 50, 46, 0 (map=0)
found location 2: 52, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 53, 45, 0 (map=0)
found location 1: 50, 48, 0 (map=0)
found location 2: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 108, 38, 0 (map=0)
found location 1: 98, 42, 0 (map=0)
found location 2: 90, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=28 (integer 28)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 48, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 113, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wa) (id=121)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wa) (unit id=121)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 72, 90, 0 (map=0)
found location 1: 76, 80, 0 (map=0)
found location 2: 74, 72, 0 (map=0)
found location 3: 73, 63, 0 (map=0)
found location 4: 58, 62, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 52, 48, 0 (map=0)
found location 7: 48, 46, 0 (map=0)
found location 8: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wb) (id=5)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wb) (unit id=5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 85, 83, 0 (map=0)
found location 1: 76, 76, 0 (map=0)
found location 2: 80, 68, 0 (map=0)
found location 3: 76, 68, 0 (map=0)
found location 4: 72, 60, 0 (map=0)
found location 5: 57, 57, 0 (map=0)
found location 6: 58, 48, 0 (map=0)
found location 7: 52, 32, 0 (map=0)
found location 8: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ca) (id=117)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ca) (unit id=117)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 92, 90, 0 (map=0)
found location 1: 91, 83, 0 (map=0)
found location 2: 85, 75, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 78, 54, 0 (map=0)
found location 5: 73, 47, 0 (map=0)
found location 6: 61, 39, 0 (map=0)
found location 7: 61, 25, 0 (map=0)
found location 8: 63, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Cb) (id=119)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Cb) (unit id=119)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 88, 72, 0 (map=0)
found location 3: 86, 64, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found location 6: 79, 41, 0 (map=0)
found location 7: 74, 32, 0 (map=0)
found location 8: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ea) (id=4)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ea) (unit id=4)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 108, 76, 0 (map=0)
found location 1: 101, 73, 0 (map=0)
found location 2: 91, 65, 0 (map=0)
found location 3: 88, 60, 0 (map=0)
found location 4: 87, 53, 0 (map=0)
found location 5: 87, 45, 0 (map=0)
found location 6: 92, 30, 0 (map=0)
found location 7: 107, 21, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Eb) (id=67)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Eb) (unit id=67)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 111, 79, 0 (map=0)
found location 1: 109, 71, 0 (map=0)
found location 2: 103, 65, 0 (map=0)
found location 3: 98, 60, 0 (map=0)
found location 4: 93, 55, 0 (map=0)
found location 5: 90, 46, 0 (map=0)
found location 6: 107, 39, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA 122mm A-19 Howitzer (id=120)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 73, 47, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 69, 3, 0 (map=0)
found location 4: 116, 14, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF MiG-15 Bis (id=36)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF MiG-15 Bis (unit id=36)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF Tu-2 Medium Bomber (id=28)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=32 (integer 32)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=18 (integer 18)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=5 (integer 5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA IS-2 (unit id=47)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 80, 56, 0 (map=0)
found location 3: 84, 56, 0 (map=0)
found location 4: 86, 54, 0 (map=0)
found location 5: 81, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 58, 0 (map=0)
found location 1: 75, 57, 0 (map=0)
found location 2: 79, 55, 0 (map=0)
found location 3: 80, 56, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found randomize
found locations
found location 0: 78, 50, 0 (map=0)
found location 1: 75, 55, 0 (map=0)
found location 2: 76, 52, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 74, 48, 0 (map=0)
found location 5: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 107, 21, 0 (map=0)
found location 3: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 107, 21, 0 (map=0)
found location 3: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 107, 21, 0 (map=0)
found location 3: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 74, 32, 0 (map=0)
found location 2: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 74, 32, 0 (map=0)
found location 2: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=9
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA-Lead Guerillas (unit id=65)
found count=15 (integer 15)
found homecity=none
found randomize
found locations
found location 0: 89, 67, 0 (map=0)
found location 1: 97, 67, 0 (map=0)
found location 2: 97, 71, 0 (map=0)
found location 3: 101, 69, 0 (map=0)
found location 4: 94, 74, 0 (map=0)
found location 5: 103, 79, 0 (map=0)
found location 6: 104, 74, 0 (map=0)
found location 7: 89, 79, 0 (map=0)
found location 8: 86, 88, 0 (map=0)
found location 9: 80, 84, 0 (map=0)

@THEN JUSTONCE found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
@ENDEVENTS found

Used heap space: 234804 bytes
TOTPP: Allocating 234804 bytes for events (growable)

Chose "Events.txt" as events file
@INITFLAG found
New event structure created

@IF found - creating new event structure
New event structure created

@IF SCENARIOLOADED
@THEN found

@THEN DONTPLAYWONDERS found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NOSCHISM found
looking for whom=
found defender=ANYBODY (king id=-2)
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF NEGOTIATION found
looking for talker=,talkertype=,listener=,listenertype=
found talker=ANYBODY (king id=-2)
found talkertype=HumanOrComputer
found listener=ANYBODY (king id=-2)
found listenertype=HumanOrComputer
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=North Koreans (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kochang
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kyongju
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=500 (integer 500)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=31 (turn number 31)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name WINTER.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=32 (turn number 32)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=1 (turn number 1)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=1st Prov. Marine Bde. (unit id=99)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Division (unit id=90)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Division (unit id=94)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK Capital Div. (unit id=0)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 107, 79, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 1st Division (unit id=82)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 99, 77, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 2nd Division (unit id=83)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 99, 91, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 7th Division (unit id=87)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 111, 77, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=2 (turn number 2)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 9th Division (unit id=89)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 81, 0 (map=0)
found location 1: 111, 79, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Btn. (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Btn. (unit id=12)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Btn. (unit id=13)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=New Zealand 25-pdr (unit id=70)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Philipino Btn. (unit id=54)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Thai Btn. (unit id=55)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Cavalry Inf. (unit id=97)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 24th Division (unit id=93)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Marine Div. (unit id=7)
found count=5 (integer 5)
found homecity=none
found randomize
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Eng. (unit id=100)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=3 (turn number 3)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 60, 84, 0 (map=0)
found location 1: 58, 84, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 2nd Division (unit id=90)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 25th Division (unit id=94)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 1st Marine Div. (unit id=7)
found count=4 (integer 4)
found homecity=none
found randomize
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Royal Marines (unit id=10)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centaur Mark IV (unit id=110)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC Combat Eng. (unit id=100)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT-4 Water Buffalo (unit id=101)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=LVT(A)-4 Amtank (unit id=102)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Landing Craft (unit id=113)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 110, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Naval Task Force (unit id=116)
found homecity=none
found locations
found location 0: 111, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=4 (turn number 4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Naval Shells (unit id=66)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 112, 52, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 187th Airborne (unit id=8)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 126, 104, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=5 (turn number 5)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Dutch Btn. (unit id=49)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Turkish Btn. (unit id=53)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN French Btn. (unit id=51)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 3rd Division (unit id=91)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Btn. (unit id=9)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=British 25-pdr (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=6 (turn number 6)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Greek Btn. (unit id=52)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 8th Division (unit id=88)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Belgian Btn. (unit id=50)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 5th Division (unit id=85)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=7 (turn number 7)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK 3rd Division (unit id=84)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN British Btn. (unit id=9)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Australian Btn. (unit id=13)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=New Zealand 25-pdr (unit id=70)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian Btn. (unit id=12)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Canadian M4A3E8 (unit id=11)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=British 25-pdr (unit id=80)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 45th Division (unit id=96)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=19 (turn number 19)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 40th Division (unit id=95)
found count=9 (integer 9)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=20 (turn number 20)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm Howitzer (unit id=75)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-51 Mustang (unit id=15)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=F-80 Shooting Star (unit id=30)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=3 (technology id=3)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-82 Mustang (unit id=17)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Cromwell (unit id=42)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill (unit id=44)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8in M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=16 (technology id=16)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK P-51 Mustang (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Centurion III (unit id=43)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN 5.5in Howitzer (unit id=62)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=32 (technology id=32)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=RoK P-51 Mustang (unit id=37)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 8in M1 Howitzer (unit id=77)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=40 (technology id=40)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 155mm Howitzer (unit id=76)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Comet (unit id=105)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=78 (technology id=78)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Kangaroo (unit id=104)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M46 Patton (unit id=41)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=75 (technology id=75)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M18 Hellcat (unit id=58)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M36 Jackson (unit id=59)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=90 (technology id=90)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Carrier (unit id=71)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F2H Banshee (unit id=32)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USMC F9F Panther (unit id=33)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=91 (technology id=91)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF AD4 Skyraider (unit id=18)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 114, 52, 0 (map=0)
found location 1: 125, 51, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US 105mm M7 Priest (unit id=60)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN M10 Achilles (unit id=111)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Daimler Armd Car (unit id=109)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=92 (technology id=92)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=Universal Carrier (unit id=108)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=93 (technology id=93)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Meteor F-8 (unit id=35)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=94 (technology id=94)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF B-26 Invader (unit id=20)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=SAF F-86 Sabre (unit id=34)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=95 (technology id=95)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=F-84E Thunderjet (unit id=68)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Naval Support (unit id=114)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=96 (technology id=96)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Transport Ship (unit id=126)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=97 (technology id=97)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=B-50 Superfortress (unit id=21)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Churchill AVRE (unit id=106)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=UN Crocodile (unit id=107)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=65 (technology id=65)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Army Engineers (unit id=1)
found homecity=none
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=39 (technology id=39)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=37 (technology id=37)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=USAF F-86 Sabre (unit id=31)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US H-19 Chickasaw (unit id=29)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RECEIVEDTECHNOLOGY found
looking for technology=,whom=
found technology=29 (technology id=29)
found receiver=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=United Nations (king id=4)
found unit=US Airlift (unit id=78)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=8 (integer 8)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=28 (integer 28)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=27 (integer 27)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=14 (integer 14)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=12 (integer 12)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=7 (integer 7)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=1 (integer 1)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=2 (integer 2)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=44 (integer 44)
found receiver=United Nations (king id=4)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Transport Ship (id=126)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Transport Ship (unit id=126)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Army Engineers (id=1)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Marine Div. (id=7)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Marine Div. (unit id=7)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 187th Airborne (id=8)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 187th Airborne (unit id=8)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Btn. (id=9)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Btn. (unit id=9)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Royal Marines (id=10)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Royal Marines (unit id=10)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian M4A3E8 (id=11)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian M4A3E8 (unit id=11)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Canadian Btn. (id=12)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Canadian Btn. (unit id=12)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Australian Btn. (id=13)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Australian Btn. (unit id=13)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F4U Corsair (id=16)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F4U Corsair (unit id=16)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF AD4 Skyraider (id=18)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF AD4 Skyraider (unit id=18)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F7F Tigercat (id=19)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F7F Tigercat (unit id=19)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF B-26 Invader (id=20)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF B-26 Invader (unit id=20)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=B-50 Superfortress (id=21)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=B-50 Superfortress (unit id=21)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-250 (integer -250)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Firefly (id=22)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Firefly (unit id=22)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN RN Sea Fury (id=23)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN RN Sea Fury (unit id=23)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US H-19 Chickasaw (unit id=29)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US H-19 Chickasaw (id=29)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Airlift (unit id=78)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 111, 87, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USAF F-86 Sabre (id=31)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-86 Sabre (unit id=31)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F2H Banshee (id=32)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F2H Banshee (unit id=32)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC F9F Panther (id=33)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC F9F Panther (unit id=33)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=SAF F-86 Sabre (id=34)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=SAF F-86 Sabre (unit id=34)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Meteor F-8 (id=35)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Meteor F-8 (unit id=35)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK M8 Armored Car (id=38)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-25 (integer -25)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M26 Pershing (id=39)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M4A3E8 (id=40)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M46 Patton (id=41)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M46 Patton (unit id=41)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Cromwell (id=42)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Cromwell (unit id=42)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Centurion III (id=43)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Centurion III (unit id=43)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Churchill (id=44)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Churchill (unit id=44)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Dutch Btn. (id=49)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Dutch Btn. (unit id=49)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Belgian Btn. (id=50)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Belgian Btn. (unit id=50)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN French Btn. (id=51)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN French Btn. (unit id=51)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Greek Btn. (id=52)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Greek Btn. (unit id=52)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Turkish Btn. (id=53)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Turkish Btn. (unit id=53)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Philipino Btn. (id=54)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Philipino Btn. (unit id=54)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Thai Btn. (id=55)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Thai Btn. (unit id=55)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Ethiopian Btn. (id=56)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Ethiopian Btn. (unit id=56)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Colombian Btn. (id=57)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Colombian Btn. (unit id=57)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M18 Hellcat (id=58)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M36 Jackson (id=59)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 105mm M7 Priest (id=60)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm M7 Priest (unit id=60)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 105mm Howitzer (id=61)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 105mm Howitzer (unit id=61)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 109, 87, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN 5.5in Howitzer (id=62)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN 5.5in Howitzer (unit id=62)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=F-84E Thunderjet (id=68)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=F-84E Thunderjet (unit id=68)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found location 2: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=New Zealand 25-pdr (id=70)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=New Zealand 25-pdr (unit id=70)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US Carrier (id=71)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Carrier (unit id=71)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 105mm Howitzer (id=75)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 155mm Howitzer (id=76)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 8in M1 Howitzer (id=77)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8in M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=British 25-pdr (id=80)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=British 25-pdr (unit id=80)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK Capital Div. (id=0)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK Capital Div. (unit id=0)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 1st Division (id=82)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 1st Division (unit id=82)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 103, 65, 0 (map=0)
found location 2: 111, 79, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 2nd Division (id=83)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 2nd Division (unit id=83)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 76, 80, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 3rd Division (id=84)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 3rd Division (unit id=84)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 5th Division (id=85)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 5th Division (unit id=85)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 52, 64, 0 (map=0)
found location 1: 74, 72, 0 (map=0)
found location 2: 76, 80, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 6th Division (id=86)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 6th Division (unit id=86)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 88, 72, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 7th Division (id=87)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 7th Division (unit id=87)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 80, 68, 0 (map=0)
found location 2: 92, 78, 0 (map=0)
found location 3: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 8th Division (id=88)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 8th Division (unit id=88)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=RoK 9th Division (id=89)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK 9th Division (unit id=89)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 111, 83, 0 (map=0)
found location 2: 109, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 2nd Division (id=90)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 2nd Division (unit id=90)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Division (id=91)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Division (unit id=91)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 3rd Division Mot. (id=124)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Division Mot. (unit id=124)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 7th Division (id=92)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Division (unit id=92)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 24th Division (id=93)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 24th Division (unit id=93)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 25th Division (id=94)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 25th Division (unit id=94)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 40th Division (id=95)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 40th Division (unit id=95)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 45th Division (id=96)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 45th Division (unit id=96)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Inf. (id=97)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Inf. (unit id=97)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-50 (integer -50)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US 1st Cavalry Mot. (id=98)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Cavalry Mot. (unit id=98)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=USMC Combat Eng. (id=100)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USMC Combat Eng. (unit id=100)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Kangaroo (id=104)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Kangaroo (unit id=104)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Comet (id=105)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Comet (unit id=105)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-150 (integer -150)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=Universal Carrier (id=108)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=Universal Carrier (unit id=108)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Daimler Armd Car (id=109)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Daimler Armd Car (unit id=109)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-75 (integer -75)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN M10 Achilles (id=111)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN M10 Achilles (unit id=111)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=US M16 SPAA (id=112)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 118, 106, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-100 (integer -100)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN Naval Support (id=114)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN Naval Support (unit id=114)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-200 (integer -200)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=UN British Carrier (id=115)
found attacker=Anybody (king id=-2)
found defender=United Nations (king id=4)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=UN British Carrier (unit id=115)
found owner=United Nations (king id=4)
found homecity=none
found locations
found location 0: 107, 99, 0 (map=0)
found endlocations

@THEN CHANGEMONEY found
looking for receiver=,amount=
found receiver=United Nations (king id=4)
found amount=-500 (integer -500)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=Naval Shells (unit id=66)
found owner=United Nations (king id=4)
found homecity=NONE
found randomize
found locations
found location 0: 107, 99, 0 (map=0)
found location 1: 67, 107, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=88 (integer 88)
found receiver=United Nations (king id=4)

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Btn. (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 7th Division (unit id=92)
found count=9 (integer 9)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 155mm Howitzer (unit id=76)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M4A3E8 (unit id=40)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 8in M1 Howitzer (unit id=77)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M24 Chaffee (unit id=6)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=USAF F-51 Mustang (unit id=15)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=F-80 Shooting Star (unit id=30)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M16 SPAA (unit id=112)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK T-6 Mosquito (unit id=14)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US Army Engineers (unit id=1)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK M8 Armored Car (unit id=38)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK P-51 Mustang (unit id=37)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 3rd Division Mot. (unit id=124)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm Howitzer (unit id=75)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 105mm M7 Priest (unit id=60)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Btn. (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M36 Jackson (unit id=59)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M18 Hellcat (unit id=58)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=RoK KATUSA Btn. (unit id=123)
found count=6 (integer 6)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 87, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US M26 Pershing (unit id=39)
found count=2 (integer 2)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=US 1st Marine Div. (unit id=7)
found count=3 (integer 3)
found owner=United Nations (king id=4)
found homecity=NONE
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kochang
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=United Nations (king id=3)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=None
found locations
found location 0: 76, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN ENDGAME found
looking for endscreens=
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=Kimpo Airfield
found locations
found location 0: 76, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Seoul
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 80, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found locations
found location 0: 72, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ulsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found homecity=SEOUL
found locations
found location 0: 111, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 74, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 74, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 86, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hongchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 90, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 76, 76, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chonan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=Inchon
found locations
found location 0: 81, 75, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 76, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kunsan
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 71, 83, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Namwon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 75, 87, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sunchon
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 78, 96, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mokpo
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 66, 98, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 88, 72, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=6 (integer 6)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=4 (integer 4)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found randomize
found locations
found location 0: 94, 74, 0 (map=0)
found location 1: 95, 75, 0 (map=0)
found location 2: 96, 78, 0 (map=0)
found location 3: 91, 75, 0 (map=0)
found location 4: 89, 79, 0 (map=0)
found location 5: 90, 80, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=2 (integer 2)
found homecity=SEOUL
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=20 (integer 20)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 106, 84, 0 (map=0)
found location 1: 99, 81, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=5 (integer 5)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 102, 66, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=4 (integer 4)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongdok
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 109, 71, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=2 (integer 2)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 111, 79, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chinju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=7 (integer 7)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found locations
found location 0: 92, 90, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kwangju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=9 (integer 9)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 69, 95, 0 (map=0)
found location 1: 78, 92, 0 (map=0)
found location 2: 84, 94, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sengju
found attacker=North Koreans (king id=3)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN DELAY found
looking for delay=
found delay=1

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=3 (integer 3)
found owner=North Koreans (king id=3)
found homecity=SEOUL
found randomize
found locations
found location 0: 92, 78, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 68, 58
found location 1: 78, 58
found location 2: 78, 70
found location 3: 68, 70
found moveto
found moveto: 76, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 70, 70
found location 1: 82, 70
found location 2: 82, 78
found location 3: 70, 78
found moveto
found moveto: 76, 80
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 56, 56
found location 1: 70, 56
found location 2: 70, 68
found location 3: 56, 68
found moveto
found moveto: 74, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 78, 66
found location 1: 86, 66
found location 2: 86, 74
found location 3: 78, 74
found moveto
found moveto: 88, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 60
found location 1: 94, 60
found location 2: 94, 70
found location 3: 84, 70
found moveto
found moveto: 90, 72
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 72
found location 1: 94, 72
found location 2: 94, 84
found location 3: 84, 84
found moveto
found moveto: 102, 82
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 94, 58
found location 1: 100, 58
found location 2: 100, 64
found location 3: 94, 64
found moveto
found moveto: 100, 64
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 98, 66
found location 1: 108, 66
found location 2: 180, 72
found location 3: 98, 72
found moveto
found moveto: 111, 79
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 104, 74
found location 1: 114, 74
found location 2: 114, 82
found location 3: 104, 82
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 76, 86
found location 1: 88, 86
found location 2: 88, 100
found location 3: 100, 76
found moveto
found moveto: 92, 90
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=Every (turn number -1)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=AnyUnit (unit id=-2)
found owner=North Koreans (king id=3)
found maprect
found location 0: 84, 82
found location 1: 94, 82
found location 2: 94, 94
found location 3: 84, 94
found moveto
found moveto: 109, 87
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 2, 2
found location 1: 56, 2
found location 2: 56, 46
found location 3: 2, 46
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 58, 2
found location 1: 72, 2
found location 2: 72, 42
found location 3: 58, 42
found moveto
found moveto: 58, 48
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 76, 2
found location 1: 88, 2
found location 2: 88, 36
found location 3: 76, 36
found moveto
found moveto: 87, 53
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 102, 12
found location 1: 114, 12
found location 2: 114, 26
found location 3: 102, 26
found moveto
found moveto: 92, 30
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 116, 12
found location 1: 126, 12
found location 2: 126, 30
found location 3: 116, 30
found moveto
found moveto: 97, 43
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 94, 26
found location 1: 114, 26
found location 2: 114, 44
found location 3: 94, 44
found moveto
found moveto: 90, 46
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found maprect
found location 0: 52, 50
found location 1: 66, 50
found location 2: 66, 70
found location 3: 52, 70
found moveto
found moveto: 72, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found maprect
found location 0: 68, 46
found location 1: 84, 46
found location 2: 84, 52
found location 3: 68, 52
found moveto
found moveto: 79, 59
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=AnyUnit (id=-2)
found attacker=Anybody (king id=-2)
found defender=Anybody (king id=-2)
@THEN found

@THEN MOVEUNIT found
looking for unit=,owner=,maprect,[map=],moveto,numbertomove=
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found maprect
found location 0: 86, 42
found location 1: 92, 42
found location 2: 92, 52
found location 3: 86, 52
found moveto
found moveto: 98, 60
found numbertomove=all
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=0 (flag=0)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=1 (flag=1)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=2 (flag=2)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=3 (flag=3)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=4 (flag=4)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=5 (flag=5)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=6 (flag=6)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=7 (flag=7)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=8 (flag=8)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=9 (flag=9)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=10 (flag=10)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=11 (flag=11)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=United Nations (king id=5)
found defender=North Koreans (king id=3)
@THEN found

@THEN FLAG found
looking for [who=],flag=|mask=,[continuous],state=
found continuous
found flag=12 (flag=12)
found who=Chinese (king id=5)
found state=on
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wa) (unit id=121)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 39, 43, 0 (map=0)
found endlocations

@THEN MAKEAGGRESSION found
looking for who=,whom=
found who=Chinese (king id=5)
found whom=United Nations (king id=4)

@THEN GIVETECHNOLOGY found
looking for whom=
found technology=11 (integer 11)
found receiver=Chinese (king id=5)

@THEN DESTROYACIVILIZATION found
looking for whom=
found whom=Chinese Border (king id=6)
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Wb) (unit id=5)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 49, 23, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 33, 41, 0 (map=0)
found location 1: 40, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ca) (unit id=117)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Cb) (unit id=119)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 82, 26, 0 (map=0)
found location 1: 62, 18, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 69, 17, 0 (map=0)
found location 1: 80, 20, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Ea) (unit id=4)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Infantry (Eb) (unit id=67)
found count=50 (integer 50)
found homecity=none
found locations
found location 0: 119, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found randomize
found locations
found location 0: 119, 17, 0 (map=0)
found location 1: 113, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=3 (threshold=3)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found randomize
found locations
found location 0: 116, 14, 0 (map=0)
found location 1: 92, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 49, 39, 0 (map=0)
found location 1: 55, 37, 0 (map=0)
found location 2: 59, 33, 0 (map=0)
found location 3: 65, 35, 0 (map=0)
found location 4: 67, 39, 0 (map=0)
found location 5: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 69, 33, 0 (map=0)
found location 1: 72, 36, 0 (map=0)
found location 2: 81, 37, 0 (map=0)
found location 3: 84, 40, 0 (map=0)
found location 4: 77, 35, 0 (map=0)
found location 5: 68, 34, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CHECKFLAG found
looking for [continuous],who=,flag=,[mask=],[threshold=],[count=],state=,[technology=]
found who=Chinese (king id=5)
found mask=0b00000000000000000000011111111111 (mask=0x7ff)
found threshold=9 (threshold=9)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 88, 30, 0 (map=0)
found location 1: 96, 36, 0 (map=0)
found location 2: 95, 27, 0 (map=0)
found location 3: 100, 30, 0 (map=0)
found location 4: 112, 26, 0 (map=0)
found location 5: 118, 24, 0 (map=0)
found location 6: 125, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=60 (integer 60)
found homecity=none
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 63, 55, 0 (map=0)
found location 2: 60, 56, 0 (map=0)
found location 3: 55, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=26 (integer 26)
found homecity=none
found locations
found location 0: 73, 45, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 57, 59, 0 (map=0)
found location 3: 59, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 61, 37, 0 (map=0)
found location 2: 57, 41, 0 (map=0)
found location 3: 63, 35, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found location 1: 75, 41, 0 (map=0)
found location 2: 73, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 71, 47, 0 (map=0)
found location 1: 72, 50, 0 (map=0)
found location 2: 75, 49, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found location 1: 84, 42, 0 (map=0)
found location 2: 82, 48, 0 (map=0)
found location 3: 78, 50, 0 (map=0)
found location 4: 75, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found location 1: 89, 35, 0 (map=0)
found location 2: 88, 40, 0 (map=0)
found location 3: 94, 38, 0 (map=0)
found location 4: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found location 1: 117, 27, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found location 1: 122, 22, 0 (map=0)
found location 2: 109, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found location 1: 100, 42, 0 (map=0)
found location 2: 97, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found location 1: 88, 44, 0 (map=0)
found location 2: 85, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found location 1: 84, 56, 0 (map=0)
found location 2: 91, 55, 0 (map=0)
found location 3: 89, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found location 1: 97, 59, 0 (map=0)
found location 2: 96, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found location 1: 58, 52, 0 (map=0)
found location 2: 55, 53, 0 (map=0)
found location 3: 60, 50, 0 (map=0)
found location 4: 57, 55, 0 (map=0)
found location 5: 59, 57, 0 (map=0)
found location 6: 56, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF La-9 Fighter (unit id=27)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found location 1: 65, 59, 0 (map=0)
found location 2: 64, 54, 0 (map=0)
found location 3: 61, 59, 0 (map=0)
found location 4: 67, 61, 0 (map=0)
found location 5: 64, 62, 0 (map=0)
found location 6: 59, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found location 1: 52, 62, 0 (map=0)
found location 2: 54, 64, 0 (map=0)
found location 3: 66, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=28 (integer 28)
found homecity=none
found randomize
found locations
found location 0: 73, 63, 0 (map=0)
found location 1: 78, 66, 0 (map=0)
found location 2: 80, 62, 0 (map=0)
found location 3: 74, 68, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found count=3 (integer 3)
found homecity=none
found locations
found location 0: 73, 63, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=44 (integer 44)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 80, 64, 0 (map=0)
found location 2: 78, 66, 0 (map=0)
found location 3: 81, 65, 0 (map=0)
found location 4: 79, 63, 0 (map=0)
found location 5: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=SEOUL
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 79, 73, 0 (map=0)
found location 2: 86, 70, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 74, 72, 0 (map=0)
found location 1: 77, 75, 0 (map=0)
found location 2: 81, 73, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 87, 69, 0 (map=0)
found location 2: 89, 67, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kangnung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 100, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found location 1: 66, 46, 0 (map=0)
found location 2: 68, 48, 0 (map=0)
found location 3: 62, 48, 0 (map=0)
found location 4: 65, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=52 (integer 52)
found homecity=none
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found location 1: 78, 52, 0 (map=0)
found location 2: 75, 55, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 82, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=42 (integer 42)
found homecity=none
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 84, 48, 0 (map=0)
found location 2: 87, 49, 0 (map=0)
found location 3: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 80, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found location 1: 83, 61, 0 (map=0)
found location 2: 85, 61, 0 (map=0)
found location 3: 87, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=36 (integer 36)
found homecity=none
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found location 1: 88, 64, 0 (map=0)
found location 2: 90, 62, 0 (map=0)
found location 3: 89, 65, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yongyang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=20 (integer 20)
found homecity=none
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found location 1: 92, 44, 0 (map=0)
found location 2: 93, 41, 0 (map=0)
found location 3: 88, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 57, 45, 0 (map=0)
found location 1: 55, 47, 0 (map=0)
found location 2: 60, 46, 0 (map=0)
found location 3: 56, 40, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kanggye
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 40, 0 (map=0)
found location 1: 82, 40, 0 (map=0)
found location 2: 78, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 47, 45, 0 (map=0)
found location 1: 50, 46, 0 (map=0)
found location 2: 52, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 53, 45, 0 (map=0)
found location 1: 50, 48, 0 (map=0)
found location 2: 55, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 108, 38, 0 (map=0)
found location 1: 98, 42, 0 (map=0)
found location 2: 90, 42, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kaesong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimpo Airfield
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Inchon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taejon
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Taegu
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pusan
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pohang
found attacker=Chinese (king id=4)
found defender=United Nations (king id=4)
@THEN found

@THEN JUSTONCE found
not looking for anything else here

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=28 (integer 28)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=PYONGYANG
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinuiju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumchon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 72, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kumhwa
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 88, 60, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kosong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 93, 55, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Wonsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hamhung
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hungnam
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 90, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hagaru
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 79, 41, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Yangdok
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 73, 47, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Haeju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 58, 62, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sariwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 57, 57, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 64, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sinanju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 48, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongju
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 48, 46, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chosan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 52, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Huichon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chunggang
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Mupyong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 74, 32, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pungsan
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Iwon
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 97, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kimchaek
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 39, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Hyesanjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 107, 21, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Kilchu
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 113, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chongjin
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Sonbong
found attacker=Chinese (king id=5)
found defender=United Nations (king id=4)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Anti-aircraft cannon (unit id=74)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 124, 22, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wa) (id=121)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wa) (unit id=121)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 72, 90, 0 (map=0)
found location 1: 76, 80, 0 (map=0)
found location 2: 74, 72, 0 (map=0)
found location 3: 73, 63, 0 (map=0)
found location 4: 58, 62, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 52, 48, 0 (map=0)
found location 7: 48, 46, 0 (map=0)
found location 8: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Wb) (id=5)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Wb) (unit id=5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 85, 83, 0 (map=0)
found location 1: 76, 76, 0 (map=0)
found location 2: 80, 68, 0 (map=0)
found location 3: 76, 68, 0 (map=0)
found location 4: 72, 60, 0 (map=0)
found location 5: 57, 57, 0 (map=0)
found location 6: 58, 48, 0 (map=0)
found location 7: 52, 32, 0 (map=0)
found location 8: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ca) (id=117)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ca) (unit id=117)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 92, 90, 0 (map=0)
found location 1: 91, 83, 0 (map=0)
found location 2: 85, 75, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 78, 54, 0 (map=0)
found location 5: 73, 47, 0 (map=0)
found location 6: 61, 39, 0 (map=0)
found location 7: 61, 25, 0 (map=0)
found location 8: 63, 17, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Cb) (id=119)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Cb) (unit id=119)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 99, 81, 0 (map=0)
found location 1: 92, 78, 0 (map=0)
found location 2: 88, 72, 0 (map=0)
found location 3: 86, 64, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found location 6: 79, 41, 0 (map=0)
found location 7: 74, 32, 0 (map=0)
found location 8: 82, 26, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Ea) (id=4)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Ea) (unit id=4)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 108, 76, 0 (map=0)
found location 1: 101, 73, 0 (map=0)
found location 2: 91, 65, 0 (map=0)
found location 3: 88, 60, 0 (map=0)
found location 4: 87, 53, 0 (map=0)
found location 5: 87, 45, 0 (map=0)
found location 6: 92, 30, 0 (map=0)
found location 7: 107, 21, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA Infantry (Eb) (id=67)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Infantry (Eb) (unit id=67)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 111, 79, 0 (map=0)
found location 1: 109, 71, 0 (map=0)
found location 2: 103, 65, 0 (map=0)
found location 3: 98, 60, 0 (map=0)
found location 4: 93, 55, 0 (map=0)
found location 5: 90, 46, 0 (map=0)
found location 6: 107, 39, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found location 8: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PVA 122mm A-19 Howitzer (id=120)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 73, 47, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 69, 3, 0 (map=0)
found location 4: 116, 14, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF MiG-15 Bis (id=36)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF MiG-15 Bis (unit id=36)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=PLAAF Tu-2 Medium Bomber (id=28)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PLAAF Tu-2 Medium Bomber (unit id=28)
found owner=Chinese (king id=5)
found homecity=None
found randomize
found locations
found location 0: 76, 68, 0 (map=0)
found location 1: 87, 53, 0 (map=0)
found location 2: 73, 47, 0 (map=0)
found location 3: 58, 48, 0 (map=0)
found location 4: 39, 43, 0 (map=0)
found location 5: 49, 23, 0 (map=0)
found location 6: 69, 17, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found count=32 (integer 32)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found count=18 (integer 18)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found count=5 (integer 5)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=3 (integer 3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=12 (turn number 12)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=13 (turn number 13)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=2 (integer 2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA IS-2 (unit id=47)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=3
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 78, 54, 0 (map=0)
found location 1: 79, 59, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Pyonggang
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found randomize
found locations
found location 0: 79, 59, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 80, 56, 0 (map=0)
found location 3: 84, 56, 0 (map=0)
found location 4: 86, 54, 0 (map=0)
found location 5: 81, 53, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Chorwon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 76, 58, 0 (map=0)
found location 1: 75, 57, 0 (map=0)
found location 2: 79, 55, 0 (map=0)
found location 3: 80, 56, 0 (map=0)
found location 4: 82, 58, 0 (map=0)
found location 5: 78, 54, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF CITYTAKEN found
looking for [continuous],city=,attacker=,defender=
found city=Ichon
found attacker=United Nations (king id=5)
found defender=Chinese (king id=5)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found randomize
found locations
found location 0: 78, 50, 0 (map=0)
found location 1: 75, 55, 0 (map=0)
found location 2: 76, 52, 0 (map=0)
found location 3: 80, 52, 0 (map=0)
found location 4: 74, 48, 0 (map=0)
found location 5: 82, 50, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=2

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=3

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=Chinese (king id=5)
@THEN found

@THEN DELAY found
looking for delay=
found delay=4

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=Chinese (king id=5)
found homecity=None
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 58, 48, 0 (map=0)
found location 3: 49, 23, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Defensive Infantry (id=2)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Defensive Infantry (unit id=2)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Offensive Infantry (id=69)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Offensive Infantry (unit id=69)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Mobile AA (id=3)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Mobile AA (unit id=3)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 107, 21, 0 (map=0)
found location 3: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA T-34/85 (id=45)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA T-34/85 (unit id=45)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 107, 21, 0 (map=0)
found location 3: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA Su-76 (id=46)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA Su-76 (unit id=46)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 107, 21, 0 (map=0)
found location 3: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 76mm Artillery (id=72)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=5

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 76mm Artillery (unit id=72)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 74, 32, 0 (map=0)
found location 2: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF UNITKILLED found
looking for [continuous],[defender only],[map=],unit=,attacker=,defender=
found unit=KPA 122mm M-30 Artillery (id=73)
found attacker=United Nations (king id=4)
found defender=North Koreans (king id=3)
@THEN found

@THEN DELAY found
looking for delay=
found delay=6

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=KPA 122mm M-30 Artillery (unit id=73)
found owner=North Koreans (king id=3)
found homecity=None
found randomize
found locations
found location 0: 61, 25, 0 (map=0)
found location 1: 74, 32, 0 (map=0)
found location 2: 92, 30, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=9
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA-Lead Guerillas (unit id=65)
found count=15 (integer 15)
found homecity=none
found randomize
found locations
found location 0: 89, 67, 0 (map=0)
found location 1: 97, 67, 0 (map=0)
found location 2: 97, 71, 0 (map=0)
found location 3: 101, 69, 0 (map=0)
found location 4: 94, 74, 0 (map=0)
found location 5: 103, 79, 0 (map=0)
found location 6: 104, 74, 0 (map=0)
found location 7: 89, 79, 0 (map=0)
found location 8: 86, 88, 0 (map=0)
found location 9: 80, 84, 0 (map=0)

@THEN JUSTONCE found
not looking for anything else here
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (E) (unit id=24)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (C) (unit id=118)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=4
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA Wave Infantry (W) (unit id=63)
found count=6 (integer 6)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF RANDOMTURN found
looking for denominator=,[continuous]
found denominator=2
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found unit=PVA 82mm Mortar (unit id=48)
found owner=Chinese (king id=5)
found homecity=NONE
found randomize
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=18 (integer 18)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=16 (turn number 16)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=17 (turn number 17)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=21 (turn number 21)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=23 (turn number 23)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=12 (integer 12)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=22 (integer 22)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=25 (turn number 25)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=16 (integer 16)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=5 (integer 5)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=29 (turn number 29)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=24 (integer 24)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA 122mm A-19 Howitzer (unit id=120)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=30 (turn number 30)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=20 (integer 20)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=33 (turn number 33)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=34 (turn number 34)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=36 (turn number 36)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=8 (integer 8)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=30 (integer 30)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=4 (integer 4)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=37 (turn number 37)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN TEXT found
looking for [no broadcast],ENDTEXT
found ENDTEXT

@THEN PLAYWAVEFILE found, looking for file name
found wave file name TELETYPE.wav

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (W) (unit id=63)
found count=32 (integer 32)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Katyusha (unit id=122)
found count=6 (integer 6)
found homecity=none
found locations
found location 0: 80, 68, 0 (map=0)
found location 1: 76, 68, 0 (map=0)
found location 2: 73, 63, 0 (map=0)
found location 3: 72, 60, 0 (map=0)
found location 4: 57, 57, 0 (map=0)
found location 5: 58, 48, 0 (map=0)
found location 6: 48, 46, 0 (map=0)
found location 7: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (C) (unit id=118)
found count=14 (integer 14)
found homecity=none
found locations
found location 0: 86, 64, 0 (map=0)
found location 1: 78, 54, 0 (map=0)
found location 2: 82, 58, 0 (map=0)
found location 3: 79, 59, 0 (map=0)
found location 4: 73, 47, 0 (map=0)
found location 5: 79, 41, 0 (map=0)
found location 6: 74, 32, 0 (map=0)
found location 7: 69, 3, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=38 (turn number 38)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PVA Wave Infantry (E) (unit id=24)
found count=10 (integer 10)
found homecity=none
found locations
found location 0: 98, 60, 0 (map=0)
found location 1: 93, 55, 0 (map=0)
found location 2: 87, 53, 0 (map=0)
found location 3: 87, 45, 0 (map=0)
found location 4: 90, 46, 0 (map=0)
found location 5: 107, 39, 0 (map=0)
found location 6: 115, 29, 0 (map=0)
found location 7: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=9 (turn number 9)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=14 (turn number 14)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=18 (turn number 18)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 58, 48, 0 (map=0)
found location 1: 39, 43, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=22 (turn number 22)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=Chinese (king id=5)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=2 (integer 2)
found homecity=none
found locations
found location 0: 87, 45, 0 (map=0)
found location 1: 116, 14, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=8 (turn number 8)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA T-34/85 (unit id=45)
found count=16 (integer 16)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
found endlocations
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Su-76 (unit id=46)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA IS-2 (unit id=47)
found count=10 (integer 10)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Mobile AA (unit id=3)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Yak-9B Fighter (unit id=26)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPAAF Il-10 Sturmovik (unit id=25)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Offensive Infantry (unit id=69)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA Defensive Infantry (unit id=2)
found count=30 (integer 30)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 76mm Artillery (unit id=72)
found count=12 (integer 12)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=KPA 122mm M-30 Artillery (unit id=73)
found count=8 (integer 8)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=10 (turn number 10)
@THEN found

@THEN CREATEUNIT found
looking for unit=,owner=,veteran=,homecity=,[incapital],locations,endlocations,[count=]
found owner=North Koreans (king id=3)
found unit=PLAAF MiG-15 Bis (unit id=36)
found count=6 (integer 6)
found homecity=none
found randomize
found locations
found location 0: 42, 44, 0 (map=0)
found location 1: 52, 32, 0 (map=0)
found location 2: 61, 25, 0 (map=0)
found location 3: 74, 32, 0 (map=0)
found location 4: 92, 30, 0 (map=0)
found location 5: 107, 21, 0 (map=0)
found location 6: 124, 22, 0 (map=0)
found location 7: 115, 29, 0 (map=0)
@ENDEVENTS found

Used heap space: 234804 bytes
